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Can we expect a fix to survivor queue times soon?
I am not sure if the devs have said anything regarding survivor queue times lately. They are insanely long most of the time either with or without crossplay and it doesn't really matter what time of day it is. It is so consistently long.
It is painfully annoying to sit there in a lobby for 5 + minutes each time and I am pretty sure it has been like this for months.
Note: I do play killer equally to survivor and I am consistently rank 1 on both sides (not that rank matters lol). I also think a long queue time is 3 and a half minutes of waiting.
Comments
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You can help by playing killer more. Thats really the only thing that would help. Game needs more purple and red rank killers
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I have and do all the time actually. But I still enjoy survivor gameplay too. I have played tons of killer lately, but I like switching on and off of killer and survivor.
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What exactly are they supposed to do? Queue times are based on how many players are attempting to play each role. They can't "fix" that, although I guess they could offer some incentives to play killer more.
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That would not work because why should I play killer if the game is so much more stressful than a survivor game? I played arround 3500+ h as Killer and have switched to survivor because this game clearly is balanced around survivors (Gen speed, Perks) and on top of that toxic behavior from survivors. Nope... Iam out.
Post edited by Rizzo on11 -
there needs to be more killers at all hours
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Cause then you could buy some sweet survivor skins after you sweated away playing killer lol
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Maybe if the devs stop adding endless annoying and/or infuriating things against the killer role.
The way breakable walls have been implemented is just annoying at best(Spawn next to a god loop one you have to break it or else) or infuriating for when you don't spawn near it and survivors use it as a god pallet.
Power Struggle's power is arguable but its infuriating if it ever goes off no matter what way you cut it and the fact that you will ALWAYS have to respect it when carrying someone is just annoying as well.
This was just to name a few recent ones and not the old reliable annoyances you see commonly brought up.
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I'm working on it. I'm at rank 9 so far after being sent back to 17 or so. Haven't played in almost 2 yrs until recently. Honestly though, I'm playing a lot more survivor since my return. It's more relaxing lol. I was at rank 1 but I believe the rank system has changed since then.
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its not really possible to fix since it has to do with the amount of people playing each role
its 4 survivors per 1 killer, survivor queue times are bound to be long
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Well, the game is still not properly balanced, and matchmaking is still bad.
I play both sides usually, but i play next to no killer at the moment, and mostly survivor. There are resons why people play less killer than survivor. And whenever i go to the forums, i see threads for nerfing killer that can´t be occupied by running in circles, because most survivors don´t want to adept to the killer.
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I would say it is not the balance problem per se but the killer role is just way more stressful.
Killer have all time action/stress in a trial while survivor in might never see (get pressured by) the killer depending on the skill differences of both sides.
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The balance problem lies in the fact that the killer is balanced somewhere between solo survivors and swf.
While both match types can be stressfull, vs a good swf you don´t have much of a chance of doing anything meaningful, and its showing.
The devs should just seperate solo and swf gameplay and balance both seperatly. Since both ways would be balanced, there would not even be a need to dodge the swf queue.
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I just love it how everyone now starts again with "Killer is sooooo stressful" or "big balance issues". But when a fewn weeks ago Killer Queues were HORRIBLY long (like, way longer than Survivor Queues currently), nobody said anything.
If Killer is stressful for you, that is a you-problem. It is easier than ever and if I see what Survivor Teammates I get (second day in a row where I got a David in my Team who started looking for Hatch with 2 Gens to go while 3 Survivors are left aka it did not become visible yet...), everyone should capitalize from those players.
@Topic:
If you are on PC, you can try to disable Crossplay. Especially Console seems to bring in a lot of Survivors but almost no Killers (Console-Killers also might just turn off Crossplay to have easier games against Console Survivors only, since they still get instant Queue Times), so this might help, depending on the Region you are in.
Of course this is also not really a Balance Problem, it is a optimization problem, getting Lags after 15 seconds of chasing because Bloodlust kicks in is simply bad. So understandable why Console-Killers dont really like to play with that optimization.
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survivors queue takes so long because nobody wants to play killer, what a surprise, right?
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Regardless of Q times, killer objectively has more pressure on them.
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I have no interest in these things. They are just pixels. I have my p3 clothes and iam fine with that
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Also having some not all survivors wait till the last second to escape and leave the match they're in increases the queue times for other survivors and killers artificially
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Also don't forget that a 4 to 1 ratio of survivor players to killer players will also result in a slow survivor que as survivors can get out of a game and reque long before the game ends but the killer player is stuck in the game until the end.
This means you'd need more then 1 killer for every 4 survivors for ques to work efficiently.
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Yer not wrong... which is why I said artificially raises q times
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Not without mega-buffing killer. It's a double whammy of survivor being easier and letting you play with friends - neither of which I think are a problem, but they do add up to a killer deficiency.
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Maybe i make a mistake here, but shouldnt theoretically with the 4vs1 ratio killer queue times be longer?
When there would be the same amount of killer and survivors wouldnt be the matchmaking of survivor 4times faster?
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i never had those long killer queues, so i wasn´t even aware there was a problem. However, i notice the longer survivor queue at the moment.
But it might as well be a regional thing.
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Survivor queues are fine outside of peak times. Its peak times when everyone is home in the evening playing with their friends and clogging up the queue. The sheer amount of survivors is just too many compared to killers.
Midday I get proper red rank games as killer. Evening I get a match in 1 second with 2 greens and a purple.
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Could be same reason I stopped maining killer, toxic team rank 1 survivors gen rushing all 5 gens by time u can catch up to 1 person thanks to OP pallet/window placements, I once had a match where I only saw 2 pallets on the map but in one spot taking about 1/6 of the map was apsolutely filled with windows and pallets literaly 0% chance to get a good survivor and I rage quit but that was a while ago however ######### window pallet spawns still happen often.
But bottom line is the game is horribly designed for killers, a good looper if he finds a good location can loop even a good killer for 2+ minutes at least by that time 3 gens will already pop 2 will be worked on and 1 person will go for rescue and boom exit gates open...
PS: it's more fun playing with rank 20's against rank 1 killer(very common right now due to game on discount I guess) than against a rank 1 gen rush team lol
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A few weeks ago on EU-Servers, you had wait times of 10+ minutes for Killer. This was also the period of time where the DC-penalty was disabled, meaning you can wait 10+ minutes in a queue just to have some dude DC at 5 Gens so that the game is basically over and you win without any effort.
Also, you might end up on Servers outside of EU, meaning that you have 130 Ping at least (if you were lucky) or up to 300 Ping. So I played Survivor during that time, because queues were instant (which they are still over daytime), because if I end up on a bad Server, I can simply requeue or if someone DCs, I was not bothered that much.
I watched Scorpionz (who is also on EU) suffer from the same problems, he was playing The Binding of Isaac during wait times. I, myself, used those times to read a book, up to a point where I rather play Killer to get more reading time and played DBD as side amusement.
And even longer ago, there were even times where you had super-long queue times as Killer when you were at Rank 1. But only Rank 1, if you were Rank 2, you got short queue times.
Currently, for me, Killer Queues are like 1-2 minutes (which is faster over the day) and Survivor queues are instant (which they are always over the day). In the evening it switches, Survivor like 2-3 minutes (which is normal) and Killer instant (normal as well).
The same can be seen on other Servers that the Wait Time switches basically instantly at some point.
EDIT: I am also pretty sure that at some point Killer Queues will be long again.
I mean, it is logical that Killer is the harder role, but neither Killer or Survivor are hard in general. But you should expect that the "1" in the "1v4" has to do more. And this is how it should be.
If Killer would be the easier role, there would be no point for playing Survivor (at least Solo), because Killer would be the easier role, with more BPs (aka Rewards) and more variety.
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I never said any of that wasn't the case but based on your 1st paragraph, you seem to be downplaying the fact that killer is more stressful. That's why OP has long Q times; less people want to play the harder role.
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If you want faster survivor queques you need to play earlier of the day, because at evening people want to play with friends so queques are much, much longer for survivor. It doesn't help that there has been 1 year of nonstop killer nerfs. Every patch there has been 2-3 killer nerfs in exchange for 1 survivor nerf, you can make conclusion from that
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I'm sorry, but until you consistently wait 20-30 minutes for a lobby, I'm not listening to this. I'm sure your lobby times will improve win the twins are released.
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Actually I don't think it will improve much. This looks like the worst killer to date. Even Legion looks stronger than the twins. They're perks aren't even that good either. I don't picture many people buying them to use them or to unlock their perks for the real killers.
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The thing is, at high ranks, survivors are extremely OP. Only a handful of high Calibur killers play consistently.
Other killers don't want the stress.
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I don't notice anything wrong with que times. Where are you located if you don't mind me asking. It's probably
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You'll get more killers more often when playing killer doesn't feel like a chore to play anymore compared to survivors.
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This game has 4.5years and is still in these conditions, i except nothing from them anymore
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They could just add killer bots whenever queue times are too long. I dunno if ppl would like that or not.
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Ppl might just play it to see for themselves. Everytime a new killer releases queue times for survivor speeds up for a week or 2.
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Purple and red ranks can rot in empty lobby simulated hell for all I care lmao. It's their own fault for being such toxic sweatlords.
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that is how it would work, yes. I don't think they really thought about it logically.
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Playing killer is stressful? Really? Life is stressful games are ment to be fun! If you find a game stressful switch it off and do something else instead.
Playing killer against high ranks and swf can suck but there's always the next game.
If I get 4 or 1 or no kills who cares? I don't nor do I care what other people think of my skill or lack thereof as a killer.
It's a GAME.
To the point in question certain maps and survivor perks will put people off playing killer especially new players.
More balanced game play or maps being removed/reworked that are survivor op friendly might help.
But whilst you have swf and smurfs you are not going to attract new killers and in turn speed up queue times.
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Unfortunately this would require BHVR to make killer a more enjoyable role and currently it just isn't. They don't bug fix killer issues and combos like unbreakable, decisive strike, and soul guard and just the overall second chance perks meta has made it tedious. Which they have no plans to change anytime soon.
HOWEVER if you play on PC and you're playing solo turn off crossplay, you won't be competing against console survivors who take up alot of space whilst console killer takes up none since it's complete ass and poorly optimization. That's the only thing I can suggest until BHVR does some major work on the current meta and bugs plaguing killers as well as optimizing console. I hope that helps.
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There's already a fix. Disable crossplay. It has the additional benefit of preventing console plebs from being in your games.
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maybe if the survivors weren't so toxic and it was less frustrating to play the killer there would be more killers
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Easy fix, make killer less hellish to play. Especially on console with terrible frps and optimization.
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Because a good PC is better in all regards, besides cost, to a console.
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I think there was a drop in killers due to a misunderstanding about the BL experiment. I.e. I’m guessing a lot presumed it was a permanent change, and are not happy about it.
Also 4 and 3 man squads clog queues as well. This isn’t me having a dig at 4 and 3 man SWF. It’s just inevitable during peak periods of SWF groups that this is going to prolong the wait times for solos or even duo SWF.
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If you want to use the argument about certain games being exclusive to consoles, there are 1000 times more games exclusive to PC.
Either way, all big console exclusive games also eventually become available on PC, usually after at most a year.
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You can play last of Us on PC. PCs can use emulators.
Look up last of Us PC. YouTube vid shows how's it done and notes an improved stability and graphics.
I'm sure infamous can be emulated in a similar manner.
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I mean people have been posting possible solutions to this problem in the suggestions section of the forum, but they get no comments and just die off; so I assume people are just fine with things the way they are now atm.
I mean you could incentivize whatever role has a low player volume with increased rewards for completing matches in that particular queue for one, that would help queue times a bit... but apparently that can't happen because the game HAS to be grindy as all hell apparently?
I dunno, I wouldn't expect a fix anytime soon at any rate.
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Tbh the game is so grindy as is, I plan to not buy the DLC because all of those perks are going to get in the way of me getting the perks I still need/want to get. So I literally can't buy that DLC until later because I still have too much grind to do. I guess I could just not get the teachables, but I mean the survivor is just a skin and I can get that killer with shards so....not much reason to spend money.
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how Long do you consider “long wait times”.... because I’m getting in fairly quickly every single time....
also? You can’t play a match if there isn’t a killer. If not enough people are playing killer is literally IMPOSSIBLE to just “increase que times”
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I consider a long wait time to be at least 3 and a half minutes, again this is only for survivor.
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