Known issues with this chapter, a lovingly crafted list for your viewing pleasure ( 153 bugs now! )
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Another one! We're nearly at 100 bugs, wonder if we'll reach that goal?
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This thread is very funny but depressing at the time.
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Yeah... by the way, do you know if there is an upper limit to post length?
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inb4 thread lock by mandytalk or miers
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The biggest thread I've seen was 21 pages long so I think we're gonna be good for awhile. Unless that's not what you're referring too and I have activated my "smart kid on the short bus mode".
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I had another one yesterday, was playing against a Nurse on Midwich standing at the edge of the gate to leave. Nurse could blink through me (I know cause she had that screamer addon) but couldn't hit me, there was an invisible wall and some metal object hit sound. She stayed there the entire EGC trying to get me :p
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If this thread reaches 100 bugs behavior is gonna have some serious explaining to do.
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You don't get the additional bloodpoints from BBQ on the twins (Don't know if this is happening with other killers too).
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Onis first person chase music is the same his third person music. It used to be different, I personally prefer this music as I think it sounds better but it’s bug nonetheless.
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Yeah but like they'll need to give like an official apology (even though they already should).
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Jesus, so many bugs, and I think my post is even missing some from the patch notes.
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What the actual ######### is this Killer
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One of a kind, I can tell you that much
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I should mention, victor is supposed to be able to attack Survivor's in lockers. This is to prevent them from jumping the them to avoid him
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Got another bug. Pallets on some killer shacks can only be broken from inside the shack and not the outside. That is on the reworked maps, not only the snow one. I was playing Freddy when it happend.
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New Killer: The Bug
The Bugs power is to break the ######### game and make it un-playable for the entire player base.
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Devs said they'd address this in a hotfix but wouldn't be released with live due to animation work. Part of the many reasons people are upset.
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It's on there
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The killer was literally released unfinished. As Scott Jund brought up, how the hell did the devs not think this would be a problem?
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Try to be as civil as you can ( we know what the devs think of curse words)
I'd prefer this post not be deleted, even if I do have it copied.
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Ah, I see. I was under the impression though that during the ptb they were upset that victor could be avoided by locker hopping. I thought this was their quick fix to that issue.
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I got another one...perk related
Oppression causes a difficult skillcheck however if you already have a normal skillcheck the difficult one doesn't appear and hitting the normal one will blow up the gen. But hey at least the UI tells you it was oppression.😐️
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This is actually depressing
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This killer is so buggy, It gots bugs even in the menu screen
They couldn't even get the animation not to have Victor clipping into her boob all the time! SMH 🤣
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I experienced an issue with Demogorgon, after getting pallet stunned, I was stuck with the base shred movement speed the entire match. Below is a brief clip of the bug.
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It has been added
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Perhaps this chapter was meant to show us why the devs need to play looser with release dates. Rather than being like "Yo, we'd like to sell you something right now, so if you could just give us your money and we'll finish it later, that'd be great. Btw all the other stuff is broken too"
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Everyone warned them that this chapter should be delayed, they didn't listen. Then this cluster[BAD WORD] of an update happened.
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The Demogorgon has the same issue as Michael, where the music continues to play after downing a survivor and then abruptly stops.
You can't break the shack pallet from the outside on Shelter Woods. I've heard that this is true for all MacMillan maps but that's the only one I've experienced.
Not sure if this is a bug, but Demogorgon's screen doesn't shake when kicking pallets anymore.
Pretty sure Demogorgon's screams have been muted considerably since Blight's release.
When you get stuck in the animation loop as Charlotte, you can still perform actions. You can search lockers, hit survivors, etc. but you'll still be stuck in the animation loop. It's hilarious.
Survivors can begin the animation to kick Victor and then spontaneously stop, allowing Victor a second chance.
That's all I can remember as of now, hope this helped!
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Thanks, they'll be added if they aren't already in.
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heres one for ya, Black ward doesnt preserve addons on twins
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The demogorgon bug already existed, I've gotten it before.
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Had some asshat named raging ryuga abuse the hell out of insidious Victor, was annoying. Also idk if it's just me but flashlights also don't seem to do that focus expand thing to let you know they're blind I can't ever tell anymore
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The fact they released a patch with this amount of immensely huge bugs is unacceptable. It's just becoming exhausting at this point. Easily one of the worst patches we've had in a while.
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Yep, a total of roughly 87 bugs in this one ( give or take a few )
This is much worse than their usual update performance.
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Victor seems to not activate Spine Chill, or if he does the angle on it is really weird. I haven't been able to get a consistent test of it. It's possible this is intentional but it's not consistent with any other Undetectable effects which makes me think it's a bug (maybe because his view angle is so low?)
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It's small, but the text for the Violet Waxcap addon on Demo is completely off, and is named @#ADDON_DEMOGORGON_VIOLETWAXCAP_NAME
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Hey @chieften333 I put the list on Reddit here https://www.reddit.com/r/deadbydaylight/comments/k5eylo/a_list/ (Don't worry you're credited) and there are already a few bugs we missed. including this one "when I was playing plague, her corrupt music/whispers continued to play after corruption had expired."
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still, it's nice to read a list of errors done the way you did it, what with about half of this forum's posts being about these issues but not really doing anything constructive. Not only did I not walk away from it feeling semi-pissed, I actually felt good about it.
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THE LIST GROWS
So not only was it mentioned by a certain youtuber named after a tropical fruit, but it's being spread on reddit.
Sweet.
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I know some on this list were already present before the chapter dropped.
But they still weren't fixed before, which just adds to the current pile of bugs.
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The shack pallet issue occurs on MacMillan too. Can only break it from the inside. Hopefully they clean up these issues before the end of alpha testing. Game has a lot of potential. Hopefully by year 4 they'll have a full QA department, a team dedicated to fixing bugs, and actual QA process so they can catch this stuff before release.
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Surprisingly I think you've covered everything, that thing with the no mending animation had been a thing for a while, even before this chapter, although it was only when someone else were to mend you, but damn, that was long and just as informational. Good job 👍
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Thank ya kindly
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Does it occur with every shack pallet? Or just ormond and macmillan?
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TLDR: The OP put more effort into addressing the obscene number of issues with this patch than the people getting paid to.
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Can only confirm MacMillan right now. Tourney folks are saying all MacMillan maps are affected
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If we're counting old bugs, ghostface reveal hasn't worked since...ever...
Edit: also all the existing Nurse bugs.
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Victor has no terror radius by default. Idk how I can or was "abusing" this when I was just playing
Name and shaming isn't nice :)
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If you two are going to argue please take it to another thread, I'd rather not get this post taken down.
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