Getting sick of solo survivor.
I feel like I'm at an incredible disadvantage when solo survivor. I uploaded a video where I ran the killer for 5 minutes and only a single gen was done. Also in this game a survivor had disconnected. Solo survivor is just unfun.
I'm never matched up with players that are good or as good as me. It's always players who urban around the map or cant hold a chase. When I'm hooked I've been left to die or left to get second state.
Out of all the swf post solo is not talked about enough. Solo is very bad right now. It's so bad that it encourages swf play because you rather not play with bad randoms.
Just a short rant solo is just bothering me lately.
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To be honest, I've had my most fun in this game while:
- Playing as a killer and getting a 4k.
- Playing as a survivor, solo, with random perk builds (created by the DBD bot in my Discord server).
But I can see where you're getting at. Randoms during your solo matches are rarely ever amazing. There's been only one time where I was playing solo and I was just absolutely baffled by the amazing team-play these guys did... Turns out they were SWF and I was the only one solo, but we still pulled off such a great play that even the Trapper we were up against was confused and amazed, despite him trying to camp and tunnel us. This was the only time I had an unreal amount of fun during solo, but other than that, I tend to not get upset about solo unless I actually get worthless teammates, such as the ones you mentioned: leaving you to die when they have all the chances to rescue you, etc.
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It's just that how are these guys even considered "high rank." It confuses me. Then they can't do anything productive. It makes me consider becoming a killer main because then I dont have to have bad teammates holding me back.
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Been there, done that, although I still try to play both roles equally. Currently I'm Rank 1 on killer, somehow, and I constantly keep de-pipping as survivor. I don't mean to derail the conversation but I guess this just shows that playing as killer is somewhat slightly easier than survivor, and then there's of course what you said: you don't have to worry about getting bad teammates.
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As almost pure solo player, I know what you mean but for me it never was as bad as you describe. Yeah sure, there is ton of potatoes in red ranks who can't even hold M1 that much less run the killer but that's not every game. I still have decent portion of games where my teammates are usefull and can even run the killer for decent amount of time.
I've always though of solo more like 1v1v1v1v1 since your teammates can be as much of a hindrance as help. That's why when you play solo you can't be just good looper. You need to learn to avoid the killer through stealth so that he kills of your teammates so you can get the hatch/open gates. Or when you're getting chased for a while already you also need to be able to forcefully end the chase via juking which is extremely risky to do but can do wonders if you pull it off.
Overall, don't play solo expecting to escape. Ranking is based of pipping so that's your goal. Do as much to pip, if you do, then it's personal victory since you weren't the weak link making your team lose. If ranking was based of escapes then red ranks would have far less potatoes since they couldn't pip just because they farmed a few hooks and did half a gen.
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You are correct. Moreover, survivors make dumb plays precisely because they're used to all the second chances. If they actually felt they were in danger, they'd play safer and probably survive more often.
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Oh your opinion is very popular, and very true.
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People can complain all they want about swf but solo is the most unbalanced thing in this game. Then people get mad when you want to run swf.
Post edited by azame on5 -
I can agree to this to a certain extent. Some perks really so remove the learning with certain things like safe hook saves (bt) or looping(dead hard). Although I dont think this is the reason for red ranks being inflated with bad survivors.
Ranking is simply to easy. You vany pin it on perks because in the first week you could definitely get red rank survivor. Do a couple gens, pre throw pallets in chase and get saves.
It's the ranking system not the perks.
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“It makes me consider becoming a killer main because then I dont have to have bad teammates holding me back.”
Every time this Solo queue discussion comes up, many people voice this same frustration. Also, they’ll say that they are only playing SWF from now on and no more Solo queue.
It’s almost as though this mentality is what the devs are aiming for so the balance will only be around SWF. They can then adjust the killer and survivor perks, items, add ons, etc. around a 4man SWF team like they’ve been doing. There isn’t much evidence of any other attempts at a full balance.
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Think about this as a solution:
Solo Queue and SWF are 2 separate games with 2 separate icons on main menu screen.
Solo one game... no coms.
SWF another game, coms.
Have to have 4 ppl to SWF or your party won’t enter into a lobby. Cannot play SWF w/o 4ppl
No 4ppl, then you play Solo queue.
Killers get a buff, then are even across the board; ie. no buffing nerfing them anymore after their perks, add ons, powers are adjusted to contend with SWF.
SWF and Solo have same perks/add ons/items etc... SWFs are nerfed a bit, Solo’s are buffed a bit.
By selecting the SWF icon you’ll be playing a separate coms 4person game with everything nerfed.
Select the Solo icon, enter into a lobby with 3 other random survivors who have somewhat buffed variations of all the perks, items etc.
Killer icon plays out the same way as current. Click Killer enter into a lobby with either a 4person com’d SWF team, or a ENTIRELY Solo comless team.
With adjusted perks etc., every match will be fair and balanced.
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Apparently playing solo Q and the killer is very unfun though.
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SWF isn't that broken in my opinion. It's the only way to have fun as survivor for me, and it is only OP if you are a 4 man optimal swf with all second chance perks, and OoO.
Most killers like to use swf as a scape goat.
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I agree with you on that but swf complaints are heavy and when I play solo it's hardto have fun.
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I hate solo as well, that's why I basically never play it.
You don't need to worry, the devs won't nerf swf or add an opt-out, playing with friends should never be punished.
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That would just make groups of 2 and 3 players dodge lobbies until they were all matched together. It's how we did it back in the old days before SWF was a thing.
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Ik they wont and cant it will definitely kill the playef base. They need to buff solo and buff killers accordingly. They also need to fix window hits I'm do tired of getting bit when I'm taking steps.
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Players must register to be on a SWF.
one time registration to play SWF with anyone.
Those who don’t register, never SWF, only Solo queue.
It will only be possible for 1 registered SWF (who is non SWFing) to be loaded into Solo lobby at a time, therefore eliminating the chance for lobby dodging to get a combo match with fellow SWF friends.
Players will want to SWF so they can have coms, so they’ll register for that. They’ll be forced to find a team of any 4players in order to play. If they don’t, they’ll play in a lobby with 3 solo survivors (no other registered SWFs) and no coms.
So if players didn’t register, then they never play with coms. If they then wanted to continuously dodge lobbys to finally get loaded in with 2 or 3 or all 4 of their friends who didn’t register (however long that would take every single time they want a match) Then they still don’t get the coms in that match.
It forces the issue to all players of choosing either SWF or Solo.
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Except players can just leave a lobby if their friends are not in it and queue up again until they all get in the same lobby, like I said we used to do back before SWF was a thing.
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It's sad when I see a R1 claudette run to a pallet, stands there waiting for me to get there and then drops it instead of looping it. It just makes me ask "How the hell did you get this high?"
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Exactly, they’ll piss around for as long as it takes 2,3,5,7,10, 20+ min dodging lobbys until they finally get ALL their team in. Once (if ever) they do, they’ll have no coms.
Possible most players won’t bother with all of that wasted time and will just legit SWF.
Plus, being that you and your friends did that legit back when there wasn’t SWF, now that there IS a SWF feature, (and hypothetically speaking that this new mode would be put into play) why would you want to try over and over for as long as it takes, exploiting the game’s mechanics, to illegally lobby up with your friends without coms just so you could deviously sync perks to bully the killer.
I just think you personally wouldn’t do that, as well as many others wouldn’t bother trying to do that.
Maybe some would try, but the truth of the issue is that the percentage of fair and balanced legit matches would by far outweigh the number of matches where players would use up all that time trying to sync up their team for a comless match.
There would be much less complaining from both sides with highest percentages of fair and balanced matches dominating DBD.
Only a hand full of derelicts trying to cheat the newly implemented system wouldn’t bring that down.
And we can both play devil’s advocate back and forth all day, but you have to admit that it seems like a step in a better direction than the same old nonsense that hasn’t worked for the past 4 years.
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You can't prevent people from using programs like Discord, so that "no comms" thing isn't going to happen.
Many people did, in fact, bother with it when the game came out, and I'll bet you just as many (percentage-wise) would do so even today, especially since you're blocking all groups other than a full 4-man SWF from queuing up together.
Personally I wouldn't because it was a pain in the ass then and would be a pain in the ass now, but many people would and you'd have no way of proving it.
I'm not even playing devil's advocate, this is just me telling you what happened when something similar was in effect way back when. I also disagree wholeheartedly that this would be a step in a better direction. From the last data I remember seeing, most SWF groups are either 2-man or 3-man. That means you've effectively told a substantial chunk of the survivor population that they're not allowed to play with their friends any more. This is not a step in the right direction, this is a step toward a dead game.
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Those are the teammates I get dude. I have teammates who pre throw jungle gyms. I'm actually playing killer right now. Too much salt for one day.
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It makes me consider becoming a killer main because then I dont have to have bad teammates holding me back.
This is literally what I did lol
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For me I find swf to be unfun, because I am guaranteed to play with people who are below my skill level as survivor. But I don’t want to play solo queue because the game becomes boring eithin the first match because of a lack of social mechanics i.e. mic chat.
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Dang I'm actually playing killer right now so maybe the process has started. I'm enjoying myself so that's good.
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Solo can be fun but you need good teammates. Swf is really fun for me I'm usually chilling with my friends and talking about life.
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I'm slowly being converted back into playing survivor again by playing Protect The VIP with @BigBrainMegMain and a couple other friends lol
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Oh what is protect the VIP? Is one of you the VIP and the others like risk their lives to get you out no matter the cost?
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A thing I do is I dodge lobbies that look like trash survivors (by dodge I mean leave the lobby, not leave in game). eg: If I see a default Jane I already know it's gonna be a 3v1 so I just dodge. Same goes with Nancys, blendettes etc.
Other than that Better together or Kindered is really good for solos, DS is a must have. If you're running the smol pp build though you wont need kindered or better together.
Bringing a medkit works as well.
Obviously this wont guarantee a fun game but it helps a lot.
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Where can I watch the 5 minute chase?
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Yeah basically it. Made more fun when Meg decided to use OoO when they were the VIP. I ended up using Autodidact, Dead Hard, Iron Will, Blood Pact (then when I was VIP it was DS/UB/SG/DH with a key but let's not focus on that part). It was great fun and I hit some sick beamer saves too.
Post edited by GoodBoyKaru on0 -
My first match I get chased for about 5 minutes.
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Karu you gotta let me join in on that. Definetly sounds fun and changes up the way you play dbd.
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I have been dodging lobbies recently especially key lobbies. For my solo build it always has object, adrenaline, sb and a random perk (hope, iron will). I havent ran DS in a long time I rather not run it, its jsut boring to me.
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Because that is literally all you need to do if the others hold m1 on gens. Survivors only lose if they suck/make 600 mistakes.
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Add me. I'll come save u when no one else does. U can leave me and I won't be offended.
I will come save u even w a facecamping Bubba. If all else fails, I'll die w u if it makes u feel better.
I play on PS4 Xbox PC.
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That happens to me all the time. I cam run the killer for 3,4.5 minutes and 1 gen or 2 gens get complete. That is other survivors fault not mine. I did my job to run the killer. I have all my fun doing that as survivor. If i escape that is a bonus.
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Solo sucks. There was a time when it wasn't to bad, because people actually knew what they were doing, and got stuff done, but now it's horrible.
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Me as a career long red rank solo survivor entering the trial:
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Back then it definetly was better I had much more fun. Sure survivors still werent the strongest loopers but they knew when to pressure gens.
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You dont have to do that for me. I'd feel bad leaving you to die man that's not cool.
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Yeah getting chased/winning is really fun. My problem is my efforts seem to be meaningless. That really kills it for me.
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I feel your pain. The problem, in my opinion, is that about 80% of Survivors in solo games are brain dead. That is true on my platform(PS4)and I haven't seen much difference since cross-platform play went live.
My response to this has been to go sort of 'Lone Wolf'. I usually play Nea, who has all the Survivor perks, and I use her to earn BP for my other Survivors. The build I use with her, I call "Nea The Ninja'. It's Urban Evasion, Iron Will, Distortion and Premonition, all rank 3 of course. I also use the darkest clothing I can find, no derpy cosmetics(You would be very surprised at how well that works on most maps; I have Killers walk literally right past me on a regular basis, sometimes multiple times in a single match). I don't alter that build unless a challenge I'm doing calls for a specific perk to be used....that perk will usually replace Distortion in my build.
So basically, in a public, non-SWF game, I look out for Number One first. I try to put some distance between myself and the other Survivors as the match starts(Killer is frequently using Discordance anyway, so teaming up on a gen immediately is not usually the smart move. I find my own gen, taking out any Totems I find along the way if I can do it safely. I make judicious use of lockers and good nooks for hiding to stay off the Killer's radar as much as possible. I will save Survivors who get hooked close to me if/when I can do so safely....further away, I'll go after them if it fits into my game to do so(and again, if I can do it safely). I will usually not drop a gen, etc. to cross clear over to the other side of the map to make a save, unless the hooked Survivor has begun to struggle(as opposed to trying to escape, which they should rarely do).
If the other dips--t Survivors are going to rush hooks, end up trading places on the hook with the Survivor they just saved, and otherwise play Footsie with the Killer and give the Killer free points, then they can do so on their own. I'll start gens, cleanse totems, open chests, earning as many BP as I can. And then I'll try to get the hatch, or failing that, try to fake out the Killer at an exit gate.
NOW.....I get A LOT of salt from other Survivors post-match who feel that I should have been dive-bombing hooks with the rest of the squadron. But that's ok. I usually pip, and they usually lose one.
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Make some friends then.
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Don't queue at rank 1 and you will have more fun.
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I just felt this entire post. I play solo 90% of the time when I'm on DBD and it's not fun when you're running a killer around for what feels like forever and yet they only pop one gen. I've dropped DBD till the new tome comes out because I'm not trying to get any more games where I end up dying first hook because my teammates are either too scared to save or too busy crouching in a corner with Urben
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I mean this is another one of those problems that's actually exacerbated by swf/voice communication existing too. (And you could still play with friends without most of the related issues if the devs finally get real and just banned voice communication, or genuinely balanced for it, or just nutted up and added to the ######### game.)
Solo survivor skills/ranks are especially screwy because of getting boosted playing with better people (against same rank opponents) and at a game destroying advantage. Of course they suck once the conditions massively change and the odds aren't stacked so heavily in the favor. Of course they suck when they're in the wrong ranks.
Yet the devs are trying to have their escape cake and eat it too by balancing Killer Vs Survivor as all the same despite that gulf where sometimes survivors have an advantage that's de facto cheating and sometimes they're playing in the designed isolation. What's balanced (or even unfair) in one set of circumstances could be totally game busting in the other. So solo survivor roles are even more disadvantaged even without the sort of information/communication crutch. Meanwhile killers tend to go all out on whoever because you don't know for sure whose SWF and who isn't.
C'est la vie.
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Eh, saying they can't prevent people from using Discord is a bit of a red herring. Most laws/rules don't and can't actually prevent people from doing whatever. They set standards for acceptable behavior and punish the people who they do catch.
You can't stop people from stream sniping either, but there are plenty of games that implement that level of conduct too which is even harder to prove and more dependent on the honor system. Hell, they even enforce those rules when they can too despite requiring more effort and scrutiny on their parts to do correctly.
Even just not condoning something has a measureable effect, so that's a change from BHVR's current position of "Hecks yeah guys, cheat all you want. Actually y'know what? it's not even cheating. Boom. There ya go. Be sure to check out our flashy cosmetics to make that bullying extra sweet"
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What sucks for me is then I'm moaned at for playing swf and using good perks! If I use DS in a swf im a "bad" survivor. I'm still going to continue to solo because I want to stay consistent for my uploading and also it can be relaxing to be alone atleast for me.
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I dont understand your 90% solo games. You are going to go insane with your randoms. I have been soloing A LOT recently. It's getting very frustrating. These randoms are so bad at looping the killer so they hide in the corner. I remember playing killer and seeing the same randoms I get. A claudette hiding in the corner of the map away from gens.
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