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Huntress hatchets broken close range with hit validation
Should be very easy to replicate. Play huntress, throw hatchet at close range survivors attempting to evade. Hit them, see blood client side, no hit. M1 works fine as always, and my ping is never bad. I've only seen this with the hit validation beta, and I've never been denied an M1 hit on any killer.
Should be pretty simple to fix: any hatchets thrown extremely close should still work on the favor-the-shooter model.
Someone mentioned this issue on the PTB https://forum.deadbydaylight.com/en/discussion/186325/hatchets-dont-hurt-survivors#latest but I'm playing on the normal game so it's broken everywhere.
Huntress gains a ton of pressure with the M2+M1 close range, so I really hope this gets fixed. Glad I don't main her rn.
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Playing on ps4 same bug.Hope it will fix soon.
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