An interesting Corrupt Intervention rework idea.
Corrupt Intervention is fine as it is, but I have a suggestion that may make it even better. I had a sudden idea and it sounded fair and interesting, so I decided to share.
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Corrupt Intervention
- You start the trial with 3 Tokens.
- Upon a Survivor touching a generator for the first time, 1 Token is consumed and that generator is blocked by The Entity indefinitely. The blocked generator is revealed to you in a white aura.
- When you reach 0 Tokens, a timer of 80/100/120 seconds begins. Once the time has lapsed, the generators blocked by The Entity are released.
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This would prevent Survivors from instantly sitting on only one generator at the start of the match, giving you an easier time as the Killer to find them, and given that the generators auras are also revealed to you in white once they are touched, it would give you a clue as to where to start finding the Survivors. Do take note of the fact that the timer only begins once three generators are blocked, and these generators don't have to be the farthest one from you, they can be any generator.
Thoughts?
Comments
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I think it goes against the spirit of the perk, and can actually work against the killer (assuming you are facing smart survivors). They now have control over which generators get blocked, versus it always being the three furthest.
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Edit: nvm I misread the initial idea
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well well, its godot again, good day mate! i see u got alot of ideas, lets see...
i would honestly say... its a great idea, because of this, sometimes at the start of a match, some killers struggle to find survivors, and there is currently no perk for the killers that allows em to find survivors from the beginning (apart from whispers but with inaccuracy on the where abouts), so im supporting this idea, although im still thinking about it, but other than the fact that it helps to, and to quote you " giving you an easier time as the Killer to find them", i have nothing bad to say about it, other than what the guy said about "They now have control over which generators get blocked", which i dont know how it would be against the killer, like im not saying what he said is terrible, im just saying that i dont know how, its a great idea but needs more thought before applying, but mainly helping killers find survivors is a great idea, i gotta make sure i catch up with your posts ma man, keep it up! cheers!
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The perk doesn't activate or show until they touch a generator, so even if they are smart, they never know this perk exists until they touch a generator, therefore the Killer would most definitely find a Survivor in the beginning of the game. Oh, and let's say one of the Survivors purposely move to the other side of the map so they touch a generator that's on a bad spot, the Killer would see its location regardless. It would be great to use this variation of the perk to stall time and find Survivors easily.
I've never gotten a positive comment like this, so thanks! I have loads of ideas but some of them are dumb, so I will only ever share what I find interesting and actually useful.
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My thought is that I don't understand why I see people wanting to buff the strongest perks on either side of the game. Shouldn't we be suggesting buffs to the bad perks that aren't even at Corrupt's level?
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i've consulted my group about this idea of yours and they all liked it, its just sad cuz these lazy incompetent devs wont listen to u and help make the game better
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Your group? What kind of group, if it's okay for me to ask?
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yea a group of gamers/friends in discord basically...
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Ah, alright then. Sorry, lol
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