We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Billy's Animations

Weeezy
Weeezy Member Posts: 25
edited October 2020 in Feedback and Suggestions

Devs, its been 5 goddamn months and Billy's animations are still ######### up. You would think that they would have fixed them with the new rework, but no. As a double engravings main, the overheat already makes Billy a pain to play. But on top of that, when I do hit I nice flick, I cant even see it because he looks so far down for some reason. The old animation was literally perfect, the flick looked clean, you could actually see in front of you instead of having to awkwardly turn your camera up and then back down. Please devs, do something about it because Billy feels terrible to play at the moment.

Post edited by Mandy on

Comments