Alt WGLF token gain concepts
So when I heard WGLF was getting more ways to earn tokens, I was definitely expecting this to be a buff to players who were unable to be altruistic. But I saw it was not, so here's my suggestions for alternative ways to earn tokens:
- WGLF becomes an activated perk, similar to Stake Out
- Gaining tokens is possible by multiple actions, each charging it at different rates.
Possible ways to earn tokens: (alongside current ways)
- 1 token per 80 seconds of working on a generator, or 50 seconds when cooperating.
- .5 token per dull totem, 1 token per hex totem.
- .5 per health state healed on others, .25 per health state self-healed.
- 1 token per 180 seconds of being chased.
Possible alternate effects for WGLF (Since BBQ has auras, WGLF may as well have something. Esp since all perks are purple now.)
(Please note, these are individual ideas. Not to be all added)
- Every token gained, get a 350 survival score point.
- Every time you gain a token, the killer's aura is revealed
- Every time you gain a token, your aura is revealed to all survivors.
Comments
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WGLF is a very altruistic perk so healing fellow survivors for health states should reward you with a token.
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Right, that's what this does. But not instantly. You have to heal multiple times to gain a full token, if healing is all you do. I think that this perk needs more ways to earn tokens tbh bc a killer's only objective is to sacrifice survivors, and that's what they get stacks for (hooking). Survivors have different roles. I agree with you but I don't think that healing should be a whole token right away.
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Fair, this still seems to neglect to give tokens to survivors who act as bait but I'd take it over what it is now.
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