Add '100% bonus BP's for survivors' to Mori's
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See offering that doesn’t flip, close out and rejoin. No DC penalty.
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You offered nothing constructive yet you expect this of others.
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How about this: The Killer and Survivor needed to compete for skill check dominance, the first to get a great skill check wins, missing a skill check loses the dominance by default:
- If Killer wins they get to Mori the Survivor
- If Survivor wins they get to kill the killer starting egc and everyone gets to leave the match
That'd sort the men from the boys pretty damn quick lol
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An objective you get for failing horribly. What is there not to get?
And I got 3 years? We're measuring e-peens? Trying to discredit me?
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I'm trying to show you how dumb you sound. Hatch is another way to survive, THE SURVIVORS GOAL IS TO SURVIVE.
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yes on this.
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You can dodge in the loading screen fow what i know dc in the loading screen dont count as dc i think
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The issue is that killers dont want to see survivors get rewarded just because they run into something they don't like. There's plenty both sides dont like dealing with, that doesn't mean we think BHVR needs to start "apologizing" on behalf of either side in the form of double bp. I don't think its reasonable for the killers strongest tools to reward the survivors. I also dont think its necessary for the survivors strongest tools to reward the killer.
Its a mindset thats extremely unhealthy for the game "Killer/survivor used a mori/key. I deserve justice and compensation."
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Because its a change that would make playing matches against moris worth it. Why does it matter if they get extra bloodpoints? Its not like it affects anyone's gameplay.
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At the cost of EVERYONE else NOT surviving.
3 death hatch is a loss. It's a Pyrrhic Victory.
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Ask that to shroud of separation
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Just wait, there is already the entitled Killer main around the corner crying that this is unfair and more BP for survivor is OP because they can buy more purple FLs muuuuuhhh
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You do realize all 4 survivors are separate people earning separate points?
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I don't see why people are against this? I think it's a nice compensation and it might even reduce the DC amount.
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I did, you just didn't like it
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are u actually denying that Moris are easy mode? Wow, impressive.
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Took the words right out of my mouth
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something needs to be done about moris they're just incredibly unfair. The equivalent would be if survivors had an offering to spawn an open hatch at 5 gens.
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I'm sorry, I couldn't resist. XD
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As they are now (well ebony at least), yes I agree 100%. When/if they rework them they can remove the extra BP, but as it stands it would alleviate some frustration and take the sting out of getting killed off early. I have already said this before and i'll say it again, the grind is still insane especially for new players. Anyway to up the BP earned, for either side, i'm 100% for. Just happens that playing survivor nets less BP on average than playing killer. Using a mori earns both sides less points, but it was the killer's choice to bring it anyway and take that loss. The survivors had no say, so this will reward them for staying, which otherwise might have been better spent just leaving and starting another match.
If this does encourage more survivors to tough it out, its also a win for killers. You get more chances to use the mori and don't lose out on BP from a disconnected survivor.
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Ok, but 300% bp every time I get ######### teammates and killer get free farm ( about 7/10 my solo games). :^)
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Yeah make it " you can kill survivor on death hook and grant 100-200% sacrifice/kill point "
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This has nothing to do with SWF. If you pitted an average killer with no perks, no add-ons, and an ebony mori against a four-man SWF and another average killer with a meta build and a BP offering against four solo queue players, and then did that 100 times to gather some more useful data, the one with the mori would probably still kill more survivors on average.
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If the bonus is outside of the endgame score (similar to BBQ and Chili or a bloodpoint offering) then sure, no big deal if the survivor gets extra spending money. I have no problem either way with that.
On the other hand if the bonus is added to the victory points on the endgame screen (ala various add-ons that add points to the 8k score categories which are added together to determine the winner of the match based on bloodpoints) then that’s a serious balance issue. Why should a survivor who got killed have a better chance of winning on score than one who didn’t?
So extra BP to spend if you get killed early, ok whatever. Higher victory points for purposes of determining the winner or loser? No.
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do the same for killers when survivors bring keys
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I don't know why you did that comparison, but what I said has nothing to do with statistics. Moris give killers an easy game and survivors don't like to play against. SWF makes the game even easier and the majority of killers don't like to play against.
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SWF gives you more map awareness, at the cost of (in most cases) disparities in skill among the party members and more frequent misplays due to higher than normal altruism. The ceiling is quite high, but I don't think that ceiling is frequently hit. Games against SWFs of your skill level will still be competitive.
Meanwhile, a green or pink mori is enough to consistently and massively change the outcome of the game. Killing even one survivor early is an overwhelming advantage for the killer. The only times a mori is ineffective are games where the killer is getting so thoroughly dunked on that they can't down people, and if that's happening that's more a case of matchmaking sucking than moris being less transformative than I think they are.
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I think its genuinely an exciting idea. Nothing worse than getting a bullcrap first hook due to being dedicated through a window and thinking whats the point? Also I think there should be a bonus set of points for people being face camped to try to avoid those early suicides. At least the people on hook are getting something for their trouble and buying some time for their team to do gens.
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