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Any tips for nurse?

I play on console first of all. Many people say that she is bad on console, but I think she is still pretty good.

Think of me as a baby nurse who kinda knows how and when to blink. Actually... I suck at knowing when to blink so if you can also tell me that.

I know how to counter nurse as a survivor, but when I play as her I turn into a HUGE potato when it comes to using her power and what counters it.

I begith you people of the forums. Tell me the ways of being a great nurse main. Any small details would also help.

Comments

  • SlothGirly
    SlothGirly Member Posts: 1,146

    Play her, and stick to her. There's not much theory to playing Nurse since she can negate most of everything in the game. One you learn to predict where they go and get the muscle memory on her tp you will slay. The issue comes in taking all that time to get good with her.

  • YehBoiGoku
    YehBoiGoku Member Posts: 248

    what do I do if the survivors keep running into me as I blink or hold my blink?

  • YehBoiGoku
    YehBoiGoku Member Posts: 248

    also, what are some scenarios where I shouldn't blink?

  • edgarpoop
    edgarpoop Member Posts: 8,537
    edited November 2020

    VeryTrackDisco and CardClasher as well. Those are probably the top 5. Card is ridiculously good at Nurse. Oh and KnightLight of course. Can't forget him.

  • TheButcher
    TheButcher Member Posts: 871

    Make Your Choice, and Aura reading perks. For go close proximity Aura reading perks, you want to see the survivors from across the map. BBQ, Thrilling, Discordance, Surveilance, and Tinkerer are good for tracking survivors. Bitter Murmur is good until you get one of the better Aura reading abilities.

    Exposed is good on Nurse. Make Your Choice being the best, you can literally tunnel every hook (cry harder Survivors). That and Dragon's Grip, Haunted Grounds*, Hex: Devour Hope*, NOED*, Iron Maiden.

    As for slow down perks; Pop Goes The Weasel is a family favorite. Unfortunately Nurse is very weak because she is slow, and slow at breaking/damaging, Dying Light helps, or Thanatophobia. If you combo Thana with Sloppy Butcher, you get some real coverage.

    Some other good perks to consider when you are filling your last 1-2 perk slots I reccomend;

    All Ear's - Helps a boatload in chases, and loops.

    Infectious Fright - I have seen some good things from Nurses running it. Can make great for a good slug game, since Nurse is hurt greatly by her poor movement speed, moving bodies takes too much time against good survivors.

    Mindbreaker - With her poor movement speed, Survivors using Exhaust perks greatly harms her - and all survivors are running exhaust perks. This gives you more of a chance to down a survivor soon after you scare them off a Gen.

    Opression - With her poor speed, getting around the map to apply specifically gen pressure can be difficult. This makes up for it as most times Survivors are only working on 1-2 generators at a time, combo'd with Surveilance makes your tracking extremely powerful.

    Play With Your Food - If you can ignore your Obsession long enough, this perk increases your speed to make chases easier elsewhere.

    Trail of Torment - Hiding your terror radius as Nurse is very powerful. Yes good survivors will pick up on hearing your jump, but if you're coming from across the map by some other tracking means (Tinkerer/Surveilance/Discordance), you can catch Survivors when they are on the gen for a grab or free hit.


    *Hex Perks are Unreliable, good survivors know to cleanse totems, and good survivors generally have a good idea of all the totem spawn locations on each map.