PS4 Trash Players [Small Rant/Discussion about the community]
I get that Survivors do whatever takes to survive together and escape, especially with friends! And I also get that, Killers do whatever it takes, to be that major "Obstacle" to prevent them from achieving their goal, even if it resorts to camping (Not Face Camping, that's boring and unfair for that hook survivor)
[Pardon my salty language]
But, what piss me off, about those players; is how ridiculous easy it is for them to succeed in completing all 5 Generators in like around 5-10 minutes, even so easy for them to find my Hex Totem in like less then a minute tops!
Then, there's that one Survivor that does everything in their power to make me go at them more, then the other 3 (Use Flash light for saves, Waste my time Looping, etc.) And then, the end game in which they all have the advantage with multiple ways to escape from the map, like if they are immune from me getting the opportunity to catch them easy!
And to seal the deal, all Messages that I keep recieving on my Playstation account; are these particular Toxic Players that keep on message me, that I suck, that I am a baby, etc. [This is the only game, I. which I seen all these player's profiles from; and I know whom they are; as i receive them after the match!]
Call me being a sore loser at times, maybe also salty for just seeing these annoying Trash Messages that spams my notifications! But, those SWF groups/Pro Survivors don't deserve those wins and has any decent right to go bad mouthing for doing poorly at times!
[Here's where the discussion matters]
According to my understanding, of the History of Dead By Daylight Updates over the year, as well my experience in playing since August! [Playing it every night]
The killer is meant to be that one side, that is designed to pretty much win them trails according to lore, by being able to overcome the survivors with more then one elimination (depending on the skill set, in which how good they are)! The point is, Death is not a escape and that the killer needs to be such a powerful foe to reckoning with!
Survivor, individually are the weaker side, but with greater numbers by 4 players! They are meant to work together no matter how different they are as wellas dire the situation is! Teamwork, as well as perform well without mistakes; ensure that most, to even lucky for all Survivors will be able to repair, open, and escape all together! (Until another Trail, and another one)
Over all the knowledge that I know, about the game's update history! Survivor get to many life improvements, plus Buffs that benefits them way too good; while our Killers do get some buffs, they mostly see some changes that nerfs them or even makes them outclass by the survivors; especially quite a few of them [Please BUFF Freddy]
The point is..... Killers are mentally and physically ment to be the stronger side, not the opposite effect!
The more and more I rank up, and step up my game and improve in my playstyle as any killers! The survivors I encountered are more toxic, getting too good and skillful (especially when some of the things they do like looping, requires no skill required, for some of the things they do), and find ways to be "not afraid of me" as a killer! I thought this game is supposed to demonstrate what scary and intimidating a killer is meant to be; not be a laughing stock that go tea bag at the exit gates!
Killers need some love [both in Buffs, and ######### respect]; as how the hell would I want to enjoy this game as a killer, if the Survivors are going to be too Good, that they we have to be Toxic everytime in the end of the match! I am there, to be part of this game; I am not some npc/but for you to mindlessly go mess around in! [I would probably be not salty, if they were to send me a "GG" or even a friend request! As I sometimes be a bad killer, and allow a fellow dying survivor take a nearby escape hatch for them]
The point is, Survivor have too much Buffs, that some of the benefits they get required no skill to win; and not all killers don't got any buffs to satisfy their pure skill set in keeping a good game status!
P.S. Message to Dead by Daylight Dev. Team: If you can read this Discussion; hear my plead; Some Killers need some Buffs and little reworks [Freddy, Especially]; while Survivors got too much love and attention that they would win game escape all together, most of the time!
Please do something, in like effectively Nerfing "Gen Rushing", to ensure Killers can even the playing field and catch the Survivors! Also, Please fix all the low tiers Killers; as well as fix/rework all perks for both sides; so that Killers/Survivors can have more choices, over Meta perks! Also, do something about SFW! Maybe, make it so that if a killer is dealing with a group of them; SFW will suffer some sort of negative penalty, that slightly makes it more harder to win games together! [Suggestions: Make it so that affected Hex Totems are invisible; add slightly more charges to Gens; survivors cannot see aura of dying Survivors or hook survivors]
The concept is Playing with Randons is pretty much a better type of group survivors, over SWF; as they can not be as able to communicate with each other; while communication is the key for SWF's High Win Rate! Not too mention, being Rando will not result in you suffer any of these slightly downsides effect that only applies to those SWF groups in the match, that I suggested! I say it's great for those Hardcore Toxic Survivors; as I want to see how well good they are and if they truly have the skills/teamwork to best me or any other killer mains; even with these extra burdens!
I would love to hear your thoughts/concerns about this whole thing; and would respect if you all can tell me your thoughts about SWF groups/Pro Toxix Players; like how I experience?
[Not a Freddy main, just like trying all forms of Killers; it just It's impossible to win anything as Freddy]
Comments
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The imbalance in this game has been discussed for a while now and genrushing is one of the biggest concerns. But it's important to keep in mind that the imbalance isn't the fault of the survivors and they're just trying to do their objective. Of course, there are those jerks who think they're pros and will spam you with "lol git gud" or "EZ PZ" but trash talk comes with any multiplayer game. Just set your messages to friends only and you'll be way better off. As for the balance, the devs mentioned something about possibly adding secondary objectives to slow games down a couple streams ago and they're working on Freddy, so hopefully things keep improving.
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Probably you are facing deranked swf groups, so they are better at this game than you are, that's why u feel powerless. It's not a balance issue, you just need to get better.
Yes, sometimes u can face a pro swf squad and get 0-1K, but that's pretty rare.3 -
Killers have enough power to defeat these SWF groups. Looping? Pick Nurse or Hag. Better Hag, since you're on PS4 and here playing Nurse must be hell. Other killers can deal with those as effective as others do.
Now, about toxicity... DbD's community is one of the worst out ther, they won't miss a chance to write a steam comment or just trashtalk in the end-game chat.
And when somebody camps even a little...2 -
Whats wrong with Teabagging I find it funny
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Also git gud1
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Yeah I hear that on the gen rushing. For the looping if you can't catch them within the first gen popping break chase check the gens. You have a good shot in finding an easy down most of the time I do. Don't pay attention to the ones that want you to flow them ignore them half the time there so desperate for your attention that there more than likely to mess up and when they do give them a good smack right up side there head. The thing to keep in mind when you know you are about to face a group like that don't let them take you off your game plan.
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I encounter these groups every once in a while, and I know how you feel. You literally feel toyed with, as your ass is playfully handed to you. I tend to encounter these groups after I've been playing for a while, so I wonder if we're just tired? I've tried to keep an eye for groups like this in my first couple of matches, and I think I've had them before, but I'm so attentive and aggressive toward them they stop screwing with me. They seem to stop teabagging and become task oriented after they try to juke during a chase, and you down them in two lunges.
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@SanKa_Games said:
Killers have enough power to defeat these SWF groups. Looping? Pick Nurse or Hag. Better Hag, since you're on PS4 and here playing Nurse must be hell. Other killers can deal with those as effective as others do.Now, about toxicity... DbD's community is one of the worst out ther, they won't miss a chance to write a steam comment or just trashtalk in the end-game chat.
And when somebody camps even a little...You shouldn't have to pick 1 or 2 killers to be able to play the game. That's a flaw in the system, end of story.
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If 2, 3, or 4 people pop in the lobby at the same time, they are surviving with friends, or SWF.
You're free to back out of the lobby, and save yourself the headache.7 -
@Dream_Whisper said:
Do you want to know "what grinds my gears" sometimes? Those "cool" players/SWF groups that just loves to Gen Rush me, while I am playing killer most of the time!No such thing as Gen rush. Doing the objective as quickly as possible is you know what survivors are suppose to do.
I get that Survivors do whatever takes to survive together and escape, especially with friends! And I also get that, Killers do whatever it takes, to be that major "Obstacle" to prevent them from achieving their goal, even if it resorts to camping (Not Face Camping, that's boring and unfair for that hook survivor)
Camping and tunneling are legit tactics a killer needs to use. When i get both it doesn't bother me playing against killers that do it i understand it.
[Pardon my salty language]
But, what piss me off, about those players; is how ridiculous easy it is for them to succeed in completing all 5 Generators in like around 5-10 minutes, even so easy for them to find my Hex Totem in like less then a minute tops!
Then, there's that one Survivor that does everything in their power to make me go at them more, then the other 3 (Use Flash light for saves, Waste my time Looping, etc.) And then, the end game in which they all have the advantage with multiple ways to escape from the map, like if they are immune from me getting the opportunity to catch them easy!Don't get baited by that survivor chances are they have the DS and know the map and loop spots better than you find the weak link and take it out.
And to seal the deal, all Messages that I keep recieving on my Playstation account; are these particular Toxic Players that keep on message me, that I suck, that I am a baby, etc. [This is the only game, I. which I seen all these player's profiles from; and I know whom they are; as i receive them after the match!]
Block your messages and you will keep your sanity on ps4. Nobody wants to lose some people are better at accepting a loss than others.
Call me being a sore loser at times, maybe also salty for just seeing these annoying Trash Messages that spams my notifications! But, those SWF groups/Pro Survivors don't deserve those wins and has any decent right to go bad mouthing for doing poorly at times!
[Here's where the discussion matters]
According to my understanding, of the History of Dead By Daylight Updates over the year, as well my experience in playing since August! [Playing it every night]
The killer is meant to be that one side, that is designed to pretty much win them trails according to lore, by being able to overcome the survivors with more then one elimination (depending on the skill set, in which how good they are)! The point is, Death is not a escape and that the killer needs to be such a powerful foe to reckoning with!
Death not being an escape relates to the loop the players are on.
Survivor, individually are the weaker side, but with greater numbers by 4 players! They are meant to work together no matter how different they are as wellas dire the situation is! Teamwork, as well as perform well without mistakes; ensure that most, to even lucky for all Survivors will be able to repair, open, and escape all together! (Until another Trail, and another one)
Over all the knowledge that I know, about the game's update history! Survivor get to many life improvements, plus Buffs that benefits them way too good; while our Killers do get some buffs, they mostly see some changes that nerfs them or even makes them outclass by the survivors; especially quite a few of them [Please BUFF Freddy]
The point is..... Killers are mentally and physically ment to be the stronger side, not the opposite effect!
The more and more I rank up, and step up my game and improve in my playstyle as any killers! The survivors I encountered are more toxic, getting too good and skillful (especially when some of the things they do like looping, requires no skill required, for some of the things they do), and find ways to be "not afraid of me" as a killer! I thought this game is supposed to demonstrate what scary and intimidating a killer is meant to be; not be a laughing stock that go tea bag at the exit gates!
They are more skilled than you are. Looping requires skill(timing, map layout, when blood lust kicks in, when to drop the pallet) don't fool yourself. Survivors teabagging are just immature little aholes. Don't let it trigger you and throw you off your game.
Killers need some love [both in Buffs, and [BAD WORD] respect]; as how the hell would I want to enjoy this game as a killer, if the Survivors are going to be too Good, that they we have to be Toxic everytime in the end of the match! I am there, to be part of this game; I am not some npc/but for you to mindlessly go mess around in! [I would probably be not salty, if they were to send me a "GG" or even a friend request! As I sometimes be a bad killer, and allow a fellow dying survivor take a nearby escape hatch for them]
The point is, Survivor have too much Buffs, that some of the benefits they get required no skill to win; and not all killers don't got any buffs to satisfy their pure skill set in keeping a good game status!
P.S. Message to Dead by Daylight Dev. Team: If you can read this Discussion; hear my plead; Some Killers need some Buffs and little reworks [Freddy, Especially]; while Survivors got too much love and attention that they would win game escape all together, most of the time!
You have not been seeing all the latest patches perhaps
Please do something, in like effectively Nerfing "Gen Rushing", to ensure Killers can even the playing field and catch the Survivors! Also, Please fix all the low tiers Killers; as well as fix/rework all perks for both sides; so that Killers/Survivors can have more choices, over Meta perks! Also, do something about SFW! Maybe, make it so that if a killer is dealing with a group of them; SFW will suffer some sort of negative penalty, that slightly makes it more harder to win games together! [Suggestions: Make it so that affected Hex Totems are invisible; add slightly more charges to Gens; survivors cannot see aura of dying Survivors or hook survivors]
The concept is Playing with Randons is pretty much a better type of group survivors, over SWF; as they can not be as able to communicate with each other; while communication is the key for SWF's High Win Rate! Not too mention, being Rando will not result in you suffer any of these slightly downsides effect that only applies to those SWF groups in the match, that I suggested! I say it's great for those Hardcore Toxic Survivors; as I want to see how well good they are and if they truly have the skills/teamwork to best me or any other killer mains; even with these extra burdens!I would love to hear your thoughts/concerns about this whole thing; and would respect if you all can tell me your thoughts about SWF groups/Pro Toxix Players; like how I experience?
[Not a Freddy main, just like trying all forms of Killers; it just It's impossible to win anything as Freddy]
You need more experience. Buffing killers to insane levels to overcompensate for lack of knowledge and experience is not the answer. Removing more loops, adding secondary objectives, and the continued tweaks to maps, animation interactions and for several killers LF, Freddy and maybe Amanda revisiting base powers, cooldowns and add ons.
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PS4 Player Here.
The only time I've ever had salt thrown at me in this game in post-game messages is:
- I was a ######### survivor teammate. Sometimes I am.
- I camped as the killer, or was perceived to be camping. (Typically, I "patrol" hooks)
Other than those two situations, I've never, as the killer, had a survivor message me after a game to make fun of my skills. I just think it requires way too much time and effort to send messages on PS4 otherwise.
So I find it a little suspect that you are getting a enough salt messages post game to warrant a manifesto like this post.
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To combat smurf survivors, play defensively. De-ranked survivor groups are going to be way too altruistic. When you get down to one generator, commit to your next chase, down him, hook him, and camp him.
Patrol in a small 10 meter radius around the hook, weaving between objects that break line of sight, to bait them, if you see a survivor attempting to unhook, grab him, if you’re too far and he successfully frees his friend, wait for the animation to finish, and whack the injured one, and hook once more, repeat this process to secure the kill.
If you get lucky, you can down another and hook him and secure a second kill if you follow the process, once you get good at this strategy, you can turn escape phases into 4Ks.0 -
A few other things to think about:
- Getting 3k is a win, 2k is a tie. 4k your survivors messed up somewhere, 1k you messed up somewhere, 0k you really messed up and probably had some ######### luck thrown in. Keep that in mind and try not to take it too hard when you have those 2k and 1k games. This is how its supposed to be distributed.
- I believe that survivors will ALWAYS get the most attention. At any given point, 4 out of 5 players are survivors. From a business standpoint, its not a good idea to frustrate 80% of your customers. The minute one killer feels OP, gets overused, and feels unfair, the player base drops. Some won't come back.
- Turn off messaging from non-friends on PS4.
- Fourth, and the hardest to follow, grow some thicker skin. Its just game. Play something else for a while. Make sure you're in the right mindset to play a game like this. I sometimes play when I'm in a bad or tired mood already, and it just drags me down more - but its tough to NOT play - because I'm looking for that special feeling that this game can give you when you have a good game.
That is all.
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Fishcat said:
Whats wrong with Teabagging I find it funny
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@MisterCremaster said:
A few other things to think about:- Getting 3k is a win, 2k is a tie. 4k your survivors messed up somewhere, 1k you messed up somewhere, 0k you really messed up and probably had some ######### luck thrown in. Keep that in mind and try not to take it too hard when you have those 2k and 1k games. This is how its supposed to be distributed.
- I believe that survivors will ALWAYS get the most attention. At any given point, 4 out of 5 players are survivors. From a business standpoint, its not a good idea to frustrate 80% of your customers. The minute one killer feels OP, gets overused, and feels unfair, the player base drops. Some won't come back.
- Turn off messaging from non-friends on PS4.
- Fourth, and the hardest to follow, grow some thicker skin. Its just game. Play something else for a while. Make sure you're in the right mindset to play a game like this. I sometimes play when I'm in a bad or tired mood already, and it just drags me down more - but its tough to NOT play - because I'm looking for that special feeling that this game can give you when you have a good game.
That is all.
I agree with everything you said. I wish more people on the forum saw things this way.
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MisterCremaster said:
PS4 Player Here.
The only time I've ever had salt thrown at me in this game in post-game messages is:
- I was a ######### survivor teammate. Sometimes I am.
- I camped as the killer, or was perceived to be camping. (Typically, I "patrol" hooks)
Other than those two situations, I've never, as the killer, had a survivor message me after a game to make fun of my skills. I just think it requires way too much time and effort to send messages on PS4 otherwise.
So I find it a little suspect that you are getting a enough salt messages post game to warrant a manifesto like this post.
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@SanKa_Games said:
Killers have enough power to defeat these SWF groups. Looping? Pick Nurse or Hag. Better Hag, since you're on PS4 and here playing Nurse must be hell. Other killers can deal with those as effective as others do.Now, about toxicity... DbD's community is one of the worst out ther, they won't miss a chance to write a steam comment or just trashtalk in the end-game chat.
And when somebody camps even a little...That's counterproductive to people who don't like The Hag or The Nurse. Myself, I like Trapper. He's my favourite. Telling me to pick another Killer isn't solving the initial problem.
Yeah, but you guys do realize that toxicity exists in EVERY game. Like, every. Smite, Overwatch, Paladins, CoD, Warframe, Halo, World at War, so on...
Don't let words typed out hurt y'all. If you aren't enjoying the game, then it wouldn't hurt to put it down and do something else.
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@Brady @AgentTalon But I didn't tell you to play as these killers all the time. It's just that you'll learn about countering survivours a lot much faster as Hag or Nurse. Other killers, except Freddy, are strong enough to perform 2k in an unlucky game vs good survivours, you just have to know how to play and what to pick, that's it. For example, you MUST NOT take any totem perks, except NOED, since they'll be found instantly (survivours spawn in groups near the totem a lot).
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