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Server side hit validation complaints
Now before I start I’m not here to be mean to the devs just point out a flaw and share my experiences with SSHV. So I’ve noticed LESS BS hits than usual on everything EXCEPT for windows in which they seem to be happening much more often than usual. Below is some of the EXACT frames I was hit on. (Also includes one bs locker hit and one bs normal legion hit)
Now the first two are from different videos I just used the same window twice that’s why they look the same but as you can see I’m extremely far from the original hits and they still somehow register and land regardless. Once again I will say I feel individual killer hit boxes would BENEFIT the game so much more I mean games like Identity V have it and are pretty successful so I don’t see why DBD hasn’t done it (especially since identity V has a younger player base so they can’t use it being too hard to learn as an excuse)
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If you look at the bottom right you can see my health states change as well as the blood splatters on the characters which is how I determined it. I tried to include the videos too but since I’m doing this on my phone (tbh to lazy to hook up my PC rn) it didn’t allow video formats :(
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"Now the first two are from different videos I just used the same window twice that’s why they look the same..." Either this is poorly worded or a lie. Because thats obviously 100% the same image, game and place. The survivor states are the same, the models, even the toolbox state.
More importantly they said in their announcement that its in beta, and that it would only take the most aggregious cases and attempt to remove/reduce those, it wouldnt do much if anything against those where it could go either way.
You cant really see anything from images, if you want to make a point I would suggest you either upload the clips to youtube (unlisted if you like) and link to those or find some other way to show clips. Because images can be very deceiving.
Ahh yes finally Identity V..made by Netease...well I mean they are the sixth(last I checked) biggest gaming company in the world, behind EA, Blizzard, Sony and Tencent (A chinese company with money in EVERYTHING). I dont know if its fair to compare that big/rich a company with one just scrambling to rebuild the code they accidentally made a big succesful game out of.
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