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Nice "Killer Cuddling" Patch
Comments
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Tsulan said:
@Radiant said:
@Warlock_2020 said:
I found the hook spacing to be more helpful than bad. Especially on Coal Tower map. There were a lot of blank spots before that left you without an option to carry a survivor. Now, I always have a hook within range.Exactly, let me update:
- hooks evenly spread to perfectly cover each point of each map,
- longer healing times + higher penalty for statuses,
- longer run needed to fast vault (not all windows will be fast-"vaultable"),
- shorter hook time,
- smaller swamp maps,
- rework of jumps and hooks in survivor advantage points,
- no more Spirit sound while phasing,
- better hidden totems,
- better aim needed for flashlight,
- noed insta-down at all levels,
- lower footsteps sound for invisible killers.
Seems legit patch
Could you elaborate on the shorter hook time?
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@SovererignKing said:
Tsulan said:@Radiant said:
@Warlock_2020 said:
I found the hook spacing to be more helpful than bad. Especially on Coal Tower map. There were a lot of blank spots before that left you without an option to carry a survivor. Now, I always have a hook within range.
Exactly, let me update:
* hooks evenly spread to perfectly cover each point of each map,
* longer healing times + higher penalty for statuses,
* longer run needed to fast vault (not all windows will be fast-"vaultable"),
* shorter hook time,
* smaller swamp maps,
* rework of jumps and hooks in survivor advantage points,
* no more Spirit sound while phasing,
* better hidden totems,
* better aim needed for flashlight,
* noed insta-down at all levels,
* lower footsteps sound for invisible killers.
Seems legit patchCould you elaborate on the shorter hook time?
He means the change that the time to string up one of the tasty sausage on a hook was reduced from 2.0 seconds to 1.5 seconds. He’s literally bitching the hook animation takes 0.5 seconds less.
Yeah... that´s totally game breaking...
facepalm2 -
You can tell the killers are whiny little babies cause they outweigh the survivors in this forum by so much. Devs just look at these forums and they keep nerfing survivors. You even have undercover killers using survivor avatars to keep whining lol. ######### pathetic, just like you tell every survivors in this game “get good” yourself and quit bitching killer mains.7
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TheShowtime7 said:You can tell the killers are whiny little babies cause they outweigh the survivors in this forum by so much. Devs just look at these forums and they keep nerfing survivors. You even have undercover killers using survivor avatars to keep whining lol. [BAD WORD] pathetic, just like you tell every survivors in this game “get good” yourself and quit bitching killer mains.
survivors literally make up 80% of the games population. there are far more survivor posters here than killers.
most of the survivors (and killers) here have semi balanced opinions. you do not, thus you feel like an outsider. worry not, in time, you will acquire the experience required to understand how balance works (aka git gud).3 -
Radiant said:
@Warlock_2020 said:
I found the hook spacing to be more helpful than bad. Especially on Coal Tower map. There were a lot of blank spots before that left you without an option to carry a survivor. Now, I always have a hook within range.Exactly, let me update:
- hooks evenly spread to perfectly cover each point of each map,
- longer healing times + higher penalty for statuses,
- longer run needed to fast vault (not all windows will be fast-"vaultable"),
- shorter hook time,
- smaller swamp maps,
- rework of jumps and hooks in survivor advantage points,
- no more Spirit sound while phasing,
- better hidden totems,
- better aim needed for flashlight,
- noed insta-down at all levels,
- lower footsteps sound for invisible killers.
Seems legit patch
Smaller swamp maps are great for Survivors too. Less travel time between Gens, team mates for heals. Plus, you won’t get cucked vs. a Pig as hard when your key is in the last box and it’s across the friggin map. That has no side, it’s literally a QoL that helps both sides.
Those points are the same as the old Ironworks exploit where you couldn’t hook them. You must have been in frigging rage tears when they fixed that too...
A difference of 0.5 seconds. Big frigging deal. Like that actually does jack ######### to help Killers. That does absolutely nothing but make a tedious task a tiny bit less tedious, but has zero impact on the game.
One of your “This patch is Killer sided” rant is actually helpful to Survivors more than Killers. One point is actually a QoL update for both sides to enjoy. One point is basically fixing an old exploit that was overlooked cause it wasn’t as frequent, but has been made MUCH more noticeable and effective thanks to Boil Over. Lastly, one point is literally pointless to even talk about. It does nothing.
You salt and toxicity is so off the charts I’m wondering if you live in The Dead Sea.4 -
@TheShowtime7 said:
. You even have undercover killers using survivor avatars to keep whining lol.Funniest damn thing I have heard all morning though it is only 10:30am so who knows, you might just surpass this yet.
The killers don't need forumites in disguise (totally wrote that hearing the transformers theme) to rally for them, they have enough people for that. Simply accept that a good majority of survivor players do not believe the sky is falling. We just adapt to what is put in front of us and move on by learning to counter act and find new strategies.
But yeah...a secret society of killers in black infiltrating the survivor ranks is waaaaay more believable than people simply adapting to a new play style.
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SoylentPixie said:
@TheShowtime7 said:
. You even have undercover killers using survivor avatars to keep whining lol.But yeah...a secret society of killers in black infiltrating the survivor ranks is waaaaay more believable than people simply adapting to a new play style.
nothing to see here folks, move along4 -
FFS0
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This has to be the easiest bait post I have ever seen...and it worked...
3 -
What the hell is "killer cuddling"?
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Pur babi kilers need cuddles and gifts cuz they cant 4k
This is making you guys weaker and weaker while we train harder and harder... remember this0 -
Radiant said:Pur babi kilers need cuddles and gifts cuz they cant 4k
This is making you guys weaker and weaker while we train harder and harder... remember this0 -
When killers got nerfed: "killers only want to have 4k every time" "git gud"
When survivors got nerfed: "killers need cuddles cuz they can´t 4k"7 -
Tsulan said:
When killers got nerfed: "killers only want to have 4k every time" "git gud"
When survivors got nerfed: "killers need cuddles cuz they can´t 4k"1 -
@Malakir said:
Tsulan said:When killers got nerfed: "killers only want to have 4k every time" "git gud"
When survivors got nerfed: "killers need cuddles cuz they can´t 4k"
Not even that since both sides got something in the end. Both got uncentives to loop windows or camp both got qol changes on perks. Still see tons of 'killer size patch" threads
It´s one of the most balanced patch i´ve seen.
7 -
Radiant said:Pur babi kilers need cuddles and gifts cuz they cant 4k
This is making you guys weaker and weaker while we train harder and harder... remember this
and lol i just noticed you made the exact same thread on the steam forum. you were THAT salty huh? tsk tsk4 -
AgentTalon said:
Don't you need killers to play as a survivor? Shouldn't survivors want killers to have a good time so they can actually get lobbies?
If all of the killers and role switchers played dead for a month they would likely be screwed as without Dead by Daylight they have, and are, nothing.1 -
The essence of being a survivor, marvelous.
2 -
Radiant said:
We will still teabag and make killers dc
2 -
A.) Why are people complaining about this update
B.) 4 more seconds to healing time feels good now
C.) Why the ######### are 5 year olds playing this game
D.) Dont come to forums to cry about the patch notes0 -
@Radiant said:
Exactly, let me update:
- hooks evenly spread to perfectly cover each point of each map,
- longer healing times + higher penalty for statuses,
- longer run needed to fast vault (not all windows will be fast-"vaultable"),
- shorter hook time,
- smaller swamp maps,
- rework of jumps and hooks in survivor advantage points,
- no more Spirit sound while phasing,
- better hidden totems,
- better aim needed for flashlight,
- noed insta-down at all levels,
- lower footsteps sound for invisible killers.
Seems legit patch
Which of these is earth shattering to you:
hooks more evenly spread/sabo buffed seems even
longer heal time to attempt to increase the games to give killers more time without making survivors spend 3 mins fixing one generator because replay value
Vault times and positioning they made the mechanic more realistic no 45 degree angle vaults at full speed.
Hook animation looks clunky but by cutting it by half is a QOL adjustment
Smaller Swamps are good those maps are garbage playing either side
reworks of jumps??????
Play the Spirit not being heard is a good thing adds a surprise factor also stop running in a straight line against her.
I saw two totems next to generators they are not hidden.
Yes aiming into the chest to blind seemed more legit
NOED is NOED just a perk break totems or be faster than the guy next to you
Less audio ques means a more surprise factor in a horror gameYou are making a big deal out of this. It is a game that needs constant changes. Adapt or die.
4 -
Surv will adapt and killers will become weaker once again, as it always happened.
Still is a one-sided killer-cuddling patch that is giving - for a period of time - free kills to weak killers that cannot kill by themselves.
Next time read all the thread so you avoid repeating over and over the same things.3 -
@fcc2014 said:
Maybe next time don't post an entitlement thread. It makes anyone who has a valid survivor point look like a crying baby with stuff like this.Exactly this. Sick and tired of looking bad or seeing people with good points and a respectful mannerism get shot down, chewed out and borderline abused because of threads like this. Both sides use each other like friggen verbal punching bags because they are sick of threads like these pouring oil onto the flames just to watch s**t burn.
I respect peoples rights to make a point or have an opinion, no matter their rank, what side they play or how long they have been playing. But nobody can have any kind of actual productive discussion when threads like this exist because it immediately puts people on the defensive, and given the title of this thread its clear the op is merely sore about changes they don't agree with and decided to just go ahead and spread the pain rather than....oh i don't know....learning to play a different way.
5 -
@SoylentPixie said:
@fcc2014 said:
Maybe next time don't post an entitlement thread. It makes anyone who has a valid survivor point look like a crying baby with stuff like this.Exactly this. Sick and tired of looking bad or seeing people with good points and a respectful mannerism get shot down, chewed out and borderline abused because of threads like this. Both sides use each other like friggen verbal punching bags because they are sick of threads like these pouring oil onto the flames just to watch s**t burn.
I respect peoples rights to make a point or have an opinion, no matter their rank, what side they play or how long they have been playing. But nobody can have any kind of actual productive discussion when threads like this exist because it immediately puts people on the defensive, and given the title of this thread its clear the op is merely sore about changes they don't agree with and decided to just go ahead and spread the pain rather than....oh i don't know....learning to play a different way.
We tend to have both sides with these types of threads anything meaningful gets lost in between.
3 -
@fcc2014 said:
We tend to have both sides with these types of threads anything meaningful gets lost in between.My honest to god opinion?
People have become so frustrated / bored with the game that at times it seems more fun to duke it out on the forums. Getting the last word is the ultimate 4k / Gate escape.
2 -
I have gotten into it with just as many survivor mains as killer mains with some of the most absurd arguments. Every Patch and Every PTB turns into the hunger games around here. Count the bars on the profile pictures and count the victims.
Post edited by fcc2014 on0 -
Thank you for the philosophy corner.
Was enlightning.
Opinions on the patch?0 -
@Radiant said:
Opinions on the patch?A lot of verbal arm flailing about nothing.
Survivors will adapt or keep dying till they do. The ones that refuse to adapt will leave and the ones that do, will stay.
0 -
Radiant said:Thank you for the philosophy corner.
Was enlightning.
Opinions on the patch?6 -
@Radiant said:
I am honestly sorry for you guys... you're getting weaker and weaker with any patch and update.
You now totally depend on perks and addons, and no killer power is strong enough for you: invisibility, insta-down, wallhack, teleport, projectile hits... name one.It's almost a year now that all the patches have seen a constant removal or nerf of survivors abilities and buff of killers, and this patch has another long list of killer advantages:
- longer healing times + higher penalty for statuses,
- longer run needed to fast vault (not all windows will be fast-"vaultable"),
- shorter hook time,
- smaller swamp maps,
- rework of jumps and hooks in survivor advantage points,
- no more Spirit sound while phasing,
- better hidden totems,
- better aim needed for flashlight,
- noed insta-down at all levels,
- lower footsteps sound for invisible killers.
And, oh, right, you all play with lag advantage given from the fact that you're the host of the game.
The result will be the same: killers will become weaker and surv will get used to everything (as they did with previous flashlight changes, to do gens with active ruin).
It's what science calls psychological adaptation and learned behaviour.
Hope to teabag you babies soon
Have you played this patch at all???
higher penalty for status they reduced the status timer from 25 to 20 to offset the healing change . They upped the recovery % from 85 to 95% meaning it takes about 1 to 2 sec for someone to pick up a downed person who the killer dropped and left .
Better hidden totems , first that only applied to hill totems and I have yet to have a issue seeing one …
No more spirit sound , that is bs I played her 3 times last night alone and I never had a issue hearing her , its just everybody doesn't hear her now its more fine tuned to the area she is in . I like this change as I know exactly if I need to duck and cover or not .
shorter hook times , a half a sec is what your bent out of shape over , like the 4 secs longer unmodified healing time . If a half of a sec or 4 secs means life and death to you , then maybe you need to learn to play a different strat .
and lastly ive seen you in matches at level 15 killer with your p3 tryhard builds , personaly I would be embarrassed if I was a p3 at level 15 , because its telling everyone that either I have no skill and a lot of time or my only skill is to bully people below my ability .
Also before to scream killer main I play survivor 30-1 these days and have for months . I got tired of either having to lobby dodge swf tryhards like you , or dealing with the toxic crap I got for not doing it . So yes my killers are lower ranked because I only play them for dailies , or the occasion of a bp boost as one build I have nets me 60-100k bp without getting a 4k match .
1 -
@SovererignKing said:
What’s the point? You’re not here to have any meaningful discussions. You’re just here to spew toxic Survivor bias salt all over the place, and flame anyone who doesn’t stroke your ego by agreeing with you. Go cry on daddy OchiDO or Noob3’s twitch channels. You’ll get circle jerked better there.You pretty much said what i was too bloody English and polite to say lol
3 -
The way I see it, the happier killers are, the more you’ll be shown mercy.1
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@SovererignKing said:
Radiant said:Thank you for the philosophy corner.
Was enlightning.Opinions on the patch?
What’s the point? You’re not here to have any meaningful discussions. > You’re just here to spew toxic Survivor bias salt all over the place, and flame anyone who doesn’t stroke your ego by agreeing with you. Go cry on daddy OchiDO or Noob3’s twitch channels. You’ll get circle jerked better there.
This right here^^^^ is all this thread is.
1 -
fcc2014 said:
@Radiant said:
Exactly, let me update:
- hooks evenly spread to perfectly cover each point of each map,
- longer healing times + higher penalty for statuses,
- longer run needed to fast vault (not all windows will be fast-"vaultable"),
- shorter hook time,
- smaller swamp maps,
- rework of jumps and hooks in survivor advantage points,
- no more Spirit sound while phasing,
- better hidden totems,
- better aim needed for flashlight,
- noed insta-down at all levels,
- lower footsteps sound for invisible killers.
Seems legit patch
Which of these is earth shattering to you:
hooks more evenly spread/sabo buffed seems even
longer heal time to attempt to increase the games to give killers more time without making survivors spend 3 mins fixing one generator because replay value
Vault times and positioning they made the mechanic more realistic no 45 degree angle vaults at full speed.
Hook animation looks clunky but by cutting it by half is a QOL adjustment
Smaller Swamps are good those maps are garbage playing either side
reworks of jumps??????
Play the Spirit not being heard is a good thing adds a surprise factor also stop running in a straight line against her.
I saw two totems next to generators they are not hidden.
Yes aiming into the chest to blind seemed more legit
NOED is NOED just a perk break totems or be faster than the guy next to you
Less audio ques means a more surprise factor in a horror gameYou are making a big deal out of this. It is a game that needs constant changes. Adapt or die.
1 -
I don't have a problem with this patch and the changes are nice for both sides, is it a big change to what people are used to yes. But like human evolution you just need to adapt to the changes and change your playstyle perhaps. Most of the playerbase will adapt and get used to the changes while the ones on both sides that can't or refuse to will be stuck.
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fcc2014 said:
@SovererignKing said:
Radiant said:Thank you for the philosophy corner.
Was enlightning.Opinions on the patch?
What’s the point? You’re not here to have any meaningful discussions. > You’re just here to spew toxic Survivor bias salt all over the place, and flame anyone who doesn’t stroke your ego by agreeing with you. Go cry on daddy OchiDO or Noob3’s twitch channels. You’ll get circle jerked better there.
This right here^^^^ is all this thread is.
(Dont even comment anymore about the thread, did it already an there is no point but that hate on noob3 catchy my interest)0 -
@Malakir said:
fcc2014 said:@SovererignKing said:
Radiant said:
Thank you for the philosophy corner.
Was enlightning.
Opinions on the patch?
What’s the point? You’re not here to have any meaningful discussions. > You’re just here to spew toxic Survivor bias salt all over the place, and flame anyone who doesn’t stroke your ego by agreeing with you. Go cry on daddy OchiDO or Noob3’s twitch channels. You’ll get circle jerked better there.
This right here^^^^ is all this thread is.
little question, why put noob3 close to ochido? Honestly I love noob3 since he looks pretty fair on both sides, I'm the one who almost followed truetalent or ardetha for example but doesn't seems like noob3 is one sided. Actually in his videos I can see him even feel bad for how some things are unfair. Im honestly curious no sarcasm, since I haven't seen any bad behavior by him.
(Dont even comment anymore about the thread, did it already an there is no point but that hate on noob3 catchy my interest)Probably cause No0b3's a cheater.
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@Peanits said:
Completely ignoring the sabotage and hook spacing changes I see.Yeah, because that is a total buff facepalm the 20m between each hook makes no difference and yeah the sabotage thing is such a great buff to survivors(btw .. that perk got nerfed and buffed at the same time, so no difference to me).
Keep "balancing" dbd like that makes no sense .. the devs don't even follow their own words and really start doing what they said on stream.
In the last patches survivors keep getting nerfed and especially the fast vault patch triggers me .. i mean .. why?! this game got enough ping issues because of that dumb "The killer is the host" system .. i mean, hello?! we are in 2018 and no dedicated servers .. even deathgarden got them.
There are two explanations for me why their don't add them, first the host system got so horribly programmed that its really hard or maybe not even possible to change or second the devs think "this isn't that important" and i don't belive that dedicated servers would be a money problem for BHVR.I just remind you of the patch for huntres where you really needed some skill to hit a survivor what got changed two days after the release i think and now .. we have to deal with ######### hit boxes again.
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@AgentTalon said:
Don't you need killers to play as a survivor? Shouldn't survivors want killers to have a good time so they can actually get lobbies?killers need survivors in order to have a match as well. just because you're performing the act doesn't mean people are going to show up. especially if your act is complete garbage. like these last patches lol. u expect survivors to keep showing up to the concert if the band keeps getting worse and worse? nah bro. be logical and think outside of dead by daylight
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@PhantomMask20763 said:
Survivors got buffs this patch too not just the killers. This was a QoL patch for both sides.survivor buff? where? alert? botany? flashlight hitboxes are completely on all of the killers faces now instead of half on their face the other on their boobies? ######### u mean bro where is this buff?
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@lyric said:
Radiant said:Keep buffing killers and nerfing survs is only making them weaker and weaker.
Git gud then, it wasn’t a buff of any sort but fixing an imbalance that was well needed , why should you be allowed to ruin the event for someone? What if the killers could totally destroy the gens you needed for points and you didn’t have a chance to get anything, if you want the old way back then they deserve that at least, and this coming from me a very vocal survivor main on here and even I’m not agreeing. That should tell you something
its not about getting good, its called we don't want to play the way you're forcing us to play. how is that not understood by now with everyone?
1 -
Ouh look, OP posted this Thread here after he got stomped in the Steam Forum.
Just like a spoiled little Child... so embarrassing and immature.1