We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Are these perk changes really that good?

Trail Of Torment

I think this will be really unique and fun

Forced Penance

Broken status affect just doesn't work, If you chase the person who took a protection hit you dont get any benefit from this perk but if you don't chase after them they can just go do a gen. Maybe reduce the attack cool-down and apply deep wound when someone takes a hit.

Blood Pact

Seems ok, but I can def see survivors being able to abuse this

Any Means Necessary

Still not that good considering most killers kick strong pallets and only leave the bad ones

Cruel Limits

Still bad, it should block either every window or windows around the killer

For The People

Points!

Mind Breaker

Bad really needs some bigger changes than a simple number increase

Slippery Meat

Still complete rng really needed more changes

Thanataphobia

This is okay

WGLF

Yes

Technician

A good change but if it's supposed to be for new players it really should be made a general perk

PGTW

No Bad BHVR Bad! You just can't go around nerfing things that are balanced, well I mean you did nerf Billy and base nurse and they were balanced. BHVR has a real bad habit of changing things that don't need changing.

Comments