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A perfectly balanced perk idea
When the trial starts instantly kill 2 survivors and force 2 other survivors escape. This perk cannot be used more than once per 2 trials.
I think this perk will become perfectly balanced - it will have the exact 50% winrate and pickrate, unless people wouldn't like to use this perfectly balanced perk for some reason, but I highly doubt it.
Comments
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I can already hear the dev stream response now:
"Statistics show that players who run this perk have a perfect balance between kills and escapes, so we see no need to make any changes to this perk."
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Yeah, who cares about fun, numbers only matter. I guess killers rioting by DCing against OoO will not work like it worked with Legion, since the amount of killers isn't enough to do that.
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I still can't believe what they said about object. It's the king of "######### you" perks.
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Perfectly Balanced, as all things should be
*snaps finger*
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I mean, you can't argue with the stats
It is in every way perfectly balanced
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Their "personal gut feelings" will probably override that.
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