Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.
The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
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Offering: more bloodpoints, no HUD
Chrona
Member Posts: 245
An interesting idea that I thought of after reading another post (why do we have gen completion bar, etc), and I thought, hey, it would be interesting to play like that.
The idea is fairly simple. A relatively cheap but fairly common addon, it gives +X (probably 50% to 100%) more bloodpoints for every category...but during the match, you have no HUD. Of course this only effects the player that used it. I feel like there are enough audio cues and other visual cues that good players might not even need the difference.
Either way, I think it would be a fun change of pace. More immersive, if you will.
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Comments
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Maybe make it a setting rather than an offering. Some people (myself included) would find the extra challenge and immersion quite fun!3
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@Doc_W__HOLLIDAY said:
Maybe make it a setting rather than an offering. Some people (myself included) would find the extra challenge and immersion quite fun!I was thinking about that, or make it a mode (no hud for anyone in the match), but then I was thinking about how frustrating it can be to not have enough bloodpoint offerings. Besides, we don't have any "Pro: but con" type offerings. Plus, more bloodpoint offerings are ALWAYS welcome.
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Sounds like my hardcore mode idea:
https://forum.deadbydaylight.com/en/discussion/15899/hardcore-mode#latest
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@Doc_W__HOLLIDAY said:
Maybe make it a setting rather than an offering. Some people (myself included) would find the extra challenge and immersion quite fun!Id be down for a setting to remove the terror radius. I dont care about rank i just want this to be a horror game.
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That would be cool, but I’ve had the HUD bug where I can’t see skill checks. And you can get around that with gen tapping or heal tapping, but for a continuous action that you can’t stop (snapping out of madness, removing RBT, etc) it’s a nightmare lol. If the skill check noises actually gave any indication of where it was going to land on the circle it would be okay. But otherwise it’s just a guessing game.
But yes, I agree that there could be a mode where you can’t see your teammates’ auras or icons or something. Or progress on something. Would be an interesting challenge.0