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what i wish they would change on the twins.

Raz_
Raz_ Member Posts: 296
edited December 2020 in Feedback and Suggestions

Weaknesses of the twins.

1.Lockers

2.Victor can be kicked very easily.

3.Low mobility (charlotte)

Strength

1.Victor is pretty fast

2.after downing a injured survivor you can still contol him.


these are the main things i noticed while playing.

now he is too strong at slugging what is very unfun but at the same time to many counter plays and punishment when playing well.

ok here are the changes i thought about.

1.When downing a injured survivor victor cant be kicked!

2.Victor gets 5 charges what makes missing punishing and the slugging not that annoying.

3.Obviously the lockers (Victor can lock down survivor in the locker for 60 seconds, after 60 seconds survivors will be in the dying state in the ground) just an idea, could also be something different)

4.After downing a survivor going back to charlotte will teleport her to the location of victor (i had that in many games, i down a survivor, switch to charlotte and till im there they got up again what is dumb and punishing for playing well) that would also solve the camping the hook with charlotte problem.

these are the thought i had after a lot of matches. what do you think?

Post edited by Mandy on

Comments

  • EqMonkVeeshan
    EqMonkVeeshan Member Posts: 416

    make it so if getting chased by victor you actually earn evader/chase points.

  • Altarf
    Altarf Member Posts: 1,046

    One suggestion I have is to make Charlotte more, I don't know, active when she's idle. Could be interesting if she revealed survivors like Victor, or he could hold ctrl while on a dying survivor or something to make her idle body move towards the dying survivor passively at a reduced speed, so the Twins' massive efficiency problem could be reduced somewhat.

  • smappdooda
    smappdooda Member Posts: 559

    Even if she would just turn and look at you if you got too close like a Hag phantasm would be freaky.