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The Legion changes idea

Szarman
Szarman Member Posts: 246
edited September 2020 in Feedback and Suggestions

FATIGUE

Now fatigue lasts for 3 seconds (before 4 seconds)

HITTING A DEEP WOUNDED SURVIVOR WHILE IN FERAL FRENZY

  • Decreases the survivor's Deep Wound timer by 25% (5 seconds)
  • Depletes your entire power gauge and ends your power immediately

MISSING ATTACKS

Missing an attack while in Feral Frenzy ends your power immediately but doesn't deplete it. ( So if you missed an attack when you had 50% of your power, Feral Frenzy ends but you save that 50%)

KILLER INSTINCT

the Killer Instinct Notification will scale up/down depending on how far the Survivors are.

DEEP WOUND

  • Reduced the bleed-out timer to 20 seconds from 30 seconds.
  • If Deep Wound status effect is applied to an injured survivor, he starts with 15 seconds of Deep Wound timer instead of 20 seconds (so if survivors decide not to heal, they have less time to mend.)

ADD ONS

You will see here only changed addons.

RULERS

Reduces Feral Frenzy recovery time by 3/5 seconds(From 2/3.5 seconds)


PINS

  • Hitting a Survivor highlighted by Killer Instinct while in Feral Frenzy applies the Blindness/Mangled/Broken Status Effect for 60 seconds.
  • Hitting a Deep Wounded Survivor while in Feral Frenzy applies the Blindnees/Magnled/Broken Status Effect for 60 seconds


Killer instinct addons

-increases movement speed while in Feral Frenzy by 0.1/0.2/0.4 m/s

-increases vault speed while in Feral Frenzy by 0.05/0.1/0.15 seconds


FATigue addons

-Decreases terror radius while not in Feral Frenzy by 2/4/8 meters

-Increases terror radius while in Feral Frenzy by 4/8/16 meters


blades

  • Increases Survivors' mending time by 1.5/2.5 seconds.
  • For each Deep Wounded Survivor all Survivors receive a stackable penalty of 4/8% to their Repair, Healing, and Sabotage speed.


Stab wounds study

  • Considerably reduces the Deep Wound timer of all survivors. (5 seconds)

(If you apply Deep Wound to healthy survivor he starts with 15 seconds instead of 20)

(If you apply Deep Wound to injured survivor he starts with 10 seconds instead of 15)

  • Mending action doesn't make any noises




Frank's mixtape

-Hitting a Deep Wounded Survivor doesn't deplete your entire power gauge anymore.

-Allows The Legion to see survivors' Deep Wound timer.


Fuming Mixtape


-The Legion can start Feral Frenzy when the gauge is charged above 10%.

the END

Tell me what you think guys. I hope you like it.

Post edited by Szarman on

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