The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Can we wait for the PTB before sh*tposting for once?
Killers: im tired of seeing the same 4 perks every game uuuuuuugh
Devs: *buff newer perks to make them more fun and viable*
Same killers: yo ######### bro thats illegal.....
Devs: *make pop not as oppressive and removing the chaining factor of it by barely touching it*
Killers: Ds ShOuLd GeT tHe SaMe TrEaTmEnt
Ds is literally not an issue if u just don't tunnel the same survivor off of the hook, and if they go in a locker thats 1 survivor not doing gens, so what exactly is the problem? Now that DS is bugged its just tunneling and camping almost every game for like 2 weeks and u try and say that DS should not only be nerfed but even removed lol. If anything DS is necessary if the survivors want to actually play the game for more than 2 mins. The problem is how ds combos with other perks, so if they can do smth about that then do it (unbreakable soul guard for example).
Pop barely got nerfed and ppl are jumping on the nerf ds train instantly which is not surprising since this community is so 2 sided its insane, theres barely ppl thinking about whats fun for both sides instead of just 1. 45 seconds is way more than enough to still get to a gen across the map even as a 110% killer so whats the problem? The dev comment even said that its being changed cuz ppl could do things without even thinking about it and still have it at the end then get a new pop. And the meta is ruin undying so whatever. The other perk changes like blood pact i've seen some ppl saying survivors will abuse it and my question is how? 16m is nothing and in order to abuse it in chase thats 2 survivors not doing anything plus after a hit the sprint burst will most likely make the survivor run further than 16m and deactivate the perk.
All and all wait until u play it on the ptb before complaining, but u are not even reading this part since u are already writting a comment calling me an entitled filthy survivor main.
This post is about both sides btw, survivors do the same thing just this ptb its the killers doing it and i thought u guys were more mature.
Comments
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PGTW never needed to be buffed from its original 30 seconds to begin with.
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The timer was way too low if u ask me especially for no mobility killers like huntress but 60 was way too much. 45 is way more than enough to get to the gen u need to pop
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PGTW is "oppressive" but DS isn't an issue. Like at least try to make your post even slightly objective, you're dangling your bias out for everyone to see.
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Oh no a person got unhooked and theres 3 other ppl. I must go for the unhooked guy and then complain that i have to wait 60 seconds cuz i couldn't chase anyone else oh no oh fck.
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I'm not the biggest fan of the pop nerf, but I think the nerf will still be fine, I'm just wondering why they nerfed Pop and not the Udying, Ruin and Tinkerer combo that more people seemed to be complaining about. Not that I find that combo to be too op, but I do understand why people say that combo is op, haven't gone against it myself yet.
I do think that Undying should have a limit of 2 on how often it can transfer a hex totem to another totem when getting broken.
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Hate to bring this up. However every time people say "Wait for the PTB" it turns out to be completely garbage. We are seeing the same problems as usual, taking something noone complained about and nerfing it, taking things that were fun and nerfing the aspects that made them fun while gameplay is made easier with more variety on the other side.
The main argument I hear in favor of nerfing pop has been "Do you really NEED those extra 15 seconds? Lets you do too much you are just a bad killer" why cant we have a good perk stay good :/
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no u
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those 15 seconds aren't the thing that made pop good and aren't the thing that'll make it bad, pop is good cuz of its regression % not cuz of its timer plus ever since blight ruin undying is way more common than pop anyway. and this ptb seems to be the best changes in months, taking bad perks and making them fun and viable same for pyramid now he requires skill instead of hit no matter what he does
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Bruh, I don't get a PTB and even I'm saying "chill, the changes are only on paper still"
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I am offended that you call whatever goes on in these forums s-posts. That's an insult to s-posting and you know it.
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This!
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Whats the point in waiting?
People gave feedback on PH for months but all that has been (quite rudely) ignored and they're only addressing the issues one side has. We already know he's going to end up with a net nerf no matter how they try to spin it.
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The vast majority of the the killers argument is more the perks on the Survivors side, which are being untouched in favor of killer nerfs.
Seeing 4 DSes, 4 DHes, 3 UBs, and 2 of any combination of SB, BT, Adrenline every single match with one person running 1 random perk of the 90 others or whatever... gets old and tired.
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Since Pop is quite literally your perk I agree. Not sure why everyone's going crazy. Who needs more than 45 seconds to kick a gen?
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To this day the original Pop buff was one of the more surprising buffs to me. I was like “oh really?! That’s excessive. Why do the devs think 30 seconds isn’t enough time?”
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