DELIVERANCE doesn't work if you're the last survivor in game
Is this how it is supposed to work?
Should it be reworked?
I personally think that since that perk is the only chance when playing casual with nub teammates, it should work even (and especially) when you are left alone by your nub teammates.
Really a disappointment: please rework it (or better rework the skipping of phases if you're the last surv hooked).
Comments
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If they rework it people will just wait by the last hook though1
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I don't think it's supposed to work that way. It's definitely a bug. Post it in the bug section of the forums.4
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Last survivor does not get escape attempt for the reason that you are mostly likely very close to killer, no one can save you, and killer will down you immediately even if you could use deliverance. Its kind of worthless to do unless the killer leaves to do pallets or gens, or you feel the need for some extra points.3
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Maybe, or maybe not.
Just few games ago the killer hanged me next to the exit, went to break a pallet to get points I unhooked, he came back and hit me 1 instant before I got control of my character and I managed to SB out of the map.
It's totally feasible - with a bit of luck - even if you're the last one: the surprise factor of unhooking easily sends the killer out of time.
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last survivor doesn't get an escape attempt because the killer would just knock you down straight away again anyway, its solely to save time
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if the survivors got escape attempts when they were the only ones alive the killer wouldn't leave the final hook and would just knock you down again if you got off, this isn't my "hypothesis" it's the truth
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It's not a hypothesis, if you are REALLY the last survivor you do not get to struggle, you instantly die. What you described was the killer being stupid and not knowing the timing it takes for you to be actually counted as the last survivor.
The perk doesn't need a change for the 1 in a thousand situation that you're describing.
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i don't know if u can't read or you don't understand...
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You don't want the phases to skip if u're the last survivor to get hooked to which I say:
You don't need any more second chances, there's already enough.
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Aaaaa, ok.
As long yours is not a mature and objective opinion on the gameplay and a new released perk, but just a "survivors are bad" thing, then ok.that explains it all.
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Again you? You have already created a thread about this on steam forums and you got your answer.
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Radiant said:
Aaaaa, ok.
As long yours is not a mature and objective opinion on the gameplay and a new released perk, but just a "survivors are bad" thing, then ok.that explains it all.
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@Terrortot said:
Last survivor does not get escape attempt for the reason that you are mostly likely very close to killer, no one can save you, and killer will down you immediately even if you could use deliverance. Its kind of worthless to do unless the killer leaves to do pallets or gens, or you feel the need for some extra points.I guess that's why many people would be fine, if they the Cypress Mori effect would become base kit. It rewards the killer for downing the last guy and jsut shorten the games end process.
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You weren't the last Survivor FYI.
You have a few seconds after a Survivor is sacrificed (until the sound stops).
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yeet said:
last survivor doesn't get an escape attempt because the killer would just knock you down straight away again anyway, its solely to save time
That's over 2k points taken away because of that.They should change it so that attempts are allowed for 20s and "last survivor points" are given.And killers should be allowed to Mori last survivor if they've been hooked already by default.2 -
Terrortot said:Last survivor does not get escape attempt for the reason that you are mostly likely very close to killer, no one can save you, and killer will down you immediately even if you could use deliverance. Its kind of worthless to do unless the killer leaves to do pallets or gens, or you feel the need for some extra points.
2. Being hooked now clears exhaustion, meaning instant Sprint Burst or Dead Hard
3. Sometimes the hatch spawns right next to your hook2 -
Exactly1
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this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perk
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@Radiant said:
Is this how it is supposed to work?
Should it be reworked?I personally think that since that perk is the only chance when playing casual with nub teammates, it should work even (and especially) when you are left alone by your nub teammates.
Really a disappointment: please rework it (or better rework the skipping of phases if you're the last surv hooked).
What would be the point?
Do you expect that the killer respects your "100%"? Please dude....
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@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
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What would be the point if you would just get back on the hook again? This is fine.
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You always get in the last phase as last remaining survivor, because it's pretty pointless if you kobed to just get hit by the killer anyway. I see no reason why Deliverance should change that.
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If you are the last survivors I'll camp your ass anyway. You won't be going far
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It doesn’t work for me half the time regardless of how many survivors are left.0
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Deliverence is like a quasi-stealth perk. You’re playing with 3 perks if you’re the first on the hook0
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@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
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If you a the last last survivor alive (doesn't count if someone is dying) you don't have get an option to unhook or fight for you life because it just wastes time.
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@yeet said:
@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.
There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.
Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.
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@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.
There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.
Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.
no there isn't lol survivor is easy mode
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@yeet said:
@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.
There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.
Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.
no there isn't lol survivor is easy mode
The fact you think that says all there is to know since nothing that is logical will be logical to you if it's not heavily killer biased.
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@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.
There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.
Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.
no there isn't lol survivor is easy mode
The fact you think that says all there is to know since nothing that is logical will be logical to you if it's not heavily killer biased.
you described situations that can easily be avoided with an iq above 10 ofc I'm not going to take them seriously
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To be fair, I went through a lot of situations, where the ability to try escape attempts as last surivior would have saved me (hook next to door, hook next to hatch, having sprint burst / dead hard available) and also, do not forget, with ADRENALINE you can make it pretty far, almost always to the escape.
So I think they should let the survivor try to escape, but skip the second struggle phase0 -
@powerbats said:
@yeet said:
you described situations that can easily be avoided with an iq above 10 ofc I'm not going to take them seriously
Ah yes the typical insult deflection when you can't refute my point again.
you didn't have a point in the first place
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in generel the devs should change the mechanic when youre the last survivor. so that the entity doesnt kill you immediately after you got hooked. The old reason because the devs changed it to what it is now is the chance in % was so low that they decided to let you die.
This changed with the new unhook mechanic that you can use DH before the killer can hits you. it's not more luck based. (luck: the killer had to ignore you and you had to get the 4%)1 -
@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perkSkilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.
If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.
there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone
So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.
There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.
Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.
Lol dude, it's not skill, it's called Borrowed Time. And once you kobe'd off the hook, just use your freshly recharged Sprint Burst or Dead Hard to get away from the killer.
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hope this gets take into consideration from devs...
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@Radiant said:
hope this gets take into consideration from devs...It wont as the game is over, there is no need to prolong it any further, accept you did not make it out, move on and find another game.
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@twistedmonkey said:
It wont as the game is over, there is no need to prolong it any further, accept you did not make it out, move on and find another game.debatable, as you can read in the previous 2 pages
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Its funny though...
- Killers ask the situation with the hatch to be fixed.
- "Just accept your 3 killls and move on to the next game"
- Survivors ask for the last Survivor to be able to struggle.
-"Accept the match is over and move on".
- "Meh meh meg, illogical argument, mih mih mih, cant refute me, moo moo moo, fallacy."2 -
@Radiant said:
@twistedmonkey said:
It wont as the game is over, there is no need to prolong it any further, accept you did not make it out, move on and find another game.debatable, as you can read in the previous 2 pages
It used to be this way, you would get a chance but due to the time it wasted they changed it so the game ends quicker.
The only extreme case's it would be beneficial to the survivor only is if the hatch has spawned right next to them or they are hooked at the gates when opened, but then you have say in all seriousness why you think you deserve a that free escape? what this would do it simply punish the killer for doing well and downing you, in both those scenarios the mechanic itself would in effect be trolling the killer especially with the changes to unhooking, it has the potential to be worse than DS and really strong in SWF like everything else.
@PigNRun said:
Its funny though...- Killers ask the situation with the hatch to be fixed.
"Just accept your 3 killls and move on to the next game"
Survivors ask for the last Survivor to be able to struggle.
-"Accept the match is over and move on"."Meh meh meg, illogical argument, mih mih mih, cant refute me, moo moo moo, fallacy."
This is why the hatch closing was a bad idea and they are reworking it, it seems what works for the side someone plays is ok but if the other side wants something its not, that's the DBD player mentality and isn't balance, the main reason they are changing the hatch is the time it takes with the standoff, if they are trying to fix one waste of time why introduced another?
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@twistedmonkey said:
This is why the hatch closing was a bad idea and they are reworking it, it seems what works for the side someone plays is ok but if the other side wants something its not, that's the DBD player mentality and isn't balance, the main reason they are changing the hatch is the time it takes with the standoff, if they are trying to fix one waste of time why introduced another?
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@Corruptor0127 said:
Lol dude, it's not skill, it's called Borrowed Time. And once you kobe'd off the hook, just use your freshly recharged Sprint Burst or Dead Hard to get away from the killer.
That's assuming someone is running BT and the killer isn't waiting for the timer to wear off. Also quite a few of us don't run BT or SB or Dead Hard because we're not meta sheep. But then that'd mean your argument is as moot as his was.
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@Well_Placed_HexTotem said:
It doesn’t work for me half the time regardless of how many survivors are left.Will be fixed in the next patch.
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It's so aggravating knowing that I still have Deliverance and I haven't been hooked yet I get punished for getting caught once. This needs to be changed to allow survivors to attempt escape as the last survivor remaining in the match. Also it typically requires skill to not be caught until the endgame while having Deliverance active.
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lol epic
this was discussed time ago and devs said DEL it is intended to not work if you are the last surv
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I wouldnt have any problem if Deliverance worked on the first hook of the last survivor.
I mean... If you havent been hooked and you've made safe unhooks you deserve that hook escape. I see why it doesnt work that way but thanks to the new DS It could be a thing... ONLY with Deliverance tho, not that 4% bs.
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Even with decisive you would just be slugged every time. The Killer doesn't exactly have anything better to do. In fact now with the end game collapse you won't even have the hatch since the Killer will have closed it if it was right next to the hook.
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Now that I think about it.
Adrenaline + MoM + Deliverance could combo well enough to get a solo escape off of.
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