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Ormond got balanced?
It looks smaller and with less pallets. I'm very happy with this change! Can someone confirm that it is in fact now a balanced map?
Comments
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no map is balanced where you can get a stupidly strong structure close to each other or just dead zone,its all pure RNG.
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I don't think that the structure is that powerful, but yea there some deadzones now, but hey less safe pallets I'll absolutely take that
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I haven’t experienced new Ormond yet but they are aware of tile spacing.
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I'm sure that they'll do same changes in the final release
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A lot of breakable walls in building with less pallets outside of this #########.
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I can't endorse it because they pulled the same "Make a stupid god window and put a breakable wall next to it" two times in that main building.
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Brought the SnowCat back tho!
...can’t climb on it, but it’s still nice to see it there, in all its winter wonderland traversing glory😌
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This map already sucked enough the way it was but now it sounds like it sucks even more. Definitely doesn't sound like they have "balanced" it.
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BHVR's solution to overly strong tiles and maps is to completely gut them, rendering maps either a wasteland of deadzones or a million safe palletts
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