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Wake Up! slight improvement?
Unlocks potential in one's Aura reading ability. Once all Generators are powered, Exit Gates are revealed to you when within 24/48/∞ metres of range. While opening the Exit Gates and standing inside the Exit Gate reveal your Aura to other Survivors within 24/48/∞ metres of range.
While Wake Up! is active, you open the Exit Gates 5/10/15 % faster.
Just thought this would make it kinda cool.
Comments
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Nope.0
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@DarkWo1f997 said:
Nope.Why
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Both are perks barely used. Seem like legit adjustments to make them more attractive to use.
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Infinite range is never a good idea when SWF is involved. Survivors could use that perk to hold the match hostage, or bully the killer.
I think 75 meters is enough. Infinite distance is too overpowered for both sides.0 -
@DarkWo1f997 said:
Infinite range is never a good idea when SWF is involved. Survivors could use that perk to hold the match hostage, or bully the killer.I think 75 meters is enough. Infinite distance is too overpowered for both sides.
You do know that infinite distance is in the perk already? I just added if you are standing in the exit gate as well. And how exactly would you take the match hostage and/or bully the killer enlighten me please.
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Sounds like a decent idea. Doesn't make it too broken or anything yet gives it a QoL change that can let someone know a gate is open.
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Good idea, I like this. I would love to see this implemented.
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Awesome! A inverse Blood Warden!
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Milo said:
@DarkWo1f997 said:
Nope.Why
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@Bravo0413 said:
Milo said:@DarkWo1f997 said:
Nope.
Why
Exit gates are already opened way too fast that's why...
? Again this perk already does that i just added if you are standing in exit gates you reveal your aura to survivors
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I like the change a means of somehow somebody was able to miss that aura that you had when you are opening the gate. God knows how but I've had it happen multiple times, they would be able to see you standing in it so they know where to go and if somebody's available to take a hit0
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