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First Impression of literally everything of the chapter
I love it! I love the perks for both sides, they arent too overpowered or too underpowered, they can be good for fun builds! Well done of BHVR for that.
Second part is the killer, and I also love it! Power is so bloody creative! ;-; Kudos to an original power idea BHVR. But kicking the frickin baby (XD) after he misses feels a little exploitive and can result in high level gameplay where if you cant get successful baby hits consistently, survivors can just kill your baby right there in the spot. But the cooldown duration of it might be ok for it.
Survivor is a ######### QUEEN. Claudette is nothing compared to the CAKE served at the dinner table.
And now my passive aggressive rant on the updated maps, the breakable walls on both maps are yet again imo, a terrible decision on map changes, because I feel as if now on the perspectives of all killers in the game, mobility and m1 killers, more time will be wasted yet again breaking the walls and building the correct chase path.
Comments
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The devs dont want us to call Victor a „baby“ apparently so I suggest to not call him that since babys are a rather sensitive topic for a company lmao
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