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Can second wind be on the next perk rework list?

I really like the concept of this perk but its wayyyy too situational for it to be activated.

Please make it chase time to activate or let self healing activate the perk, also let "For the people" work with it.

Comments

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Anything to fix the activation would be great. It's an extremely strong perk (as all autohealing perks are) but it's prerequisite is very... Comm-dependent.

  • Woodywool
    Woodywool Member Posts: 622
    edited October 2020

    I think that this perk is ok, tbh.

    You just need to heal 1 survivor for 1 estate and it's not a huge problematic goal to reach it.

    And this perk, ngl, saved me a lot of times when I needed to juke the killer for 10 seconds and after the perk was activated, run to the gate

    Edit:

    wait... Is the Second Wind have a duration of 34/32/30 seconds to heal from injured to healthy state instead of 10 seconds?

    Did I miss smthg or I'm gonna be crazy? lol

    edit #2:

    Yep, it was and still takes a half of minute. Sorry about that

    Post edited by Woodywool on
  • Woodywool
    Woodywool Member Posts: 622

    Even if the killer hit me and I get BT timer, I can run shortly and start to mend and after it get a heal state (but it's so situative).

  • idektbh
    idektbh Member Posts: 129

    I would love if it worked with deliverance. When it first came out I thought they would work together and got hyped, for no reason obviously.

    Ik for a fact that people think that would be too strong, but I think it wouldnt be that strong. It requires u to unhook someone safely and also fully heal a teammate. If that still makes it too strong, then they could make it so u get broken for 60sec (bc of deliverance) plus 30s of second wind, thats 90sec of being broken, so I think thats more than a fair and not op combo that way.

  • Ballooni
    Ballooni Member Posts: 24
    edited October 2020

    honestly this is a good idea

    the heal would be a reward if u arent caught or you get tunneled for 90 seconds

    also if you could pair this with DS but your wasting 3 perk slots for 1 unhook.