The Nurse's Lunge Range
Her post-blink lunge range should be decreased by half since she is able to approach survivors with ease. Also her power's cooldown should be increased as well .
I think this killer is way too op in most maps and ensures many hits during a chase.
Comments
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Pretty sure it's an issue of latency. Its always the nurses who vpn/have terrible internet.
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All killers standard M1 lunge range is the same so a nerf to one means a nerf to all.
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Nurse already has a shorter lunge then other killers....
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Her post blink lunge is already shorter than the other killer's, I still miss when her post blink lunge was the same as the other killers.
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As a nurse who constantly misses lunges, no thanks.
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her post lunge blink is already the shortest in the game, if you think these are good changes play with the white nit comb and no cooldown addons for a week the come back and tell us how it went
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Nope, her post-blink lunge range has the same value as others. She can also attack when blinking that allows to her to perform increased lunge range due to her boosted speed. It is also applied to Rin's Power; after leaving her ethereal form, she can also perform increased lunge range for a very short duration.
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You are misinformed then
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Dont forget the Freddy's.
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God no. I barely see nurses played anymore as it is. She doesn't need to be crippled any more than her last nerf did. Leave the poor girl alone!
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Definitely also the doctors always the laggy killers st/vpn playersm
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No, its actually slightly shorter. Lot of people dont know it. Only reason I know was because I was missing swings that should have hit and looked it up.
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I'm in favor of changing the animation to linger more at the spot where she blinked before she zooms forward than actually shortening the lunge. My main issue with how she lunges now (from a survivor POV) is that when she blinks and swings (and this is especially due to the fact that she drifts so slowly in the chain blink window), it often looks like she moves at light speed 1.5 meters away from her blink location in a small radius around her before she starts her lunge and hits you when you should be in the clear. From there, she slows down immensely. It's all a matter of faulty animations that often times mislead onlookers. Yes, I think something should be done about it, but nerfing her lunge in terms of distance is not the way to go.
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Kind_Lemon
An advocate of place-able totems, a priming-pallet interaction, and the removal of Exposed from tier 1 Devour Hope.
Also supports changes to how many survivors need to be present to start repairs on a generator.
#revertNurseaddons #reverttieroneDevour #reverttieroneBL #nofreechaseresources #placeabletotems #revertBillysounds #workwiththemusicyouhave
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A lunge nerf by 50% could possibly kill her. Hitting someone would require your blinks to be basically perfect.
Nurse's post blink lunge is already shorter than a standard M1. Her normal M1 is the same as all killers as expected. If you really want this, just use the add on to reduce lunge yourself to see how bad it makes her.
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Obviously, post blink lunge is already very short.
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