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About Trails of Torment

Kind_Lemon
Kind_Lemon Member Posts: 2,559
edited October 2020 in General Discussions

So, still no Oblivious status effect instead of Undetectable? It seems like no one received the feedback from Orion about a change once we were informed why it functions the way it does.

i.e.

And anyway, survivors are always inclined to stop generators from regressing unless they are strategically trying to prevent Pop from coming into play. So, the change doesn't add anything to gameplay and instead introduces yet another unfulfilling Catch-22 for survivors doing generator repairs in situations with Pop.

I'm all for a Catch-22 when the killer has lured the survivors into making the first stupid decision that leads them into destruction, but I'm firmly against it when applied to the survivor's only* method of making the game progress.

*yes, keys exist, ik

Edit #2: I'm not convinced what the balance team is doing is for the best with regards to most decisions being made about perks right now.

Post edited by Kind_Lemon on

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