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An interesting Corrupt Intervention rework idea.

Godot
Godot Member Posts: 806
edited September 2020 in Feedback and Suggestions

Corrupt Intervention is fine as it is, but I have a suggestion that may make it even better. I had a sudden idea and it sounded fair and interesting, so I decided to share.

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Corrupt Intervention

  • You start the trial with 3 Tokens.
  • Upon a Survivor touching a generator for the first time, 1 Token is consumed and that generator is blocked by The Entity indefinitely. The blocked generator is revealed to you in a white aura.
  • When you reach 0 Tokens, a timer of 80/100/120 seconds begins. Once the time has lapsed, the generators blocked by The Entity are released.

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This would prevent Survivors from instantly sitting on only one generator at the start of the match, giving you an easier time as the Killer to find them, and given that the generators auras are also revealed to you in white once they are touched, it would give you a clue as to where to start finding the Survivors. Do take note of the fact that the timer only begins once three generators are blocked, and these generators don't have to be the farthest one from you, they can be any generator.

Thoughts?

Post edited by Mandy on

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