Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Can we get rid of Blendettes already
Claudettes in dark clothes or their P3 outfit need a color nerf because of just how dark they are. On maps like the Macmillan Estate & the Yamaoka maps (or pretty much any maps with dark themes or lots of foliage to hide in), Blendette's usually excel at being immersed unlike any other survivor in the game. Not to mention that she is a also short survivor anyways. Her ability to be immersed is a bit too good at times.
Now I wouldn't be complaining about this if it weren't for almost every endgame of a match panning out the exact same when a Blendette is still alive. A killer can get down to the last 2 survivors & is either forced to slug for the 4K or gives the survivor a potential chance to escape (technically 2 chances with both hatch & exit gates). Usually if a Blendette is left & not the slugged survivor, you're almost never going to find her because she will play so immersed & will not even try to save the downed person majority of the time. This is probably the most annoying case of having to go up against a Blendette, because then it draws out the match even more & makes the endgame part so boring. This is also a problem beyond just Blendettes, as the Endgame Collapse itself is a boring concept. But Blendette's tend to make this significantly worse.
But Blendettes in general feels like such a cop out & a cheap advantage given to the survivor. Almost no survivor can blend into the environment as well as her, arguably making her the strongest survivor based on character model. She should be nerfed to even the playing field & make it not as annoyingly common to have to go up against immersed Blendette teams, since it usually makes the match go so much slower & more unfun.
Comments
-
When the cosmetic store was first released she had an outfit on the ptb that was her base outfit recolored to black. On actual release the outfit was changed to grey because of how camouflaged she was.
0 -
It’ll never happen, but every birthday I make the same wish, because I can’t face tomorrow without hope. Please, please change her outfit to hot glossy bright pink.
2 -
you can use some filters to add way more bright and stuff, you wont have that problem so easily anymore.
1 -
That is why moris exist
0 -
I love Blendettes. They always think they are invisible, but for an experienced eye they are not and it's hilarious when their strategies backfire.
1 -
I can assure that she is still camouflaged..
0 -
^ this.
There is nothing more funny than seeing a Claudette crouching against a Wall, thinking she is invisible.
1 -
You would honestly be surprised how often some claudettes think that if they stand in any dark place they are completely invisible.
1 -
No, they are just invisible.
If not for Hangman's revealing her aura a few seconds prior, there would be ABSOLUTELY NO WAY for her to be seen.
If she was an Adam in a white trench coat? Different story.
3 -
I would really love to know where i can find filters on console :P
0 -
I don't know why they release darkened maps knowing that there are a few characters who can hide in plain sight because of their clothing and skin tone. I remember when there was a Claudette that literally hid in the cranny of a hill tile and I seriously couldn't see her because of how dark the map was. I'm also sure that the contrast for the Killer's POV compared to the Survivor's is darker too for some reason.
0 -
If I want to play stealth, I'm not going ti use someone like Feng Min now, am I?
I've also found her default jacket to be a more natural looking article of clothing and better for stealth. Or at least it was until I got an LED-LCD TV.
1 -
In the TV settings itself. Most new TVs have filters to adjust RGB/hue, brightness/contrast, and some even have "video game" options to adjust vibrancy (mine does).
0 -
NO! Who is gonna kill survivors if we take them out of the game?!
0 -
Well since you wanna eliminate stealth from the game, let's make it so wraith is easily seen in his cloaked form, Ghostface lights up when he stalks, and Myers and pig are increased in size so we can easily see them.
🙄 Or you can just learn to hunt...like a killer.
0 -
What are you talking? It already is happening lol. Have you seen Blendettes trying to hide in the updated grass on the PTB?
0 -
With the general darkening of maps that's been happening, I'm holding out hope that we might see killers receive some sort of "Night Vision Lite" where their standard POV brightness is made slightly higher than the survivors' is. It would make it a little easier to see/track in general (especially on dark and foliage-heavy maps like Yamaoka and Swamp) and lessen the effectiveness of Blendette's cloaking device somewhat.
Plus if survivors aren't able to see the killer quite as easily in the dark, it would certainly present far more jumpscare opportunities (and generally act as a small buff for the stealth killers).
0 -
Wraith is literally easily seen in his cloaked form unless he's standing still. Meyers is HUGE and PIG? Really? How in the seven hells are you complaining about PIG?
The only complaint I have with Ghostie is how iffy his reveal is, 'cause (for a change right?) it's bugged as a f.
0 -
I understand the hate for Blendettes but no one talks about the bushes on the two new maps there not on any other maps your pretty much invisible if you crouch in the middle of the bush no matter what cosmetics they have on.
0