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What changes to Blight are you all hoping for?
As the title says what changes is everyone hoping for when ping pong boi comes out in less than 24 hours. I hope they tweak his base kit but not his addons since they looked rather good on the ptb.
Comments
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Haven't gotten the chance to play him since I am console peasant, but from what I saw in the PTB he does not look very good.
- Reduced collision hitbox
- Increased turning rate, especially on lunge.
- Remove the double cooldown, but make it so that he has to inject himself if he fails a hit.
- A buff to blood favor, right now it may be the worst hex perk out there, especially against good survivors
- DO NOT nerf his add-ons, they are amazing for the most part, even the leaked ones from the german PTB look great, he possibly has the most interesting add-on set in the game
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According to most streamers his hit boxes were just atrocious and made playing him completely unwieldy. The devs stated that there was an update made to the killer, but for some reason that patch was never released to the PTB.
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Yeah i pretty much agree with that, what were his addons from the german ptb?
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Here
In resume
- Compound 7 now has the (nerfed) effect of compound 33
- Chipped monocle only displays the location of the slam
- Compound 21 increases movement speed by 15% for each consecutive rush! which is massive! right now it only gives 6% for each consecutive rush.
- The ring give you 2 tokens instead of increased token regeneration
- Soul chemical got buffed from 3 seconds of hindered to 15 seconds
- Adrenaline Vial still consumes 1 token, but now has the other effect of the Chipped monocle (makes you face the nearest survivor to you)
- Iridescent blight tag now applies exposed status after consuming all token, which implies that lethal rush will count as a primary attack next patch
- Compound 33 now works like the carburetor tuning guide for bubba, instantly consuming all tokens and lowering movement speed
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Better turning, it currently handles like trash.
Better collision, walls make me wanna die.
Remove the double stun, I hate that.
Rework Blood Favor, its one of those things thats either gonna be worthless or OP. Right now its leaning more towards worthless.
Maybe an m2 attack where he drugs them with a needle, to reflect his more research like side.
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maybe game could turn out like this🤣
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God damn his addons are noice
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#1 change is for people to stop calling him ping pong boy. Unpopular opinion, I know. But as someone who takes this game seriously, you can see why that annoys me.
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It's Pinball Boi.
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More lunge and bump control.
That's it, to be honest. Nothing else.
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anyways I hope they made him easy to control.
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Bumper car boi
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Just for reference when they changed Hillbilly the version on the PTB wasn't the version that went live afterward, they toned down his Overheat mechanic because it was a little too harsh on PTB. So it's probably a similar situation with Blight where there are changes to the PTB version that will appear in the live release tomorrow (we just don't know exactly what they are yet.)
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Hoping for his hitboxes fixed, but I also really hope they fix his height.
Yeah, he's hunched over, but he's marked as a Tall killer, I expect him to have his camera placed appropriately. As is, he's at the Hag's camera height, which just doesn't look right for him. Fix the camera, or mark him as Average.
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Hope so. The hitboxes were so bad that you couldn't even get through an open doorway while in the midst of a rush attack.
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Removal XD
I don't like the pinball power at all. And seems completely random from the idea. All powers make sense in any way, why the Blight cannot attack or gets a fatigue when not crushing his head into walls looks stupid to me. I don't like the design nor gameplay.
But he definitely needs hitbox fixes
If you take this game seriously, then his playstyle should annoy you
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It doesn't. Not until I've had a hands-on experience at least. It's supposed to emulate jumping off of walls & ceilings, that sort of mobile killer, but clearly the game has its limitations or else they would have gone for that. His ability is "silly" because people choose to perceive it that way.
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No double cooldown, more turning, not slowing down when you lunge out of a Rush, and a fixed hitbox mostly.
Oh, and let me use my power when I have 2 tokens instead of all of them.
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I really like killers that change the game greatly in some way, specifically freddy and Executioner. Freddy introduced the whole dream world thing and executioner added tourment and the cages. I think major changes like that are just awesome, and I wish we saw something like it instead of another killer that can run fast. Even demo had the whole upside down thing too. Something like that.
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When I played him in the PTB I played him add-on and perkless to get a general idea on how to use him! Everything that I'm saying is "BASED OFF BASEKIT"
1. I think it's called Collision Box
Sometimes he would literally bounce off certain objects when he was a few inches away from the object
2. Turn radius during power
I think he needs just a slight bit more turning radiious during his power! I understand he has add-ons for it, but I feel that giving him slight bit more won't make him add-on dependant for turn radious
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His collision box, Double cooldown after hitting someone with dash and addon changes (leaked) are all pretty much confirmed to be changed.
I want him to be able to lunge anywhere within 90 degree radius like oni.
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A dev himself called him like that on his stream. Sooooo not too sure about the "jump off walls" thing. Also doesn't explain why you cannot attack on the first charge.
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I'm hoping for a sick chase music.
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For me to buy it with auras, already its power must change!
Hit the wall to touch a survivor... ok thanks but no. I prefer the nurse, if it is to have a frustrating killer...🤗
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HE SHOULD BE ABLE TO BREAK PALLETS WITH HIS SMASH.
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