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Some tweak ideas for Oni.
Todgeweiht
Member Posts: 3,666
I know Oni right now is in a pretty good spot, but I have been thinking of this idea that could make his gameplay somewhat more interesting.
- Survivors suffering from the hemorrhage status effect drop twice as many blood orbs as they normally would.
- Perks that stop bleeding (lucky break, no mither, babysitter) make the survivors drop no blood orbs
- Broken survivors grant blood orbs after hitting them (so that a team of 4 no mither players can not ######### over his power)
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Comments
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Ehm I like the changes but probaly needs to be tested that 2 times blood orbs isnt too much.
I like the changes because oni has actually synergy with his own perk: blood echo.
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Hemorrhage giving twice the amount of blood orbs would be way too overpowered.
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Well, what do you think would be reasonable? Or do you think there should be no extra blood orbs at all?
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There should be no extra blood orbs from status effects like hemorrhage at all.
Oni is already in a very good position.
The only thing he could use are changes to some of his addons.
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