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Will Hex Undying become the new meta 🤔

You think hex perks will become more viable when this perk comes out or will killers stick with the same old pop, corrupt, and BBQ ?

Comments

  • xenofon13
    xenofon13 Member Posts: 1,241

    Nah...it's easy to counter with perks and items.

    Losing 2-3 perks early game, gg.

  • Blueberry
    Blueberry Member Posts: 13,671
    edited September 2020

    I don't think so. I think people are way overestimating how good Undying is by thinking about the best case scenario happening.

    Realistically they're gonna end up having Undying cleansed first a lot and then realize their wasting a perk slot that they got nothing out of.

  • IIITweedleIII
    IIITweedleIII Member Posts: 1,013

    Play It with NOED ✌

  • Mew
    Mew Member Posts: 1,833

    maybe, it sounds really strong on high mobility killers (like billy, oni, spirit, blight) because of ruin, but itll only be crazy strong on them imo

    so, maybe a new meta perk for high mobility killers?

  • Exerlin
    Exerlin Member Posts: 1,352

    It can increase the lifetime of perks like Ruin, Dragon's Grip, and.... uh.... Thrill of the Hunt? at the cost of another perk slot. I can see it being used alongside Ruin a lot to get as much value out of it as possible. Undying + Ruin + Surveillance will most likely give you strong regression and knowledge as long as you need it to.

  • 53nation
    53nation Member Posts: 681

    Tapp has a hunch that this won't be too problematic.

  • Rivyn
    Rivyn Member Posts: 3,022

    No. Hex builds might become a little more popular, but there's a reason why killer meta perks don't change that often.

  • redsopine00
    redsopine00 Member Posts: 905

    it will be powerful since it shows people on them so high mobility killer will easily save there totems mix with toth and noed and boom easy kill if you add in dh to it moris early game

  • Moundshroud
    Moundshroud Member Posts: 4,458

    Everything is theoretical at this point, but I believe Hex: Undying, Hex: Thrill of the Hunt, and Hex: Ruin (leaving two dull Totems) will be pretty effective at slowing the Gen-Rush down. I play Myers so that leaves me a slot for something else like Pop Goes The Weasel, PWYF, or Sloppy Butcher. It really depends on how effective I find Undying in the mix.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    Its RNG if it even protects anything.

    If there are 2 hex totems in the game then its a 50/50 when a hex totem goes that its undying or the hex its trying to protect.

    If Undying goes first it hasn't really done much but reveal a survivor cleansing a totem whose probably on the other side of the map from you who will almost always break the totem and run due to the Hex broken alert.


    Also there just aren't enough good hex perks for it to protect for it to be worth running since it doesn't really help with NOED(Do bones counter both) or Devour hope(Loses all Tokens when broken).

    Only ruin/Haunted grounds work with it and no one is going to be cleansing Hex totems after the haunted grounds pops so I doubt the dream will be realized.

  • Xpljesus
    Xpljesus Member Posts: 395

    I reckon so, Haunted/Ruin is already meta in comp dbd and ruin definitely gets used more and more often as time goes on, fantastic perk, I'd expect not only ruin/undying to become pretty meta but tinkerer with this combo aswell

  • Mister_xD
    Mister_xD Member Posts: 7,669

    nah, id have to sacrifice two perk slost for a single perk now, and even then there is a 50% chance that the totem they cleanse was actually Hex: Undying, which will deactivate it.

  • NivlacACE
    NivlacACE Member Posts: 78

    I think it’ll be great on PH, pop doesn’t work terrifically on him, but it’s still good to have a solid gen regression perk, but current ruin is too fragile. With undying you get a sticky ruin plus the bonus aura reading which could allow you to contest totems via through wall ranged attacks

  • Reaver_Raziel
    Reaver_Raziel Member Posts: 400

    New meta? Probably not. Make Hex perks more viable.....yes and no.

    Pers like Ruin? Yes. But in Noeds case you basically only got 2 perks until the end game, so its probably a bad idea.

    Perks like Devour hope that was already really good and loses all its stacks when it gets moved with Undying? No.

    To sum up all perks

    Blood Favour? Probably an underwhelming perk, not a 100% but most likely wont be more than a decent perk at best. Considering its a hex with a cool down and limited range. If that happens to be the case then it staying up longer wont help.

    Haunted Ground? Yeah its a good combo. But you are now spending 2 perks on the hope that the survivors cleanse totems without any need to cleanse them. Sure you could use a third hex perk (which is a lot already) but now you are using up 4 out of 5 totems (Haunted grounds takes 2) so undying wont be very useful if at all.

    Huntress Lullaby? Mediocre perk that requires the survivors to be a bit scatter brained/asleep in the game. And even with Undyring it would lose all its stacks.

    Noed? Yes a good combo again. But this time you are basically "sacrificing" 2 perks to be late game perks, where Noed is almost guaranteed to give you some sort of "reward" for waiting. Undying is only a "might" help you.

    Retribution? Kind of a waste. Using 2 hex perks to find survivors. Might work well in a Full hex build. But you dont want Undying in a full hex build.

    Ruin? Good. Maybe even best combo. At least for now, no clue what we will get when december comes.

    Third seal? Bad perk, that shouldnt even be a hex in current state.

    Thrill of the hunt? Possibly. But still using a lot of totems with possibly 0 benefits. Most of the time you need to give the survivors a reason to cleanse.

  • Momentosis
    Momentosis Member Posts: 824

    I think it'll see decent usage but not be meta.

    Is it really worth it to sacrafice another hex slot to defend another hex perk? That's up to the killer at hand to decide.

  • Primalux135
    Primalux135 Member Posts: 1,045

    With the totem spawn the best combo I see its haunting ground, undying and NOED.

    Once they see haunting ground again I highly doubt they will cleanse totems and then at end game boom NOED and you will have Noed haunting ground and hex undying lol

  • The_Krapper
    The_Krapper Member Posts: 3,259

    It's not a hex and it's probably the best perk that comes with the new chapter

  • Exerlin
    Exerlin Member Posts: 1,352

    oh #########, whatever perk blocks pallets after a hit for a bit. Blood Favour, mb

  • LiunUK
    LiunUK Member Posts: 945

    if it becomes meta, detectives hunch and maps will too