We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Hex totems need a passive effect after they have been destroyed.

akbays35
akbays35 Member Posts: 1,123

I think Hex totems need some passive effect after the totem has been broken. I really think it's imbalanced how Killers lose a perk for using totems even though most of them are not that strong to justify high risk and reward.

Comments

  • sixty4half
    sixty4half Member Posts: 82
    They do, it's called Exposed
  • The_Crusader
    The_Crusader Member Posts: 3,688

    I'd be happy if they just stopped them spawning right next to survivors.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167
    Have a minor hex placed on the survivor that broke it. Nothing crazy just a small negative which differs based on the totem they destroy. The survivor is taking the hex from the group and placing upon themself for the good of the team. This would make breaking totems more of a decision based on how much pressure is being applied (ruin requires early game break vs noed which can wait til late game). Hell just up the reward so the burden is worth the risk for the selfless survivor.
  • Khroalthemadbomber
    Khroalthemadbomber Member Posts: 1,073
    Hmm... So some examples maybe being

    Ruin: gain no boosted progress from Great Skill Checks.

    NOED: Be put in a Borrowed Time health tick down state if the killer hits you with an attack.

    Third Seal: Aura reading range greatly diminished.

    Lullaby: you sometimes don't get alerts for skill checks.

    Devour Hope: based on when it's broken. Three tokens same as NOED. 5 tokens it functions as a yellow mori except you don't need to be the last one alive.
  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    The old 5% generator repair penalty for Devour Hope could come back once that hex is cleansed. 
  • Khroalthemadbomber
    Khroalthemadbomber Member Posts: 1,073
    Actually I like that better. How long has that been gone?
  • DemonDaddy
    DemonDaddy Member Posts: 4,167
    Those sound pretty good. Survivors  shouldn't be discouraged from breaking them, just cautious as to when its most beneficial.