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To survivor and killer mains who complain about the other side

WishIcouldmain
WishIcouldmain Member Posts: 4,082
edited November 2020 in General Discussions

Do you play the other side? Do you understand their perspective on things if you do great. If not play the other side. Killers who complain about DS/UB do you realize that there are instances where there are killers who will just plain tunnel and camp. For the survivors who may complain about Ruin/ Undying. Do you realize how busted gen speed can be if the killer misses that one hit thanks to dead hard or need Noed because your second chances don't give them a chance. Both can have counters though both ways to do so can be really lame. Killers eat the DS. Survivors just power through the bones. The problem can be Survivors and Killers don't play the other side and understand their pain. Say what you want about the combos above. Please play the other side to get an understanding.

Comments

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Well you understand you play both sides constantly others don't do that and fail to understand both sides suffering.

  • Squirrel_Thicc
    Squirrel_Thicc Member Posts: 2,677

    So killers can run absolutley any perk they want, but survivors who run dead hard are bad?

    And survivors aren't allowed to go to good loops? Where do you want them to go, the corner of the map?

  • SunderMun
    SunderMun Member Posts: 2,789

    You misunderstand me completely.

    Dead hard completely negates a killer's outplay of a survivor, meaning they have to essentially get the hit 3 times in a chase, and I don't think that's particularly fair.

    The specific instances I'm talking about are things like always running straight to the Crotus Penn god loop or god bus and abusing it to it's maximum potential before then going somewhere else, every chase. I don't expect anyone not to use strong loops; many loops are strong, but not many are as strong as those, where there is zero chance of mindgaming.

    I also didn't say they can't run any perks they want; I literally said IDC about DS because I get hit by it maybe 1 in every 10 games when I play killer, even if those instances I blatantly didn't tunnel, but not enough for me to care.

    Both sides have plenty of second chance perks. It's a thing in the game, and that's fine, but Dead Hard basically rewards survivors for pressing a button when they've just been outplayed. At the same time, NOED rewards killers who didn't pressure gens effectively enough.

  • Malum_Midnight
    Malum_Midnight Member Posts: 366

    I’ll admit, I complain about survivor a fair bit. It gets annoying when you gets hit by DS from a healthy survivor working on a gen. Survivors just have a lot of good perks that give them second chances, when killer really only has one. Just my 2 cents, maybe someone should smack some sense into me lol

  • Anara
    Anara Member Posts: 1,297

    For me both sides are ok, i dont complain about game mechanics. I complain about players that always wants 4K or 4 escapes. For me a fair game is 2K 2 escapes and I think you all should think like that too.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    You can tell someone doesn't play one side or the other by their opinions on what is and isn't wrong with DBD. If they have valid complaints about both sides thats usually the proof that they have a solid handle on both.

  • CustomerService
    CustomerService Member Posts: 479


    I really don’t understand the issue with Deadhard. If this game had decent servers and hit boxes/latency issues were fixed, maybe I would understand the drama. But the fact is, Deadhard is useless 90% of the time. I use Deadhard. I play against Deadhard. When it works, it’s annoying as #########. Most of the time you just hug them and hit them, or they use it but you get the hit in anyway.

    People really overestimate Deadhard.

  • Malum_Midnight
    Malum_Midnight Member Posts: 366

    Most don’t actually use it for dodging hits I’ve noticed. Most use it for distance, and there’s nothing the killer can really do

  • CustomerService
    CustomerService Member Posts: 479

    And? That only works if the survivor really knows what they’re doing, so they can make use of the perk effectively. Once. There must be 100 players in the game who can do that. 99% of Deadhard users might as well carry a different perk.


    And even if they know what they’re doing that only works if they’re close to a safe zone, a pallet or a window.


    It really isn’t the big deal people for some reason make it out to be.

  • CustomerService
    CustomerService Member Posts: 479

    What I’ve noticed about this forum and I found interesting it’s that there’s people here who lie. They lie about playing the other side and talk about things they don’t know and never experienced.


    Like people who say solo queue survivor is a piece of cake or people who complain about sweaty killers. You really should stop saying you play both sides and actually do it.

  • Squirrel_Thicc
    Squirrel_Thicc Member Posts: 2,677

    About the looping, survivors using the best loops to their advantage doesn't make them bad players. Loops like crotus prenn suck, but it's not their fault that such an unfair loop is in the game.

    Same as how it's awful to play against a tunneler, but it's in the game so people are gonna use it.

  • Kolonite
    Kolonite Member Posts: 1,346

    I find playing survivor pretty boring tho. I can’t teleport through walls and smack anyone >:|

  • OldHunterLight
    OldHunterLight Member Posts: 3,001

    I complain about both sides, I play both about 60% killer and 40% survivor, I try my best not to use broken addons and broken perks on both sides, I may use meta perks but not two at the same time, by meta I mean Ruin+undying and DS+UB, not stuff like exhaustion perks or tracking perks for killer.

    While the game currently it's the easiest it has been for killer there are still a few things that are unhealthy and that is mostly what I complain.

  • TheButcher
    TheButcher Member Posts: 871

    I play both sides. That's why I can tell that Survivors are horrifically overpowered. Solo survivor sucks - yes. Though a good solo survivor can still escape every time because the game makes survivors immune if you know how to play. Killer's. Make Mori's second hook not first.

  • DoritoHead
    DoritoHead Member Posts: 3,546

    I play both sides consistently, difference is I'm a rank 1 killer and a rank 14 survivor.

  • Clevite
    Clevite Member Posts: 4,335

    I play both sides, and at high ranks.

    I think this is the best way to understand the game.

    I can understand the difference between a tactical tunnel with 2 gens left and a simple douchebag tunneler from the start.

    Same with the cocky DS plays and the dude that is just trying to escape the basement after being tunneled right off the hook.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited November 2020

    the fact that you included DS+UB was a poor example as it is exploited regardless if the killer tunnels or camps. In no way is it fair that you can have a minute of immunity to do a gen at no risk unless the killer throws the game to get you. I personally am fine with everything DS does other than the fact that you can do gens with it, it should deactivate after repairing a gen for a few seconds IMO.

    As for discussing balance i play both sides, i understand how this game works as i have been playing it for 4 years and am red ranks for both sides year around. this game is not balanced well, we can complain about things to point out that, that's how games improve.

  • Demogordon_Ramsay
    Demogordon_Ramsay Member Posts: 1,503

    Considering I want Spirit removed from the game just as much as I want 90 thousand second chance Perk stacking removed, yeah, I'd say I play both sides.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited November 2020

    the problem with that line of thinking is that survivors should be able to nearly always finish the last gens and in this game that is not realistic.

    once a survivor is dead the game starts snowballing to the killers favor, you can see that in the stats the devs provided since the kill rates are around 68%. The reason for that is once the game is set to win for the killer they will almost always get either 3 or 4 kills. only in losing games does the killer often get 1 or 2 kills which is what you think is fair and in those situations unless most of the survivors are dead the survivors can work together to make the killer only get 1 or no kills.

    it's just not realistic to expect 2 kills a game, it's almost always 3-4, or 0-2 with few exceptions as always but that's how the majority of games go.

  • carpet1987
    carpet1987 Member Posts: 17

    killer main good at cry thats why devs nerf survivor to the ground

  • JPLongstreet
    JPLongstreet Member Posts: 6,144

    I'm the opposite red rank surv and I peak at 13 or 12 for killer. But playing both sides has made me better at the other role no question.

    Love the name btw!

  • NekoGamerX
    NekoGamerX Member Posts: 5,299

    I play both survivor still easier then killer there are thing messed up on both sides but survivor still have it easier solo do have hard time but have the potential to be like swf group even when they not.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Did you even read the post I say there are instances where DS and UB are justifiable. And I play both sides. So how does that make me a killer main?

  • Anara
    Anara Member Posts: 1,297

    I played many games where after killing one or two survivors the killer stopped patrolling gens, then i ran the killer for 2 minutes and my friend did the last gens alone. Its not every games but its possible.

    When i play killer I dont use gens regression perks so i cant hook everyone. It ends in a 2 or 3K and I think its fine. Im still learning killer, im good with only two killers.

    The problem is killers wants 4K so bad that they use toxic perks combo like ruin undying.

    Survivors wants escape so bad that they use only second chance perks.

    Sometimes i feel like im alone with my original builds. I think people should try new perks.

    I know killer is supposed to kill and survivors escape. But if everyone wants healthier game they should stop using toxic combo.

    For example im exhausted of ruin undying but i think undying is a good perk without ruin, you can use other hex perks instead of ruin, i love haunted ground + undying.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    if something is good players will use it, you can't expect for people to just stop using strong perks due to a code of honor. Also you can't tell me games like that are common at all so what i said before still holds true so 2k games are uncommon.

    As for ruin and undying there are perks to find totems and its not hard for a swf to just go F it and get all the totems in under 2 minutes as the killer gets maybe 2 hooks for 2 perks in that time. Hell im a solo player and i normally run detectives hunch since undying came out and i usually get the totems as my team does gens, players need to adapt and stop being stingy with perks. its a meta that uses 2 perk slots with rng attached, not exactly the best once you take it out as it can be ok to good and on some maps it's just easy to take out.

    Sure if you play solo it's strong against you, but killers need to use builds that beat swf's otherwise they are pretty weak once they encounter one. just because some people like you exist that don't follow meta (good on you btw) doesn't mean the hard core sweats don't exist for both sides. It just doesn't make sense to not run good perks since it makes the game more enjoyable, like who likes losing?

  • Anara
    Anara Member Posts: 1,297

    Maybe im the only one but i like loosing. I think its a good way to improve yourself.

    I could use ruin undying because im noob at killer and make easy 4K. But i prefer to loose games and feel good when i win without meta combo.

    Maybe im just too old school, 10 years ago gamers wanted to improve by loosing, it was a step for being good player. But now i think players prefer fast food win and just uses what the streamer said is good for us.

  • Marigoria
    Marigoria Member Posts: 6,090

    As someone who plays mostly survivor I complain more about my team mates than the killer 80% of the time. Solo Q isn't great.

  • ChurchofPig
    ChurchofPig Member Posts: 2,779

    I play both sides and only complain if someone is being outwardly toxic (like with DS and Unbreakable so they know they've got their minute of invincibility or a killer who is tunneling when they were camping) because it's stupid and kinda awful. Also, survivors who teabag at the hatch when there's five gens left because that's stupid. You lost.