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Killers need blood warden
Blood warden and noed is those top perks that survivors hate but killers now days really need to use blood warden because if you get so annoying by keep laying against red ranks and keep getting gen rushed and get no kill then it your fault for not having blood warden where get you a easy kill and best part about it is pissing them off and complain about it which that what I like to do so I really hope this tip help out especially to new killers because is a must perk to have when you are so tired having a short game and dealing with DS because this will show them to not bully you.
Watch this video to show you why blood warden is a must.
Comments
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I really feel like I should dump BW from my killers as it really doesn't come into play in about 80% of matches.
BUT when you get that team of ######### that do nothing but make it as bad a time as they can for the killer but you get someone hooked when EGC is halfway done. My God, I don't think there's a higher high in this game then getting to watch those ######### tbag at the exit before it finally dawns on them that they done F'ed up...
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Blood Warden is a fun perk when you get into the exact situation it shines in. But that situation is far from common and I would much rather run perks that help while survivors still have gens to do.
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What killers need is the gates to regress when you let go of the switch. Most survivors 99% the gates just encase of Blood Warden.
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True I hate that and it funny they t bag and think they win then they get upset and mad that you got blood warden and fail and then call you trash sometime for doing it but I believed in red ranks most time it impossible to win because it so frustrated so most time you know you will lose especially if you a lower rank because this matchmaking is bad so having a blood warden is good to show them to stop wasting the killer time by staying on the gate.
It did help me most time especially in one match at ormond against swf and they had the chance to escape 2 of them came back for the rescues and that was how they lose then call me trash lol pathetic.
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Blood warden is a perk where 70% people don't use it so they don't expect you to have it.
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Designing a perk that only works if the survivors are negligent is a poor perk. If people start using it more then they won't fall for it.
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but if everyone runs it, no one will fall for it...
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I don't use either of those perks and I do pretty well.
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NOED is not really a surprise tbh. When a killer is playing so bad I always think "this guy is gonna have NOED" and the majority of the time I am right.
Though I rarely see it at red ranks because NOED is a perk for losers and you don't get to red rank killer losing games enough you want a perk dedicated to it. And i'm not even complaining about it, I rarely die to it, that's just the facts. Free pity kill at the end if you got stomped on but you won't advance in rank.
People dying to bloodwarden probably just don't respect your play enough and are memeing around.
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If you're struggling to get any kills and keep pressure, then you're just too high in the ranks/being matched with players who have played more and have more skill/awareness. BW isn't a must if a killer can keep pressure down and get kills before all the gens pop.
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Blood Warden is so situational I couldn't see any reason for survivors to hate it.
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I think what killers need is only one gate to be powered at once. If you 99 one gate and someone touches another gate it'll draw power from that one.
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I'm not a fan of End Game builds; it puts too many eggs in one basket. Blood Warden is great, hilarious even, if it goes off. You can even wait until halfway through the end game collapse to hook that slugged Survivor so all his/her friends suddenly get trapped in the gate where they were lingering. You can then just stare at them as they run around unable to get out. It is something everyone should do at least once.
But in the end, from a pragmatic and efficacy standpoint, End Game Builds are too risky.
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No thanks..
I'll take the L and get em next game.
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That could be a buff to remember me.
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A perk idea isn't a solution. The mechanic itself should be fixed, no perk required.
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Very true
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Very true but same way I feel when people use DS to win and I win without it is funny.
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I play in red rank aplenty; I don't use bloodwarden or NOED, ever. Last time I used NOED was on old Freddy.
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I use noed only to piss them off like how they piss me off with 4 DS.
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If they're annoying you with 4 DS, then that's your issue with tunneling; legit, I get 1 in about 20 games where survivors actually abuse DS to be invincible, at most. And even those games, I usually do well in.
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It doesn't matter in any way like there should be a option where people can use the perks they want but the team can't use same perks like example no more 4 DS just only 1 DS is available that would be a good system and game changer but again not fair to be in a game against swf and 4 DS and not expect to tunnel and not use noed and im good but I just sometimes give up because I don't find the game fun anymore just frustration but it fun to me when I piss them off which is tunnel them, camp them, Mori them and use noed a on them because I love how they get mad and feel the pain how most killers feel so that is what I call fun for me just punish them.
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http://www.youtube.com/watch?v=73gFrmdT0A8&t=6m30s
Lol, watch the first game in this video up until 9 minutes. He eats 3 DS without tunneling anyone just because he is killing them too fast. It happens to me all the time.
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That would be an horrific system.
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Gonna disagree, BW is not required. Sure, ya win some ya lose some.
But if survivors are getting every gen done every match, you’re doing something very wrong.
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It new and fresh also it will help the community like all the killers favor if this happen and make the game more enjoyment like we all hate DS so why having 1 DS then we don't need to worry about any other days so it good for the killer and not a lot of stress but again the game is on survivor side so why not.
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