We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Easy measures for surv toxicity: T-bagging causes exhaustion+hindered PLUS delay clicking flashlight

HittingOnHook
HittingOnHook Member Posts: 486
edited November 2020 in Feedback and Suggestions

Will most of surv toxicity go away? for the shake of realism I tried to t-bag in real life and its pretty exhausting!

if also forbid to crouch into the exit gates + radius of 20 meters outside them will make a lot of sense!

Post edited by Rizzo on

Best Answer

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited November 2020 Answer ✓

    It actually is. You don't wanna know how many people DC BECAUSE of getting shot out of the gate, and I don't mean 'the gate just opened'. I'm talking about 'no one has been injured or hooked during egc, they just stand there being brats till the last second'...

    Like, Pardon me, sweetheart, ya flashbag at the goddamn gate until that timer's nearly out, ya'll get a harpoon up yer butt an' I'll make damn sure ya'll stay to see what it looks like when it runs out.

    (seriously, I had people DC the moment the animation for end game entity began)

Answers