Pop is too strong.
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20 seconds is an eternity for survivors.
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Actually it's really balanced, it rewards killer for making a good play, not like cought DS cought..
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DS works as intended. It prevents killers from tunneling.
It's no fun as survivor if you get hooked twice within 60 seconds.
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Dude, you didn't even read the rest of the post lmao
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We all know how abusive and offensive it can be soo..
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What are you mean? The Community just try to balence the Game. I agree with OP.
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1. Pop just got nerfed.
2. Pop is fine.
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1. Not enough
2. It's OP
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1. We all know that
2. It should be 30 secounds If you ask me
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Repressed Alliance stops pop. Sometimes it confuses the killer into wasting time arguing with the entity by trying to kick the gen anyway. Also great for punishing potato teammates that miss too many skill checks. Criminally under rated perk.
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It's a trash perk
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It's not op, pop exists because gen speeds are way too fast. It's one of the only effective perks that can be used to stop gen rushing.
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Good god no.
But I will say that I never understood why they buffed it from its original 30 second duration. 30 seconds was sufficient, and taught better map control habits.
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pop not overpowered anyone who think so needs help.
so should DS be 30 sec.
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I don't think it's overpowered, I don't even get to use Pop everytime it's available. More often than not, I only get to use it a few times because I'm too busy in a chase or tracking down survivors.
If someone was so dedicated to pop everytime they could, I don't know if it'd be beneficial. With decent survivors, the killer would lose them by tunneling gens and it'd be easier for survivors to recover from.
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DS works as it should, it punishes killers who tunnel.
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