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We need more competition and drama between survs with perks ideas like "SVCKER PUNCH"

Afer 1k+ hours game is too repetitive, the concept of survivors in competition to survive is a necessary plot-twist

Svcker Punch:

"The impetus of survival make you take desperate actions that can be counter-productive!"

  • When behind another survivor carrying an item and press action key, you will punch in the face the survivor in front causing you to steal his/her item and a Knock Out effect on him/her, plus an alert sound for the killer.
  • The stolen item you took causes you Remorses status, suffering from Exposed and cannot be dropped.
  • This perk can only be activated after survivors have been hooked 5/4/3 times.
  • (optionally) If the other survivor has the same Svcker Punch perk equipped and similar or higher tier, you will receive the punch instead, and the item (if any) will be stolen from you, plus an alert sound for the killer, and going one health status down, from healthy to wounded or from wounded to dying.

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