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A simple buff to flip flop

Adriang14
Adriang14 Member Posts: 257
edited August 2020 in Feedback and Suggestions

Make the conversion rate 100% but only allow it to cap at 50% it’s really just number changes which I don’t feel is too hard to change as shown with the tinkerer group.

Post edited by Mandy on

Comments

  • Demo_main
    Demo_main Member Posts: 13

    that sounds pretty easy to adjust

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Thats...a really good idea honestly. The current effect is underwhelming for how infrequently someone gets slugged enough for it to make a difference, but this would make it so that it actually did something just about every time you got downed. A+ idea, you get a cookie.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Flip flop is a dangerous perk to buff. Right now slugging is forced upon the community, and the killer only getting half the time to reach a hook...

  • Inferno427
    Inferno427 Member Posts: 232

    Flip flop already does 50% wiggle meter. The proposed change would let survivors get the full benefit faster which makes the perk more attractive.

    Currently, if you need to fill up the bar to get it's full effect, why not just bring unbreakable and get up yourself?

  • MadLordJack
    MadLordJack Member Posts: 8,814

    And I have gone against flip flop gamers that become genuinely unhookable. That being said, it is currently quite rare given that it takes so damned long to fill the wiggle bar via flip flop. If you actually manage to get to the 50% marker, chances are that you're going to get picked up by a teammate instead of the killer.