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Getting tired of pallets feeling broken (Edited Title)

Ramxenoc445
Ramxenoc445 Member Posts: 1,358
edited October 2018 in General Discussions
I don't really care about healing changes and all, but if you're going to be making the game easier for these complaining killer players at least redo the pallet hitboxes. It's getting annoying being hit through them when they're clearly on the other side but lunge and hit you through right before it finishes dropping. At least do survivors that. It's the one mechanic all survivors rely on and it's the most basic thing. I play a lot of killer when playing alone and I know it's not fair but it's so easy to abuse the fact that these pallets don't work you just lunge when you know they're gonna drop the pallet and you'll still get the hit most times. Pallets need to work not be a gamble on if you get hit or not
Post edited by Ramxenoc445 on

Comments

  • Malakir
    Malakir Member Posts: 799
    Pallets works actually. Its mean to be a risk not an easy stun plus killer oriented? Already camping isn't something you can see anymore after the changes making insidious killer perk useless. The only times I hit survivors through pallets are when they do it too late or when I'm already too close meaning their missplay
  • Kevvie
    Kevvie Member Posts: 175

    Just have to throw them down earlier, the stun and points is always nice but with the P2P connection the killer is going to have the advantage in that scenario. It isn't a gamble, its choosing to throw it when it is safe or unsafe.

  • se05239
    se05239 Member Posts: 3,919

    @Ramxenoc445 said:
    I play a lot of killer when playing alone

    You play primarily SWFs, it sounds like. When you rarely play killer, you tend to face really bad survivors and that gives off the illusion of power.

    Bad experiences in SWFs against killers, coupled with your easy games as a killer, probably made you decide that killers are OP and you went ahead and made this thread.

    I'll have you know that Killers have gotten the short end of the balance stick for faaar too long now and it's just lately that small buffs have started coming their way. The developers are too afraid to properly nerf survivors or rework levels to benefit killers.

  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    se05239 said:

    @Ramxenoc445 said:
    I play a lot of killer when playing alone

    You play primarily SWFs, it sounds like. When you rarely play killer, you tend to face really bad survivors and that gives off the illusion of power.

    Bad experiences in SWFs against killers, coupled with your easy games as a killer, probably made you decide that killers are OP and you went ahead and made this thread.

    I'll have you know that Killers have gotten the short end of the balance stick for faaar too long now and it's just lately that small buffs have started coming their way. The developers are too afraid to properly nerf survivors or rework levels to benefit killers.

    Yeah I mostly play swf but I'm a P3 Freddy main in at rank 4 I don't really think I play against bad survivors but it's rare I ever not kill all of them. Some get close to escaping but it's rare they escape and yeah I get that the game has been very survivor favored but I'm tired of getting hit through the damn pallets. Don't care about anything else but that and not having dedicated servers. There's a lot of games you'll play and then you'll be teleported back closer to the killer and be hit when on your own end you were further away. Just various things like that and the devs playing off the being hit through pallets as latency. 
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Malakir said:
    Pallets works actually. Its mean to be a risk not an easy stun plus killer oriented? Already camping isn't something you can see anymore after the changes making insidious killer perk useless. The only times I hit survivors through pallets are when they do it too late or when I'm already too close meaning their missplay
    I wanna believe that but if they haven't said it to be a risk I'm being honest with you I'm not gonna believe it. Though sometimes not dropping it when they've started to lunge works but it always varies. But it's stupid annoying and looks and feels much more like a mechanic that doesn't work rather than a way to outplay a survivor.
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    These salty surv posts crack me up.

    Glad I could entertain you sir. I like to think I'm fair with my judgment on this game but everyone has an opinion or only plays one side
  • Malakir
    Malakir Member Posts: 799
    Malakir said:
    Pallets works actually. Its mean to be a risk not an easy stun plus killer oriented? Already camping isn't something you can see anymore after the changes making insidious killer perk useless. The only times I hit survivors through pallets are when they do it too late or when I'm already too close meaning their missplay
    I wanna believe that but if they haven't said it to be a risk I'm being honest with you I'm not gonna believe it. Though sometimes not dropping it when they've started to lunge works but it always varies. But it's stupid annoying and looks and feels much more like a mechanic that doesn't work rather than a way to outplay a survivor.
    okay but I think tbh pallets are meant to slow down the killer not to use them as a weapon to stunt. If you do it right you are rewarded if you do it wrong punished and if you do it earlier still get the distance advantage. I play both sides and most of the time I just need to use one or two pallets stunning or not doesn't matter if I can hide right after he needs to go around/brake the pallet or get stumbled. About that i would love a lightweight buff
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    se05239 said:

    @Ramxenoc445 said:
    I play a lot of killer when playing alone

    You play primarily SWFs, it sounds like. When you rarely play killer, you tend to face really bad survivors and that gives off the illusion of power.

    Bad experiences in SWFs against killers, coupled with your easy games as a killer, probably made you decide that killers are OP and you went ahead and made this thread.

    I'll have you know that Killers have gotten the short end of the balance stick for faaar too long now and it's just lately that small buffs have started coming their way. The developers are too afraid to properly nerf survivors or rework levels to benefit killers.

    I appreciate the well worded and thought out response though from you and the others. Some of my wording would've been different if not for being peeved. Gonna take the other person's advice and try throwing them down sooner I guess but the smarter killers already just wait
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Malakir said:
    Malakir said:
    Pallets works actually. Its mean to be a risk not an easy stun plus killer oriented? Already camping isn't something you can see anymore after the changes making insidious killer perk useless. The only times I hit survivors through pallets are when they do it too late or when I'm already too close meaning their missplay
    I wanna believe that but if they haven't said it to be a risk I'm being honest with you I'm not gonna believe it. Though sometimes not dropping it when they've started to lunge works but it always varies. But it's stupid annoying and looks and feels much more like a mechanic that doesn't work rather than a way to outplay a survivor.
    okay but I think tbh pallets are meant to slow down the killer not to use them as a weapon to stunt. If you do it right you are rewarded if you do it wrong punished and if you do it earlier still get the distance advantage. I play both sides and most of the time I just need to use one or two pallets stunning or not doesn't matter if I can hide right after he needs to go around/brake the pallet or get stumbled. About that i would love a lightweight buff
    I use to always have lightweight on but Kate's dance with me + lithe took over. Also because I wanted to throw it in I think I'm a much better killer than survivor. I just take advantage of Freddy's power being a free deer stalker and the slow effect and stack it with dying light and sometimes thanatophobia
  • Global
    Global Member Posts: 770

    Pallets were worked on and it practically broke them more then fixed them. Deal with, it standing at a pallet and hoping to stun them should be a gamble as you arent helping your team anyway might as well trade a hit for a stun.

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962

    The word you're looking for is "Balanced"

  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Tsulan said:
    Just drop the pallet earlier?
    Well I get this but I mean moments in a Chase where i have the intention to drop as soon as I get to the other side but the killer lunges and still hits me through it. I've noticed that sometimes it's just better to wait till their swing has missed and then drop for the stun but I think it's stupid that a survivor can be hit when the pallet looks down but you still get hit.
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Lowbei said:
    killer heavy? 


    Yeah I shouldn't have said that should've put the title to do with the pallets because that's my issue in this post not really killer strength.
  • Tsulan
    Tsulan Member Posts: 15,095

    @Ramxenoc445 said:
    Tsulan said:

    Just drop the pallet earlier?

    Well I get this but I mean moments in a Chase where i have the intention to drop as soon as I get to the other side but the killer lunges and still hits me through it. I've noticed that sometimes it's just better to wait till their swing has missed and then drop for the stun but I think it's stupid that a survivor can be hit when the pallet looks down but you still get hit.

    Risk vs Reward. If you want to stun the killer, you run the risk of getting hit.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    They just buffed Alert to hacker level and you say it's killer heavy?

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Ramxenoc445 said:
    I don't really care about healing changes and all, but if you're going to be making the game easier for these complaining killer players at least redo the pallet hitboxes. It's getting annoying being hit through them when they're clearly on the other side but lunge and hit you through right before it finishes dropping. At least do survivors that. It's the one mechanic all survivors rely on and it's the most basic thing. I play a lot of killer when playing alone and I know it's not fair but it's so easy to abuse the fact that these pallets don't work you just lunge when you know they're gonna drop the pallet and you'll still get the hit most times. Pallets need to work not be a gamble on if you get hit or not

    Yes the pallet hitboxes need to be reduced.

    I always see the pallet drop INFRONT OF ME, but I still get stunned.

    Pallets hitboxes need to be looked at

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    Drop the pallet earlier. The pallets are there to give you time not a guaranteed stun and some free 1000 bps. When you go for the stun you should be at the risk of being hit.

  • redsopine1
    redsopine1 Member Posts: 1,437
    I dont mind the pallets as i main huntress hehe nothing better then getting a injured survivor to drop one and get a hatchet as they do it (also if i run iridescent heads/infantry belts i can get 3 if lucky 2 if i use the belt loop)
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    They just buffed Alert to hacker level and you say it's killer heavy?

    I saw that but it's a perk I've never used. Also I need to change the title because I don't truly feel the game is too killer favored I just can't stand how pallets work right now.
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Tsulan said:

    @Ramxenoc445 said:
    Tsulan said:

    Just drop the pallet earlier?

    Well I get this but I mean moments in a Chase where i have the intention to drop as soon as I get to the other side but the killer lunges and still hits me through it. I've noticed that sometimes it's just better to wait till their swing has missed and then drop for the stun but I think it's stupid that a survivor can be hit when the pallet looks down but you still get hit.

    Risk vs Reward. If you want to stun the killer, you run the risk of getting hit.

    I get that but when it's already down?? If it looks down I don't wanna be hit. If they intend for it to be this way i'll just have to deal with it but damn it's annoying.
  • GodDamn_Angela
    GodDamn_Angela Member Posts: 2,213
    edited October 2018

    "Complaining Killers"

    Come back when Survivors go a year being underpowered and a joke.

  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    "Complaining Killers"

    Come back when Survivors go a year being underpowered and a joke.

    Well I said that somewhat from frustration but a lot of times I come here I see lots of complaints from people that usually just play the one side but I can never say which side complains more. As a survivor I hate getting hit through pallets. As a killer I don't have much issue but that infinite loop they just fixed still feels like an infinite almost. Got looped hard by a Kate but lucky me she was the obsession while me being a Freddy with dying light blood warden and noed killed her finally.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    Starting to get the impression that pallets are for getting distance, and running away as opposed to looping the killer. Vault, maybe get hit, use the opportunity to run away.

    Not circle chase for ages. There's long obstacles, and maybe thick trees for that, yeah?
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    "Complaining Killers"

    Come back when Survivors go a year being underpowered and a joke.

    If I had to pick I'd say survivors complain most and some are a little unrealistic. When I see killers complain depending on the topic I usually assume they're not adapting but I say that because I main Freddy and almost always 4k so I see no reason to complain. But if I play any other killer I usually get destroyed.
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Starting to get the impression that pallets are for getting distance, and running away as opposed to looping the killer. Vault, maybe get hit, use the opportunity to run away.

    Not circle chase for ages. There's long obstacles, and maybe thick trees for that, yeah?
    Yeah you're right. But if you don't break it I'm just gonna use it till you break it or bait me with it
  • iceman2kx
    iceman2kx Member Posts: 462

    @Kevvie said:
    Just have to throw them down earlier, the stun and points is always nice but with the P2P connection the killer is going to have the advantage in that scenario. It isn't a gamble, its choosing to throw it when it is safe or unsafe.

    QFE. Well said. It's very hard to hit a good survivor through a pallet.

  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    Starting to get the impression that pallets are for getting distance, and running away as opposed to looping the killer. Vault, maybe get hit, use the opportunity to run away.

    Not circle chase for ages. There's long obstacles, and maybe thick trees for that, yeah?
    Yeah you're right. But if you don't break it I'm just gonna use it till you break it or bait me with it
    Then it sounds like you'll risk getting hit through the pallet, which I'm ok with.
    Risk and reward.
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    Starting to get the impression that pallets are for getting distance, and running away as opposed to looping the killer. Vault, maybe get hit, use the opportunity to run away.

    Not circle chase for ages. There's long obstacles, and maybe thick trees for that, yeah?
    Yeah you're right. But if you don't break it I'm just gonna use it till you break it or bait me with it
    Then it sounds like you'll risk getting hit through the pallet, which I'm ok with.
    Risk and reward.
    Well my issue isn't with veibe hit sliding across it. I play a lot of killer and if not for that available hit when they're on pallets it'd be a nightmare I just don't like the being hit while it's dropping and almost completely dropped. If I just started and got hit that's fair I deserve that one. But you're right. Surprised people are still responding to this post
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Ramxenoc445 said:
    Tsulan said:

    @Ramxenoc445 said:

    Tsulan said:

    Just drop the pallet earlier?
    

    Well I get this but I mean moments in a Chase where i have the intention to drop as soon as I get to the other side but the killer lunges and still hits me through it. I've noticed that sometimes it's just better to wait till their swing has missed and then drop for the stun but I think it's stupid that a survivor can be hit when the pallet looks down but you still get hit.

    Risk vs Reward. If you want to stun the killer, you run the risk of getting hit.

    I get that but when it's already down?? If it looks down I don't wanna be hit. If they intend for it to be this way i'll just have to deal with it but damn it's annoying.

    If the pallet is down already, then the killer can only hit you when you vault over the pallet.

  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    @Ramxenoc445 said:
    Tsulan said:

    @Ramxenoc445 said:

    Tsulan said:

    Just drop the pallet earlier?
    

    Well I get this but I mean moments in a Chase where i have the intention to drop as soon as I get to the other side but the killer lunges and still hits me through it. I've noticed that sometimes it's just better to wait till their swing has missed and then drop for the stun but I think it's stupid that a survivor can be hit when the pallet looks down but you still get hit.

    Risk vs Reward. If you want to stun the killer, you run the risk of getting hit.

    I get that but when it's already down?? If it looks down I don't wanna be hit. If they intend for it to be this way i'll just have to deal with it but damn it's annoying.

    If the pallet is down already, then the killer can only hit you when you vault over the pallet.

    Maybe it's me. Do none of you run into this happening? Is it just a PS4 thing? Like that final half second of the pallet nearly hitting the wall or object it's going to land on and you get hit? It could be latency or something I don't know. Nobody aside from people who said drop it sooner seem to get what I mean
  • Swiftblade131
    Swiftblade131 Member Posts: 2,051

    Its more 50/50 now than it was way back. So. I don't know what to say.

  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358

    Its more 50/50 now than it was way back. So. I don't know what to say.

    Just got looped hard by a Kate. Think that guy before was right about my sense of power. Though I usually still manage to 4k or at least 3 I didn't this time
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    edited October 2018
    There’s this thing called snipe lunge. if you land a hit at the very end of the lunge duration, it’s a lot easier to land because you get a sense of timing, and is far more rewarding. 

    This may be because experienced killers like myself have gotten the timing down perfectly and are rewarded for that. We speed up quite a bit while lunging, so hitting you right as you drop a pallet is possible. It’s really difficult to learn, but possible. 

    If you dont drop the pallet and instead continue running, we miss the hit, then you can run back to the pallet and drop it on us. Some killers anticipate this and keep going forwards anyways. It’s all part of the mind game my little snowflake.

    See how much easier it is to solve your problems when you use your brain? 
    Post edited by DarkWo1f997 on
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    There’s this thing called snipe lunge. if you land a hit at the very end of the lunge duration, it’s a lot easier to land because you get a sense of timing, and is far more rewarding. 

    This may be because experienced killers like myself have gotten the timing down perfectly and are rewarded for that. We speed up quite a bit while lunging, so hitting you right as you drop a pallet is possible. It’s really difficult to learn, but possible. 

    If you dont drop the pallet and instead continue running, we miss the hit, then you can run back to the pallet and drop it on us. Some killers anticipate this and keep going forwards anyways. It’s all part of the mind game my little snowflake.

    See how much easier it is to solve your problems when you use your brain? 
    In one of my comments I said i've noticed if I keep running wait for the swing or lunge to miss then drop I don't get hit. You didn't provide anything but insults but I play lots of Freddy and I also know this.