Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Hex and a cool down.....WHY?

It makes no sense to me why Hex: Blood Favors needs both a cool down and a hex.... it’s really not strong enough to warrant these downsides imo. Hitting a survivor already gives them a speed boost to travel to another loop and it only blocks pallets within 16m... I feel like all it really needs is the cool down to be balanced.

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