General Discussions

General Discussions

An Honest Rating Of SCPS Chances In DBD.

Member Posts: 2,416
edited August 2020 in General Discussions

I struggled with making this post. I don't wanna beat a broken horse and make a mini FNAF situation but I also really wanted to talk about this. I figured that since this is my 1000th post here I could get away with it. Sorry for it being so long. Also, get ready to hear SCP a lot.

I'll copypaste my SCP explanation for those who don't know

What Is SCP?

I see this asked a lot so I figure I should give an explanation for those unaware. "Within the website's fictional setting, the SCP Foundation is a secret organization entrusted by governments around the globe to contain and study anomalous individuals, entities, locations, objects, and phenomena operating outside the bounds of natural law. These vary in threat level; It can be a monster capable of killing humanity (SCP-682), It can be a be a statue that kills you when not looking a it (SCP-173), or it can be a toaster that makes you think your a toaster (SCP-426)." Thats the best I can give you. If you want something more in depth I give you this video: https://www.youtube.com/watch?v=G6QVvBIBZLc (Its pretty long, but explains SCP better than I ever could)

Onto The Actual Topic

Anyone whos seen a lot of my comments or even read my name knows that I really like it. But what are the chances it will find a spot in DBD? I'll split it into pros and cons.

Cons

• The Creative Commons Licence Is Weird

For those unaware, SCP uses a creative commons licence that stops one rights holder and allows the public to officially use it for free, while this can work in BHVRs favor if they do decide to put it in. Its also a complicated loop that BHVR would have to look through a lot to make work

•Making A Good Concept Is Extremely Hard

While the thousands of SCPs make for near limitless possibilities, it could also make for near limitless complaints. Games like SCP SL have shown that a short list of the most well known and iconic SCPs make a pretty damn good game. I made a concept that I think could work if anyones interested (Shameless plug) https://forum.deadbydaylight.com/en/discussion/177754/scp-concept-chapter#latest

•Not Enough People Know What SCP Is

This is by far the biggest problem, it doesn't matter how great something could be, because the competition is so much bigger. The most speculated licences right now are as big as F13 and IT for christ sake, meanwhile I had to precautionarily explain what SCP was at the beginning of this post.

Pros

•SCP Is Free And The Devs Would Have Complete Creative Control

While the CC SCPs uses is pretty complex, its also free and allows the team to make as many cosmetics as possible. And they can still sell it if they gave credit to the writing.

•It Doesn't Need To Be A Full Chapter

While it would be a sick chapter. The lack of any real survivor identity could mean that the team gives some OC characters D Class and scientist skins and doesn't have to spend time on perks. And if the team doesn't want to make a map they don't have to since Hawkins is so similar.

•People Like It

All of the discussions I've heard against SCP have been very tame, I have never heard a single person say something like "SCP sucks! I hope it never comes to the game!", its almost always something along the lines of "Maybe later, but theres some stuff I'd rather see first.".

Conclusion

SCP is probably the most unique option DBD has in terms of licences. It has tons of benefits that other licences don't have, but it also has a ton of hurdles other licences don't have. It seems like the best option for SCP would be to have it introduced a few years down the line, when the competition isn't so massive and SCP becomes even more well known. Thanks for reading this and may you have good luck in the fog.

Edit: Someone pointed out that the devs would have to make the chapter free and people would have to have access to all assets. I'm thoroughly disappointed. I wonder what my new name will be.

Edit: I jumped to a conclusion and got sad. It might actually be possible provided the higher ups give them permission to have it be payed and closed. Sorta like 173 but voluntary. Nevertheless its even more unlikely now, but I'll keep hope. I'm happy theres at least a chance.

Post edited by SCP_FOR_DBD on

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Comments

  • Member Posts: 2,416

    I never even thought about a DBD specific SCP. That could actually be really cool. Would probably piss off some people who wanted a certain pre existing SCP though lol.

  • Member Posts: 2,416

    *Crickets Chirping

  • Member Posts: 413

    I watched like 30 seconds of the video you linked jumping around. This sounds like X-Files LARP.

  • Member Posts: 6,172
    edited August 2020

    An Honest Rating Of SCPS Chances In DBD.

    SCP will never happen due to the licensing for them. You have to allow people to have access to and modify the content for free. You can "sell it" but you legally have to allow them to use it for w/e purpose they want. This is borderline a copyleft license, which, unlike copyright basically is a poison that infiltrates your entire product. If you put a small piece of copyleft thing into your product, it effectively legally requires your entire product to become free.

  • Member Posts: 2,416

    I guess, the monsters they contain and how they contain them are completely different though.

  • Member Posts: 2,416

    That seems to only apply to games that use a certain engine. SCP Blackout costs money and I don't think the assets are open to anyone.

  • Member Posts: 6,172

    I don't know how they got away with it. Either that or their game is able to be distributed for free (I.E. pirating it is not illegal)



    In order for your derivative work to be kosher, you need to do two things:


    1. Attribute the works that you're using to the wiki and to the specific author, if possible. For example:

    682's Lovely Tea Party is based on "SCP-682" by "Dr Gears": http://scp-wiki.wikidot.com/scp-682


    2. Add the Creative Commons Attribution-ShareAlike 3.0 license (or CC-BY-SA for short) to the derived work. Doing this will release it under the CC-BY-SA license. Specific release statements may be found under the "For Specific Creator Types" tab.

    Releasing it under the CC-BY-SA license means that people will be able to copy your work wholesale, and even sell it, provided that they properly attribute you and release their work under the same license.


    Do not sell anything related to SCP-173. The image is not released under creative commons. Depending on the context, commercial use of this property may result in serious legal action against the seller.

    See the final tab "A Word on SCP-173" for more information.

  • Member Posts: 2,416

    Damn, that really sucks. I spent so much time on this possibility, even named my account after it. Your right, it essentially means piracy is legal. Its all in the long version.

  • Member Posts: 875

    Uhhh...

  • Member Posts: 4,188

    That would be the most realistic route they can take.

  • Member Posts: 6,172

    To be fair, it isn't entirely impossible. It could be that SCP blackout made some kind of deal with the SCP foundation and they were able to get a different kind of license for it. If that is the case, then it is always possible for BHVR to make some kind of deal. I don't disagree with you though, an SCP killer would be pretty sweet.

  • Member Posts: 438

    I hope they add SCP 076 on to the game, but I think the chances of a scp being added is very unlikely.

  • Member Posts: 348

    Regarding this legal stuff, they could probably make some vague references to a secret "foundation" and create their own SCP-like monster. As long as they don't make explicit references to SCP it should avoid any copyright issues, correct?

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