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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Should DBD have a volatile meta?

Many complaints about DBD have been pointed at perks/add-ons/items that are 'too powerful'. Some good examples would be keys, moris, decisive strike, and no-ed. I'd love to hear whether people believe these are bad for game health, or if the game would be boring without these impactful mechanics.

I personally think that the game would be boring without variety, but many items are simply too impactful. I think these items get in the way of consistent gameplay, but would love to hear what the majority thinks. Perhaps after a few thousand hours the variety offered by these items are what makes the game fun?

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