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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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We're Going to Live Forever and Cage Saves

I'm not sure if it was just overlooked in the grand scheme of things or if it was purposeful but I'm not sure why freeing someone from one of pyramid head's cages doesn't count as a stack for WGLF. Essentially the cages are identical to hooks despite the animation itself and the relocation of the cage if the killer is near but you're still saving the survivor regardless. As somebody who plays pyramid head from time to time why would I care about WGLF stacks, it doesn't really change gameplay besides encouraging those with WGLF to save the person, which most people who run it are looking to save survivors anyway and have builds that often reflect that. It just seems like kind of an oversight in my mind?

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