What if mories worked as PHeads cages

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Not suggesting, so I'm posting in general.

Basically do the following with mori offerings:

  • Allow killer to kill any survivor downed (ebony) Allow killer to kill every survivor in the trial once (bone)
  • Killed survivors ressurect on the opposite side of the map from the killer
  • When survivor is killed they progress 1 hook stage
  • Survivors can ressurect only if they haven't reached 3rd hook stage.

Yeah, it could be abused the similar way as PHead's cages, though survivors don't seem to have much troubles with that in killer's basekit, so it shouldn't be a bigger deal as offering RARE/ULTRA-RARE offering. Especially if it doesn't force another survivor go for the rescue, so killer gets less benefits and survivors are technically "skipping" the cage thing and just get moved to the other side of the map so it's way harder for the killer to find that survivor again.

And at cost of having slightly weaker version of Phead's cages we get:

  • Triple amount of awesome animations to flex
  • Survivors have the same amount of "hook stages" when mori isn't in effect.
  • Good offering which has its own benefits and disadvantages.
  • Taking mori isn't an instawin.
  • Mori now allows to farm more points for sacrifices

As killer main, who knows that mories are inevitably going to be changed, this would be a perfect outcome - still strong and useful offering that could impact the game in an interesting way, but it won't break it.

P.S. changed cypress mori basekit - sacrifice 3 survivors and get a permission to kill the last one with your hands.

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