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Killer leaves survivor in dying state
you guys need to change how killers can leave one of two surivivor in dying state while the other has no chance to get out through hatch, now your probably thinking why doesn't the other survivor come to the rescue to the survivor in dying state, well because we know how that ends both end up dead and the killer knows that,so what the survivor has as last resort is to quit game to force the hatch open now the other survivor can make a ( as you guys say) swift exit, to remedy this issue make it less time when in dying state or the time speeds up when the killer is within a limited range, maybe like 20 meters, I like my first suggestion which is to decrease the time when put in dying when two survivors are left in game, if not people will continue to quit the game to force the hatch to open, you guys love to change things on this game change this.
Comments
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If you're not the guy on the floor, don't feel obligated to try to pick them up. Especially not since a surprising amount of killers just stick near the slug wanting to quickly re-down them when they get picked up and then chase the rescuer. Just look for hatch, if you feel the killer knows where it is get ready near the gate furthest from the hatch and if it hasn't spawned yet see if you get lucky or just wait at a gate.
You're in no way obligated to go for the player on the ground, no matter what they say (or the killer. I've had killers call me "coward" and "antimate" for doing this when they just ran in circles around the slug until they bled out and I insta-hatched afterwards 🙃). If they actually down them and try to find you, you can either sneak in to pick them up or try to avoid the killer while they bleed out.
If you're the guy on the floor just recover and crawl around. The other survivor might pick you up, or they might not (which as already said can be the right play at times). Sure it's boring but it doesn't take that long.
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Yeah,you make good points but I think the killer has too much time to roam around looking for you and for my own experience it doesn't end up good for you, and when I spectate other survivors in that same situation they usually end up dying, why do you think so many killers leave you in the dying state because it's in their advantage, so if this is a killers advantage then their should be a consequence of this action and that should be what I said earlier , I know not every survivor will agree with me but it's an suggestion to see what others think
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I would like to add that it's extremely hard to stay away from killer when he has so much time to search for you and like I said before it's rare that you can last the time until the dying survivor dies and if you make it thus far then maybe you can escape through the gate because the hatch is no longer an option because as soon as the survivor dies he goes to hatch to block it, he times this out, right before the dying state gauge ends he dashes right to the hatch, so what I would suggest is give the killer less time to roam around to find us because the survivor doesn't need more time to heal the survivor in dying state that's ridiculous, it's only prolonging the inevitable
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Are you saying we need to equip this perk every game you got to be kidding me and if you did your not going to have that option left. You must be killer
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My favorite thing to do is slug everyone and leave them on the ground to bleed out for 4 minutes. 💀
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Slug them sounds like your saying you would like to punch them you must be a gen z
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The main reason why people slug is either fear of Decisive Strike or they're going for the 4k. Since there is very little chance of getting the 4k without slugging against good survivors, that's what killers will do. The only alternative a killer has when survivors equip DS and Unbreakable is to camp the slug until he uses Unbreakable and wait out the DS. So I'd say you should be happy that slugging is a thing, otherwise camping would be the thing. The only fix to this is reworking DS and Unbreakable or just straight up nerfing slugging which is the only tool killers have when survivors use DS.
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Equipping those perks every game is a matter of choice. It's part of the game to weigh out what perk may work for you in a given match. One match, unbreakable or soul guard may be the clutch escape you needed. The next match, it may be a wasted slot because it was never used. Not every killer is gonna get that kind of win, and not every survivor is gonna get that kind of loss.
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Yeah I know that I'm talking about how they leave you on the ground in dying state so you can't excape through hatch they have to much time to roam around looking for you, their should be a consequence in leaving you on ground for that long that's why they do it, it's to their advantage and giving the survivor virturely no chance at that point to escape I see it so many times when they do this nobody makes it out alive, all I'm saying make the killer work for it a little bit the only time they don't do it is when the killers know where the hatch is and can get to it quick, it's too easy for them
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Since you don't seem to be familiar with the term "slugging" and associates it to this generation whatever slang thing, I think you are rather new to the game.
A survivor has 3 potential options to go for when the killer slugs the other last survivor. Fixing another generator up to 99, the hatch or getting the other survivor back up.
Until the last survivor dies they have to play stealthy to either do a gen, find hatch or heal the other one.
Once the other survivor is dead they have the hatch and if the killer closes it they gates get powered and they can try to open one.
A complete other option I just thought of is going for chests and try to get a key.
There are multiple options and strategies against roaming and camping killers.
Edit: Additionally if you get to this point, either the killer also had to work hard to get there or he was just better then your team and he would've killed you either way.
And when you think that your team is just a bunch of potatoes and you managed to be the last alive because you are better than them, then you have maybe already got enough blood points to pip or safety if that's what you aim for.
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Or you know, no. If the killer has you in that situation he has won. This is the killers "99% the exit gate". He is playing like that because the game has changed to open the hatch when 1 survivor is left. Just like survivors 99% gates to avoid EGC until they are good and ready to leave.
So until the devs decided to do something about the 99% of gates then nothing should really be done about slugging to get 4k either.
Edit: Incase you didnt know. EGC = Endgame collapse, and it happens when an exit gate gets opened. A timer of 2 minutes starts. To avoid this survivors 99% open exit gates, so they can just tap it to escape.
Slugging = Downing a survivor but not picking him up (as in he has turned into a slug, crawling on the ground slowly). And a killer can use this when there are only 2 survivors left. Slugging 1 and hunting for the last one, to secure his 4k (4 kills).
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Slugging ! sounds dumb
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