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PSA: Healing speed bonuses are NOT (and never were) capped at 100%.

Yung_Slug
Yung_Slug Member Posts: 2,238

It's honestly starting to bother me how many people still think this. There is nothing stopping you from healing at above 200% speed. In hopes that I don't have to repeat this anymore, I am posting a discussion about it.


This myth was a misunderstanding of the (admittedly poorly-worded) description of We'll Make It, which stated that cumulative healing speed bonuses could not exceed 100%. However, this meant ONLY the bonus from We'll Make It was capped. It could still stack with other perks. You used to be able to unhook 3 people within the duration of We'll Make It and benefit from a 300% bonus to your healing speed, which was obviously overpowered, especially considering that it also applied to self-heals. With the right setup you could heal faster than the killer could hit you. The perk was nerfed and they added the new cap to the description.


Don't always trust the wiki as fact.

Just because it says "Official" doesn't mean that it's factual. This wiki, like most, is operated by fans who may also have incorrect beliefs about the game's mechanics. Allow me to direct you to the Change Log of the We'll Make It page:

This is incorrect. Do you want proof? Look no further than this video by PainReliever:

Towards the end you will see that We'll Make It is definitely stacking with other perks (as for why the first one took 10 seconds, he mentioned in the comments that the killer had Sloppy Butcher).

This video was posted on May 7 of 2019, which is when patch 2.7.0 came out, and 2 months after 2.6.0. I doubt he recorded this after 2.7.0 came out and released it on the same day, so we can assume he was using 2.6.4. This already disproves that the cap was "secretly" removed in 4.0.2. Even if we are to believe that the cap was introduced in 2.6.0, that would mean the cap was removed in just a month after its introduction (and the video is DEFINITELY 2.6.0+ because they are in the Temple of Purgation). Given this information, I think it's safe to assume that it never existed in the first place.


Side Note: I'm not going through the trouble of looking beyond the wiki for the history of We'll Make It's perk description to verify its accuracy, but I assume these inaccuracies were caused by someone seeing that the perk description was updated and assuming that the actual effect was changed as well.


TL;DR: The Wiki is wrong, healing speed almost definitely was never capped.

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