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Coup de Grâce nerf? Really?
I mean, this perk only gives you 5 double-lunge hits, if survivors will manage to finish all five gens (if not - even less). Plus, those hits can be easily wasted if you are not careful with your lunges. What's the point of this?
I would understand a change of reducing percentage considerably, but giving it permanent effect for each gen (like Fire Up, for example). But simply reducing percentage without changing the effect is just... I dunno... stupid. This perk wouldn't even be that useful.
Only five chances to use it, I remind you, and the effect isn't even as good as PGTW. It doesn't even really give you any real pressure, unless you are lunging only at wounded survivors. And saving lunges wastes your time.
Comments
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Nerfed an already bad perk basically.
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I don't think this is quite a case of "THIS DOUBLE LUNGE EVERYONE DOESN'T USE IS WAY TOO STRONG!"
It's more like "Well, I had this idea for this perk, but then we tried it and it was more than my idea."
While it IS a nerf, I think it has more to do with the intentional affect of the perk, not so much how affective it was. Perhaps they will buff it later when they realize their intended outcome wasn't that good, who knows?
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Here's the thing: it wasn't even a great perk in the PTB. So where is the logic in making it worse, only to realize that it's even worse and then buff it later.
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im getting Gearhead vibes from this...
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coupe is just another perk wihin like 65 useless and pointless killer perks ... jut another one :)
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A big red light goes off at BHVR HQ.
KILLER FUN DETECTED. COUNTERMEASURES ENGAGED.
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Same goes for the survivor perks though. Appraisal is getting nerfed too.
Although I don't think you would get any fun from CdG even in current state, unless you decide to just meme instead of playing normally x)
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I don't think it should be like fire up, that would ruin the perk, it wouldn't be as unique if it used an already taken idea. So what the distance was more than anticipated, this would not even be close to some of the really oppressive perks in the game like ruin undying. This perk should remain the way it is, a decent perk that can change the tide for a character like Myers.
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Like it should work where it consumes token when you connect with a survivor. Or else then it's not helpful at all and isn't worth bringing
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I guess something had to compete with Beast of prey on its powerlevel.
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