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Add '100% bonus BP's for survivors' to Mori's

honestscript
honestscript Member Posts: 259
edited August 2020 in General Discussions

That way when I get tunneled and killed within the first 5 minutes, I'll at least get double BP's for the little amount of work that I was able to do.



Instead of "wow, there's no point in playing this round".

I'll be like "Challenge accepted"

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Comments

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    On the flip side, they should nerf the points for hatch escapes into the ground.

  • ZCerebrate
    ZCerebrate Member Posts: 641

    I read this and thought about it... Honestly if it was like "BLOODPOINT MULTIPLIER X" in big letters during the loading screen like you got a jackpot because let's be honest half the dbd population just dc's when there are 3 gateaus running anyway then complain about not have enough blood points.

    Honestly not even sure why Moris are hidden - when BHVR revamps the killer lock in MMR they should make the survivors in lobby begin dancing animatedly when you equip them with a key (even if its a green one to troll) and mori's being shown on loading screen (since a hidden offering is 99% of the time a mori anyway). Give everyone more bloodpoints to in turn get more Moris and keys! Would you look at that, the ridiculous grind for new players gets a little bit more managable.

  • Xzan
    Xzan Member Posts: 907

    In Hunt Showdown you get some exp or money if you die first in the BR Mode.

    So if we give the First one to die 4k in Survival, it would be fine. But only for moris. We don't want to reward hook suicides.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    I'm not going to say that the 'general consensus' thing isn't true, it seems there are different theories everywhere, and generally i have no investment in whether we get extra BP for it. But i can confirm on both ps4 and pc i see PLENTY of moris going around. First two games i played on PC ever, both mori games. Got into a standard match, then two more mori games. It isn't like that ALL the time, but it happens enough times that its more than being 'used sparingly'. A lot more in my experience.

    Some of this can be due to challenges, other times it can just be mori day for more than one killer that you bump into. Sometimes your brown toolkit just ensures that you 'deserve it', whatever the reason, its not really something that happens just once in a while.

    I don't have an issue with Moris really, they are a part of the game, but they sure are frequent, especially in bloodpoint or special events, then you see them nearly every damn game.

  • Deadeye
    Deadeye Member Posts: 3,627

    To me this just sounds like a typical entitlement idea. Like everyone should get a "participant certificate".

    There is so much complaining about minor issues for quite some months... How about "accepting the challenge" to just show the killer "hah! outplayed your ez mode"? All the DCs and self kills are increasing, all the energyless ez mode expectations, all the "nurse=DC" "spirit=DC" "mori=DC" bullsheet...

    If you don't take the challenge, you don't get better. And trust me, nothing feels better than outplaying a Iri Head Huntress, an Infinite Myers, basement Bubba or a hatch-deny-slugging! I wouldn't be playing this game anymore if every match was just a fluffy daily routine or killer-got-stomped match.

  • Nearic
    Nearic Member Posts: 26

    That's Fair. And maybe I have the rarer experience of being spared moris more often. I know as far as offering moris go I've only ever burned 2. The first was a green because I just wanted to test moris out, the other was a yellow that I forgot to use.


    Now, I have used devour hope a fair few times. It was a self imposed challenge that I wanted the "mori 4 survivors" achievement without burning an offering. But thats really it. And to me thats been a VERY short portion of my "killer career".

  • Nearic
    Nearic Member Posts: 26

    I Left a longer message saying thats fair and explaining that I don't use moris often. But I tried to correct a grammatical error and it deleted itself.

    Short version, maybe I'm just lucky to not run into killers with moris often. And I dont use them often so I figured others don't as well.

    Thanks dbd forum...

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Awww come on now, Devour hope Mori's are fair, you gotta work for those babies and if survivors are smart they will figure out what you have going, and if they are just plain lucky, they stumble into your totem, totally fair imo.

    The most I tend to use every now and then is probably the green or yellow mori. But man when you earn that sweet devour hope endgame....beautiful

  • Nearic
    Nearic Member Posts: 26

    Oh Hey, neat. My original comment. I thought I deleted it somehow.

    And agreed, thats why I wanted to use devour. I wanted to EARN the achievement. It wasn't easy either but eventually it stopped spawning out in the open or next to a gen and that bought me just enough time.

    But I totally understand if the survivors I played against don't see it that way. To an extent. The people complaining that it was some sort of God perk obviously gave no thought towards how to handle it. And ironically, the survivors I got the 4k on were actually pretty chill about it. One dude even gave a congrats. But I guess thats kind of my the point. Have a healthy mindset about the opposing side. When I'm solo queue I'm way more angry at my team than I ever am at the killer. And I never blame survivors for absolutely stomping me either. If their toxic, sure, I get frustrated. But If I lose, I lose. I click ready again and I'm over it.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Yup, you pretty much just outlined my general philosophy on DBD.

  • Orion
    Orion Member Posts: 21,675
    edited August 2020

    They shouldn't and they aren't. Not unless survivors chase, injure, down, and hook themselves.

  • EuphoricBliss35
    EuphoricBliss35 Member Posts: 875

    Somebody needs more hugs. Entitlement idea? Participation certificate? Yikes

  • Deadeye
    Deadeye Member Posts: 3,627
    edited August 2020

    What exactly is your point pls?

    This game started as a "Dark Souls" and turns into a "Super Mario". Don't hit ruin skillchecks, nerf. Doc is annoying, rework. Legion is weak but I can't escape a chase, rework. Most of the changes cater to laziness. Free BP for getting mori'd? It's not me who is asking for hugs.

  • MadLordJack
    MadLordJack Member Posts: 8,814
    edited August 2020

    Uh... Dark Souls? Huh? That would imply that it was ever fair, wouldn't it? Either way, I don't rember the last time a boss watched me fail a tech and stood there shaking their head. Or pulled off the instaheal tech and t-bagged her healthstate away. Or just ran around the same pallet getting hit even though there were a dozen more to play.

    DBD, even a year ago, was way more chill than it is now. In fact, I'd say it's probably harder these days: killers ran out of mercy, and survivors ran out of patience.

  • Deadeye
    Deadeye Member Posts: 3,627
    edited August 2020

    Fair and balanced is something that never fully applied to DBD and probably never will, this was just a comparison...

    And I remember BNPs insta finishing gens, Moris without hook requirement, Sabo destroying hooks permanently and killer shack with one door and 2 windows. So yea, I think if you don't measure in memes I would say the beginning of DBD was harder

    EDIT: not saying that everything was better, some things needed to be adressed, currently there are also thing that need to be adressed, there are enough things where 95% of the players agree on. But this here is a request that surely sounds like "I want my meal warm, not hot. And sweet desserts please. Don't let me wait too long"

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    You can't just "dodge moris" without dcing. Incase you didn't know, that equals a ban.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    So 100% bonus bp per survivor who leaves through hatch when im killer too, right?

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    You're bypassing the intended means of escape. If killers get penalized for expediting the match (killing too fast) survivors shouldn't get rewarded for doing it either.

    And should you really be rewarded for letting your whole team die? It's not a glory hole, it's the pathetic pit.

  • Kilmeran
    Kilmeran Member Posts: 3,142
    edited August 2020

    By the way, if you login, go to the store, and type EntityPleased in the redeem code section, you get 150k BP. They announced it on Twitter.

    That's on top of the 250k from logging in the other day. Free stuff for not even playing. 😂🤣

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    As a Killer main, I VOTE YES!

    More reason for me to dust off my mori's and bring holy hell to survivors!

    I don't really care about points anyway, just torment and bloodshed.....

  • Dustin
    Dustin Member Posts: 2,306
    edited August 2020

    I've made the argument to give survivors and killers a consolation prize when mori's or keys or used and it's always "Don't reward people for losing" which I don't get because most of the time this is out of your control. Mind you mori's would be easier and more sensible to have an overall BP bonus for the round when used.

    100% agree with you.

  • BabyDweetMain
    BabyDweetMain Member Posts: 434

    You're not understanding what this game is. Killers don't get penalized for killing too fast, they just don't earn as much bloodpoints as they could of since they didn't have the time to do other things throughout the match.

    Also finding the hatch IS an intended way to escape. When you're the last survivor, which is usually when people use the hatch, it literally tells the last survivor that they should look for it. Its their last way to escape.

  • Deadeye
    Deadeye Member Posts: 3,627

    Alright. So no constructive anything, just to be ignored, gotcha

  • ObscurityDragon
    ObscurityDragon Member Posts: 710

    Let mori after the first hook and its too strong

    But make it possible only on death hook and it becomes almost useless tbh.

    I prefer the idea "ihook every survivor once to be able to mori"

  • Carpemortum
    Carpemortum Member Posts: 4,506

    No, it's not intended, its added in as a backup to prevent the last survivor from hiding for hours on end refusing to 1v1 work on gens.

    It's a by product to end the game. At best.

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    This game is a team game. Getting the pity escape is your failure to function as that team. It should count as a fail state because you failed.

    Unless the Blendette who was hiding all game was just #winning that entire time she watched her friends die.

    I've been playing 3 years and it's always been the case outside of keys shenanigans and the all gates open hatch flex.

  • SloppyKnockout
    SloppyKnockout Member Posts: 1,505

    Okay. Let's add 100% more bonus points to DS for killers.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    I'd much rather see this than make the Mori worthless. I have no problem giving the Survivor who went out screaming a consolation prize. Leave the Mori as it is and give them something of a golden parachute, i.e. thank you for playing.

  • Toybasher
    Toybasher Member Posts: 922
    edited August 2020

    I feel there should maybe also be a "Stylish Death" BP Bonus for getting Mori'd. And a "Only way out" bonus for having a hatch opened via key as killer. (Survivors have "Given up" the prospect of doing gens and resorted to using a key to escape).


    I mean there's already a "Obsession Dead" Survival BP Bonus for dying as the obsession. No idea why it's there given almost all obsession perks for killer incentive keeping the obsession alive. (And there's also another, bigger bonus for escaping as the obsession) Back in the days of Old Dying Light (Which was 25% slow on everyone else when obsession is dead) it made sense as compensation for being tunneled to death, but the bonus was added AFTER Dying Light was reworked, so I honestly don't understand why it was added.


    EDIT: Finally I think the Mori should apply a BP Multiplier for the killer depending on how often and late into the match he uses it similar to back when Deathgarden gave you more points for executing later on.


    Tunneling everyone off first hook and moriing them one at a time with an Ebony would award very little or no multiplier. Moriing everyone on their third down (So after they've been hooked twice) especially if you wait until EVERYONE is on death hook should apply a very high multiplier for the killer as a reward for not taking anyone out of the game early via Mori. While this wouldn't stop people from tunneling with it, it would reward and encourage killers to not tunnel with it.

  • CornHub
    CornHub Member Posts: 1,864

    While I do agree with you, however just because you don't encounter "tunnel and Mori" off hook killers alot doesn't mean that it's balanced and fair.

  • BabyDweetMain
    BabyDweetMain Member Posts: 434

    And I've been playing for 4 years and your mindset is idiotic. An escape is an escape, just how killers say a kill is a kill. Finding hatch is still the objective for the last survivor.

  • BabyDweetMain
    BabyDweetMain Member Posts: 434

    You think this whole game was made centered around the killers? How small of a mind do you have to have to think that? The hatch has been in the game longer than end game collapse. If it was added with it then your argument may have some ground. Hatch was always there for last survivor so they didn't have to do the remaining gens (almost impossible to do) or try to leave via gates with no team to distract for you.

    This toxic elitest mindset is exactly what's ruining the game.

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171

    How are people seriously objecting to the idea of more bloodpoints?

    It's not like OP is proposing Moris give Survivors a gen done for free or anything; it's 100% more BP post-game so Survivors are actively encouraged to play the game.

  • SpiritLover1133
    SpiritLover1133 Member Posts: 214

    me and my SWF team escape killers with ebony mori all the time and t bag them at the exit gates lol. When you see a mori you gotta play sweaty and prove the killer suck. Ebony mori is extremely hard to play against if your not on 4 man SWF