Solo Q isn't fun.
I have been playing this game for a long time, currently with 3400 hours. I play solo 95%+ of the time because every time I introduce someone new to the game they just quit because the grind is honestly ridiculous and not fun.
I've played Killer, SWF and solo q and solo q is the most frustrating role in this game.
My build lately has been Kindred, Iron Will, Spine Chill and a random perk.
I want to be able to use perks that I actually find enjoyable, not be forced to use the ones that are necessary to survive, either because my team mates decide to farm me from the hook, or sandbag me, or refuse to heal me and let me bleed out or don't save me from the hook at all.
Honestly think some perks should become base kit for solo players (example of kindred and deliverance).
I see all these discussions about nerfing SWF. I believe a lot of people strictly only play SWF because of how much of a painful experience solo q is.
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Why have you spent 3,230 hours doing an activity you do not find enjoyable, nor get paid to do?
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Because believe it or not I used to enjoy it. It's called being burnt out.
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When?
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This is why I’ll never take off Spine Chill. There’s no way I’m being the first down. I can’t rely on randoms. My current build is Iron Will, Spine Chill, Resilience and Wake Up. It’s great for both in game and endgame. I love opening that exit gate super fast when I’m the last survivor standing. I don’t bother looking for the hatch anymore, unless I know where it is.
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Solo queue really does suck. I was a firm no DS player, but if there's no obsession you get tunneled by killers after your solo teammate farms you off hook lol. So I have to use DS to survive past one hook. Deliverance is also pretty key to surviving your first hook. But tbh anymore if I go second on my first hook for no reason and it's pretty early into the game I just let go lol. The amount of people that crouch around too, especially at red ranks, is absolutely appalling.
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I agree with what people are saying. Solo queue is just intolerable to play a lot of the time. I just got back from taking an extended break from the game, hoping that things for solo survivor would improve, but it doesn't seem to have gotten any better. It isn't even the killer that causes you to have an unenjoyable game a lot of the time. It is horrible teammates that make the experience so miserable. Too many people disconnect and instantly kill themselves on the first hook that it has gotten to the point that I'm surprised when somebody doesn't do it.
I also agree with your point about why people play SWF. If playing as a solo survivor was more enjoyable, fewer people would be playing in an SWF group.
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I personally can't play solo q because of how unreliable it is.
An example is I faced an Oni a few days ago. Looped him for 2 minutes first chase, didn't get hit. I then got chased for 1 minute shortly after and didn't get hit.
How'd my team do once he started chasing them? Gave him his power, he downed everyone relative quick and if it wasn't for me having desperate measures the game would've been over so much earlier. He got a 4k but if I was playing any sort of swf team the guy probably would've only gotten 1/2 hooks.
This is what currently happens.
- Unreliable solo q creates swf teams
- Swf teams create sweaty killers
- Sweaty killers then destroy solo q
- Cycle repeats itself
This is the current cycle of this game.
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Gameplay can be addictive yet frustrating at the same time. Obviously you want something that's addictive to you to be enjoyable/healthy so the thread and the massive hours op has put in the game makes sense to me.
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Eh. I've personally been enjoying solo queue (or DBD as a whole) a lot more recently. More than I have in years.
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Same.
Solo queue is fine.
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It isn't fine just because 2 people can enjoy it.
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Solo queue is hell on earth.
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I enjoy solo queue occasionally. You don't have to run full meta to do well in it, but just having a couple "good" perks would probably make the game more enjoyable. Personally, I like to run with Dead Hard and/or Adrenaline in almost every build I play with.
You said it yourself though: You're burnt out. Go take a break and maybe come back to the game when playing it doesn't feel like a weight is being placed upon you
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I have played SWF twice and it is indeed more fun then Solo Q. But also unfair against the killer.
From my personal experience: Many survivors have a close look on what the others are doing and behave the same way!
I have the most fun when i go rampage on altrustic, take protection hit's for others and run after them for healing. The others will start to do the same and probably die and the match is lost. But it's much more fun to lose in this way as to have them all idle around and doing bones and chests.
What we need are more tutorials, especially by youtubers who explain how to behave in what situations.
5 gens done, someone got downed?
99 the gate, don't open it!
Someone is on hook in front of the gate but has a lot time left?
99 the gate, then go for the unhook!
Someone is being chased?
Don't run after him for unhook, do gens!
Someone got hooked near you and you are on a gen?
Wait for 5 seconds after the hook, then leave gen for unhook. The killer will always stick around for a moment and search for survivors. Don't waste time and don't be an easy target. It is incredible annoying if you have to leave a gen because someone was hiding again right behind the hook and then get downed in seconds because the killer was smart enough to look around. That is noob play.
You have been repairing a gen with another survivor but nowe the killer is after you?
DON't run into the same direction and let the killer chase 2 at ones! It doesn't matter who is first at this pallet. You will only block each other. Split up and change direction.
But rule Nr1 : DO NOT IDLE AROUND. Bones and chests give a few BP, but do nothing for your pip or the matches outcome. Do gens instead.
There is so much stuff to look for and to learn, but you can not teach them while the match is running.
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I can also enjoy solo q, the issue is that a lot of times that fun can be cut out not because of my performance but because of a bad team.
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Idk, I really like solo queue. I find that the game is scarier solo and that it puts more pressure on you to be observant. I love making good plays to save randos and imagining their reactions too :D
If you haven't given it much of a try, I would recommend giving Aftercare a shot and ditching Spine Chill. Spine Chill is an outstanding perk, but I find it makes the game a lot less fun and scary. Rather than having to scan your surroundings when you're on a gen, you can basically just hold M1 wait for the cat to light up. Aftercare's great fun and great in solo queue. It gives you a little mini game to focus on for powering up your perk (namely unhooking and healing people), and the information it gives back to your team is extremely useful. The closer to the end of the game you get, the more likely you will see your team and they will see you at all times, which makes coordination a lot easier. Potatoes will be potatoes, but still.
I find that I can usually get by without Iron Will in solo queue too. It's really nice to have, but it's usually enough to just loop well and bring a medkit. A typical build for me in solo queue might be something like WGLF, Aftercare, Kindred, and We'll Make It. Depends what perks I happen to have unlocked for a given character, of course. If I don't have WGLF, Alert and WoO are two useful ones to swap in. WoO gets a bad rap as a "beginner perk", but even if you know the maps by heart it's still useful in solo queue for knowing which pallets your teammates have already burned when you're in a chase. Alert is useful for the same reason, but to use it that way it requires more memorization and spatial awareness.
Basically, my point is, don't be afraid to shake up your build a bit and see how it goes. Worst case you'll have to play a bit more cautiously, but you'll still be able to survive!
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Perks aside, though, if you're just not having fun, taking a break is also a fair idea. Or you could look for SWF buddies on the forum!
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I get that. Have you tried reaching out to other good players and tried to create a little duo SWF or something? Having at least one teammate you can rely on each match would be good
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The game is balanced around solo queue.
It wasn´t intended to be played as SWF team with Voice coms.
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I have, all the new ones I was able to get into the game gave up because of the grind. Idk anyone else who plays this.
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This isn't about balance, it's about being unfun because of your team mates when playing solo.
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With all due respect, I disagree with your view that the developers balance the game around solo survivors. Long ago, it was, but the devs are well aware of the popularity of SWF now, and a large amount of the changes coming into the game seem to be in response to this and seem to keep in mind that people like to play in groups.
It may not have been the developers' intention for people to play with voice chat, but it has been happening for years, and there is no way that they are not considering this fact when making balancing decisions.
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That’s why? I never run spine chill. You should be honored to be chased first. Why would that = being the first down?
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Then why don´t they introduce ingame voice com, so everyone can play on the same lvl?
We now have dedicated servers. Adding voice com wouldn´t be a problem.
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solo queue can be rough. It’s not that your teammates “suck.” Sure, you might get a game with someone who is more new to the game, that’s inevitable.
You could be paired with 3 very good players in solo queue. Maybe someone goes down early because they thought the killer would try to mindgame instead of playing like a search and destroy bot. Maybe you all spawned on one side of a map, but far enough apart to not create adequate gen pressure. Maybe you all got a ######### flip on a map.
in a SWF though, you can fix all of that. You know where to spread out, which totem spawns have been checked, etc.
Unfortunately, I don’t think many people have fun in this game anymore, especially vets. You might have fun playing with friends, but the game itself, eh. It’s not fun playing against someone who camps and tunnels someone out of the match. It’s not fun to be ran around the map as killer.
Playing DBD is the gaming equivalent of being “stuck” in a bad relationship
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I play both Killer and Survivor. While I do get to play with some of my friends from time to time, about ninety percent of my Survivor matches are done as a Solo. I hate to be the odd man out but overall I've been fortunate enough to have largely positive experiences. I'm currently Rank-10 on the verge of becoming Rank-9. I'm hoping to hit the Purple Ranks before the reset.
Survivors are only as good as the rest of their Team, so I have advanced faster as a Killer. But that being said, I think Solo is playable.
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I'm in red ranks right now so I don't know if the experience is different at green/purple.
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Well I would expect the games in the Red Ranks to be extremely challenging and cutthroat. At that point, you are facing the most efficient Killers (whatever their methodology may be). I can understand your frustration, but I also understand the Killers. The problem of SWF gets more and more pronounced at that level. There are a larger number of SWF fighting in the Red Ranks, and thus Killers probably fight almost every match as if they are fighting Seal Team-6.
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My issue isn't killers though, my issue is my team mates.
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My Myers is now Red Rank, so perhaps we will end up in a match from time to time. If so, please give me some feedback if something felt too over the top. You have my permission to name me here in the forum if we do end up in a match. I often wonder about how my matches look/feel to my opponents. I record my matches from my side and I'm always interested in seeing it from the Survivor side.
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IT IS. 100%
Red ranks know how to teamplay, know how to loop without getting downed in seconds and even use their comms in a tactical way so you know what is going on, as well as doing gens. Not every red rank is a pro, but they don't idle around the entire game or start the trial by searching the hatch or whatever. I do much better in a good team as in "Okey i did my first gen, everyone else is on hook. Do i rescue them or wait for the hatch" situations. In the end i get to the rescue and maybe get tunneled for it. This just isn't fun.
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"Red ranks know how to team play" no they don't lol. A lot of red ranks also go down in seconds. And like I said, the issue is SOLO PLAYERS not swf, so comms arent a thing.
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I really doubt I'll ever notice if it's anyone from here or not, your best bet is just asking post game if you're on pc
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I don’t want to put too much emphasis on rank but I’m wondering this too. There can be bad games but when I’m solo and paired up with other rank 1’s to 4’s I hardly see people leaving through the exit gate without helping to go for a save during endgame and if the situation is appropriate there is solid body blocking to help out etc.. I also live by running Bond to help with resetting after injuries and also borrowed time just in case they don’t have DS and I had to go for the save.
I used to run Spine Chill all the time but my thoughts on it have changed and I think it’s extremely overrated. Don’t get me wrong it has it’s uses but it makes me laugh seeing 3-4 people all running it.. little scaredy cats😋 lol
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Well, I never used to use it at all.... partially because I thought it was overrated and partially because I kept forgetting to keep an eye the display so it was wasted. Of late, I bring it every time. Why? The number of stealth Killers I face has been climbing every day. I suspect this is because there are more SWF every day and stealth Killers are more effective against them, taking away a lot of their 5th Perk (Comms). To put that in perspective, stealth Killers make up less than half the total Killers and yet they make up 75% of my matches on a bad day, and at least 50% on a good day. I run into the following most often:
Ghostface
Wraith
Pig
I also run into Myers frequently but I blame that more on it being October. :)
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Spine Chill can ruin really fun moments too.. My friend was streaming and I’m using the point to warn her because my comms were off so she started butt dancing to mess around back at me but little did she know.. hahaha it was an hilarious series of events..
To be fair she didn’t see him right in front of her face but still🤣
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Personally as someone who was in red ranks, I'll suggest you to play on purple/green. they may not be great but they are more altruistic. At least the people around my server.
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If you want to have fun as solo play from ranks 18-9 and it'll be easy escape almost every game
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Yeah... I usually play with my brother 99% of the time. Just tried playing solo queue and it's just so, SO bad. Quit after one game. There's a pepega doctor that I run at and he gets confused, that even I can '360' (I'm horrible at it) and am confident I could loop for the whole game.
I look at my teammates and of course there's a mandatory urban evasioning Nea, a Dwight that looks like its his first game and a Meg that throws pallets, holds Shift + W and doesn't look behind her. The Doctor simply goes around the pallet and hits her...
I'm rank 1 and am very experienced. Please stop queuing me with other very inexperienced players. It's not fun, it's boring. Fix the matchmaking system and introduce core mechanics so that solo survivors get more of the advantages SWF get and buff killer in some way in return.
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