The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Xbox and Windows Store players may have difficulty in matchmaking due to an issue affecting their platforms. Please check https://support.xbox.com/en-CA/xbox-live-status for more information. Thank you.

No wonder the balance in this game is so bad

Iceyrawr
Iceyrawr Member Posts: 122
edited October 2020 in General Discussions


This answer alone explains everything, it really does.


"There's an object, let me face camp him", yeah I wonder why the escape rate of OoO user is so low dev.

"devs do take fun into consideration too" Oh really? You think its fun for killer to face against OoO in SWF for 4 YEARS?

Oh I get it, the "fun" you were talking about was SURVIVOR'S FUN.



Edit:

So someone in comment keep telling me to post this in Feedback section, but this is NOT a feedback but a discussion,

we already gone through that feedback part, we already made feedback, many did,

and those feedback is why this official response about OoO exist on yesterday Q&A,

so we are discussing the nonsense about this official response.

Post edited by Iceyrawr on

Comments