The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Serious Post: What can The Twins do that other killers can’t?

There are a flood of “they’re weak”, “they’re unfinished” posts, but what about an objective view of things/advantages on what they can do better than other killers?

Please, refrain from time wasting sarcasm. I’d really like to only be reading responses from players that actually had a “ok that’s cool” moment, or were able to formulate a unique strategy with them, or unexpected perk synergy. Things like that.

Comments

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    For clarification, a survivor is only Broken while they have Victor on them? And if so, incapacitated stops them from healing/being healed anyway, so Broken is a bit redundant anyway?

    Or does Broken persist if they remove Victor?

  • MadLordJack
    MadLordJack Member Posts: 8,814

    We don't know. Right now, as if the initial PTB release, the answer is nothing useful.

    However, assuming that their counterplay gets the nerf hammer, Victor can pull of some amazing stunts. You can get people over smaller obstacles, you have some reasonable stealth potential, you can shut down a lot of main buildings, you can use Victor as bait, and my personal favourite: basic m1 chase til injure, then send out the gremlin to murderise (and hope that no-one else is nearby, or else Victor is toast and fails by default). But still, when it works it REALLY works. And I imagine it's pretty scary to go against as well.

  • Xbob42
    Xbob42 Member Posts: 1,117

    Victor can jump over some things like windows and dropped pallets without being stuck in a "normal" vault/slide animation, and uhh... I'm not really sure what else. I feel like Charlotte should be able to kick him after unbinding him and put him on the other side of the map or something. Turn him into a real scout.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    Victor acts as Tier 3 madness so they can't heal and the broken status only last as long as victor does.

    So they lose broken if they throw him off or you hit/grab them.

    So outside of being healed by a teammate the broken is redundant other then keeping them from healing while they kidnap victor.

  • LordRegal
    LordRegal Member Posts: 1,549

    I can't find a reason to play them either outside of retaining my 100% achievements. Planning on getting them with shards, getting them to 40, getting their achievements, and then shelving them for good. As much as I like their base concept the execution has made them not worth playing.

  • kreeper124
    kreeper124 Member Posts: 492

    Not sure why people are calling them weak already. Everyone called deathslinger, PH and blight weak on the PTB, and look at them now

  • HellDescent
    HellDescent Member Posts: 4,883

    Make survivors laugh. I'm sorry, I had to....😂😚

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    I feel bad for the devs.

    It’s clear that this was a passion project for them based on the tweets they were posting leading up to the reveal (most being French/Canadian themselves).

    And its great that they’re pushing themselves to come up with unexpected concepts for killers.

    Blight being a “pinball” killer was a real curve ball.

    But it saddens me and concerns me that so much focus was put into the creative side things, and they were seemingly blind to all of these issues with The Twins before launching the PTB.

    Thats not to say that I imply things should be in a finished state for a PTB. That’s silly and would make a PTB pointless. But that they truly couldn’t “think tank” any of these problematic scenarios in house during their design and build time is bad.

    I’m sure they’re feeling very embarrassed right now, and I feel bad for them, because they were so optimistic that they thought everybody was going to think that this was their best chapter to date.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917
    edited November 2020

    DS is average at best due to lack of map pressure making him weak at high ranks.

    Blight got buffed from PTB to live with QoL fixes and then more buffs afterwards with YET ANOTHER buff coming SoonTM

    PH I think most people got too obsessed with the torment mechanic to notice his M2 window hits.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Viktor can down survivors in very quick succesion when they are injured so there is the snowball potential

    In a 3 gen situation, if you can place Viktor between 2 of them you can have a pretty tight patrol lock on them.

    If survivors didn't have that much control over them, they would be pretty solid imo

  • gatsby
    gatsby Member Posts: 2,533

    Victor has a faster movement speed, no red light, and the smallest hitbox in the game. He’s pretty unique. No terror radius even just loud growling

  • Zani22
    Zani22 Member Posts: 444

    Probably issues with kidnapping him

    Past that Victors abilty to down is just phenomenonal.... The abilty to down ppl over pallets is something truly terrifying on the hands of someone that decided "ayt imma main twins and become good with them" I say atta boy.

    Also Victor has something very nice that a lot of ppl are gonna take for granted... And thats his unhook prevention... If you see someone doing a bt unhook pounce... Yeah they'll be injured but now they can't perform the unhook action they become a potato and now you gotta worry about 2 ppl.. And if someone alredy died and you just prevented the unhook.....well you got 45 seconds to decide if game is a over or not.

    Not to mention on top that Charlotte loses her tr and Vic doesn't actually have a tr so there's some ways you could play around bt with them.

  • Demogordon_Ramsay
    Demogordon_Ramsay Member Posts: 1,503

    Die.

  • This is the kind of teller that basically has me convinced they don't test anything internally like at all.

    Like, people saw the glaring issues with them within the first hour of the PTB being live. If there had been even the tiniest internal testing done they would have saw the same things well before the PTB.

  • Decarcassor
    Decarcassor Member Posts: 651

    It seems the Twins where designed to be played against, not played as. Great concept, poor execution.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,288

    Camping without Insidious. At least this is what Charlotte was used for on the PTB.

  • Seanzu
    Seanzu Member Posts: 7,526

    Eh well, off the top of my head it's pretty easy to cancel loops by blocking doorways / windows and chasing with victor, I completely shut down shack multiple times doing this.

  • [Deleted User]
    [Deleted User] Posts: 5,229
    edited November 2020

    Well I've never seen another killer just lose their power like a misplaced TV remote....so I mean; that's pretty impressive right?