Highlights from today's dev Q&A 2020-09-10
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Read number 5. 👍
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You know, just because it was Otz doesn’t mean he chose wisely. choosing pyramid head with 4 hexes on Temple of Purgation, using his first cage way too early, with $15k on the line? Really? Expecting a SWF in a tourney to cleanse totems to get value out of that deathslinger hex? Put whispers on, one perk slot......
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And yet they are now some of the rarest killers to see in game beyond r20.
Spirit is the only one that had a slight change and it is also the only one where they listened to people for what to change.
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The devs said in the Q&A that unfortunately there are technical issues outside their direct control with being able to relay information on exactly which type of console the other players are on which is why they’re using the globes for the foreseeable future.
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Same I miss my lore fix
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I created a video recap of the Q&A. Am I allowed to share that here? New to the forums. Couldn't find the rules. I'll keep digging around.
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Nurse is still top tier?
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Nurse is definitely still top tier, assuming you can hit your blink attacks consistently. She’s the only killer that is theoretically entirely loop proof. (In a chase she’s kind of like a Hag who can just teleport anywhere she wants within range.) I also think she’s the least fun killer to play because staring at your feet for 1/3 of the match and having teleports be blocked by random invisible teleport proof parts of the map is super annoying. She could really use a revamp to make her less annoying to play.
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That's just your opinion tho. I enjoy playing nurse and she is my main. Since she is so powerful she can't be made any easier to play.
You have other killers if you don't like the Nurse gameplay. Just let her be.
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God save us from Archives with Nurse challenges. Kill all survivor challenge gonna be fun as hell.
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I got no problem, remove bloodlust add tireness bar on survs, once reach zero they can only walk. Once get hit bar recharge by half.
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Welp here comes the nerf to PH that basically turns him to dust.
Why don't they actually focus on the killers like spirit which are basically broken, instead of decent and bad killers.
PH seems fine ,however if they plan to nerf him ,they most likely send him to bottom.
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Note that I said "revamp to make her fun to play", not "buff". I'm not saying Nurse needs to be more powerful, she doesn't. I'm saying that her blink stun mechanic is super annoying and it would be more fun to play her if they revamped it and balanced her out a different way, such as by letting you look around during the blink stun but lengthening the blink timer refresh to compensate.
And yes, I know this is my opinion, that goes without saying.
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Can we just forget breakable walls for future map changes...
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Ty you are doing the lords work!
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That chart is only showing that Nurse has the steepest learning curve. She's by far the hardest killer to play. But she also has the highest potential effectiveness of any killer assuming that you can consistently hit blink attacks since she effectively ignores loops entirely.
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Was there any mention of QoL improvements for spectating? I'm watching the BotB VOD and you just can't see anything from Pyramid Head's point of view.
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Yea, because the rank 20s that want to play the teleporting killer will absolutely tank her stats.
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This game is currently a shitload of bugs, and they say they can handle it.
Ofcourse, if I don't know the bugs or ignore it, everthing is fine.
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Play Ps4 and ran into a hacker who lag switched so hard. I dont know the rules here but I even remember his acc name and I have no way of knowing the report even counts for PS4 players as it does for PC players. So I am posting here. He was a cross play name MUD he had no deerstalker equip and down two survivors at the same time without marking as ghost face. Runs into walls and manage to hit two across the map players but the moment everyone is down he finally moves normally? Why doesnt hackers get resolve or do the dev's love to lose customers? Is it possible devaluing encourage cheaters/hackers cause they do nothing.
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The part about cross play between consoles and the replacing the globe icons is very disappointing... Experienced lag issues in cross play platforms and submitted Customer Support tickets in regards to it but I feel like I'm getting the same standard response. Would be nice to actually know which platforms players are from :(
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With the new map changes like closing doors , removing blood lust is logical. There are some areas in Spring Wood where you cant reach to the next loop because of bloodlust and it has been totally unfair for survivors with closed doors. So with close doors removing blood lust would be a good option and maybe they have planned it in a way where killer could actually break the doors to mind game.
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Springwood is an example of why Bloodlust 1 is needed though. The school itself is a hold W zone, with ultra safe pallets.
The hold W areas of the game are dull and all need reworking but that would require changing the Midwich map entirely.
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Whether a map, and which map, is "Balanced" is very subjective from person to person (not that I am saying there is no such thing as an Imbalanced map in this game)
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NO MMR....
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I love how the Devs always repeat themselves... We knew majority this information a while back. Guess that's all they can do is keep repeating themselves, about the only thing they're good at besides breaking the ######### game.
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